mirror of https://github.com/PCSX2/pcsx2.git
GregMiscellaneous: zzogl-pg: #if 0 this code out, so I don't forget that it's currently not called again.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3776 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -28,6 +28,9 @@
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// swizzling
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// swizzling
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//These were only used in the old version of RESOLVE_32_BITS. Keeping for reference.
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#if 0
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/* FrameSwizzleBlock32 */
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/* FrameSwizzleBlock32 */
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void __fastcall FrameSwizzleBlock32_c(u32* dst, u32* src, int srcpitch, u32 WriteMask)
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void __fastcall FrameSwizzleBlock32_c(u32* dst, u32* src, int srcpitch, u32 WriteMask)
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{
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{
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@ -525,6 +528,7 @@ void __fastcall Frame16SwizzleBlock16ZA4_c(u16* dst, Vector_16F* src, int srcpit
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src += srcpitch << 1;
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src += srcpitch << 1;
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}
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}
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}
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}
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#endif
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#ifdef ZEROGS_SSE2
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#ifdef ZEROGS_SSE2
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@ -33,6 +33,7 @@ extern "C" void __fastcall SwizzleBlock4u_sse2(u8* dst, u8* src, int srcpitch);
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// frame swizzling
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// frame swizzling
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#if 0
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// no AA
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// no AA
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extern "C" void __fastcall FrameSwizzleBlock32_sse2(u32* dst, u32* src, int srcpitch, u32 WriteMask);
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extern "C" void __fastcall FrameSwizzleBlock32_sse2(u32* dst, u32* src, int srcpitch, u32 WriteMask);
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extern "C" void __fastcall FrameSwizzleBlock16_sse2(u16* dst, u32* src, int srcpitch, u32 WriteMask);
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extern "C" void __fastcall FrameSwizzleBlock16_sse2(u16* dst, u32* src, int srcpitch, u32 WriteMask);
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@ -88,6 +89,7 @@ extern void __fastcall Frame16SwizzleBlock32A4_c(u32* dst, Vector_16F* src, int
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extern void __fastcall Frame16SwizzleBlock32ZA4_c(u32* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
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extern void __fastcall Frame16SwizzleBlock32ZA4_c(u32* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
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extern void __fastcall Frame16SwizzleBlock16A4_c(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
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extern void __fastcall Frame16SwizzleBlock16A4_c(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
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extern void __fastcall Frame16SwizzleBlock16ZA4_c(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
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extern void __fastcall Frame16SwizzleBlock16ZA4_c(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
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#endif
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extern void __fastcall SwizzleColumn32_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern void __fastcall SwizzleColumn32_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern void __fastcall SwizzleColumn16_c(int y, u8* dst, u8* src, int srcpitch);
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extern void __fastcall SwizzleColumn16_c(int y, u8* dst, u8* src, int srcpitch);
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