diff --git a/plugins/zzogl-pg/opengl/x86.cpp b/plugins/zzogl-pg/opengl/x86.cpp index b3cabaf1e4..344ecf4fb5 100644 --- a/plugins/zzogl-pg/opengl/x86.cpp +++ b/plugins/zzogl-pg/opengl/x86.cpp @@ -28,6 +28,9 @@ // swizzling +//These were only used in the old version of RESOLVE_32_BITS. Keeping for reference. +#if 0 + /* FrameSwizzleBlock32 */ void __fastcall FrameSwizzleBlock32_c(u32* dst, u32* src, int srcpitch, u32 WriteMask) { @@ -525,6 +528,7 @@ void __fastcall Frame16SwizzleBlock16ZA4_c(u16* dst, Vector_16F* src, int srcpit src += srcpitch << 1; } } +#endif #ifdef ZEROGS_SSE2 diff --git a/plugins/zzogl-pg/opengl/x86.h b/plugins/zzogl-pg/opengl/x86.h index 129a627315..ec885c630e 100644 --- a/plugins/zzogl-pg/opengl/x86.h +++ b/plugins/zzogl-pg/opengl/x86.h @@ -33,6 +33,7 @@ extern "C" void __fastcall SwizzleBlock4u_sse2(u8* dst, u8* src, int srcpitch); // frame swizzling +#if 0 // no AA extern "C" void __fastcall FrameSwizzleBlock32_sse2(u32* dst, u32* src, int srcpitch, u32 WriteMask); extern "C" void __fastcall FrameSwizzleBlock16_sse2(u16* dst, u32* src, int srcpitch, u32 WriteMask); @@ -88,6 +89,7 @@ extern void __fastcall Frame16SwizzleBlock32A4_c(u32* dst, Vector_16F* src, int extern void __fastcall Frame16SwizzleBlock32ZA4_c(u32* dst, Vector_16F* src, int srcpitch, u32 WriteMask); extern void __fastcall Frame16SwizzleBlock16A4_c(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask); extern void __fastcall Frame16SwizzleBlock16ZA4_c(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask); +#endif extern void __fastcall SwizzleColumn32_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff); extern void __fastcall SwizzleColumn16_c(int y, u8* dst, u8* src, int srcpitch);