GameDB: Remove EE Round Mode from Armored Core 3

This commit is contained in:
Berylskid 2023-08-21 18:04:22 +09:00 committed by refractionpcsx2
parent bfd56bf904
commit b8cfd83d33
1 changed files with 0 additions and 24 deletions

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@ -873,8 +873,6 @@ SCAJ-20010:
SCAJ-20011:
name: "Armored Core 3 - Silent Line"
region: "NTSC-HK"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
partialTargetInvalidation: 1 # Fixes corrupted textures.
@ -8286,8 +8284,6 @@ SCPS-55013:
SCPS-55014:
name: "Armored Core 3"
region: "NTSC-J"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
@ -15055,8 +15051,6 @@ SLES-51398:
SLES-51399:
name: "Armored Core 3"
region: "PAL-E"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
@ -16674,8 +16668,6 @@ SLES-52203:
name: "Armored Core 3 - Silent Line"
region: "PAL-E"
compat: 5
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
partialTargetInvalidation: 1 # Fixes corrupted textures.
@ -26434,8 +26426,6 @@ SLKA-25039:
SLKA-25041:
name: "Armored Core 3 - Silent Line"
region: "NTSC-K"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
partialTargetInvalidation: 1 # Fixes corrupted textures.
@ -40368,8 +40358,6 @@ SLPM-67523:
SLPM-67524:
name: "Armored Core 3"
region: "NTSC-K"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
@ -43148,8 +43136,6 @@ SLPS-25112:
name: "Armored Core 3"
region: "NTSC-J"
compat: 5
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
@ -43383,8 +43369,6 @@ SLPS-25168:
SLPS-25169:
name: "Armored Core 3 - Silent Line"
region: "NTSC-J"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
partialTargetInvalidation: 1 # Fixes corrupted textures.
@ -47096,8 +47080,6 @@ SLPS-73416:
SLPS-73417:
name: "Armored Core 3 [PlayStation 2 The Best]"
region: "NTSC-J"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
@ -47115,8 +47097,6 @@ SLPS-73419:
SLPS-73420:
name: "Armored Core 3 - Silent Line [PlayStation 2 The Best]"
region: "NTSC-J"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
partialTargetInvalidation: 1 # Fixes corrupted textures.
@ -49066,8 +49046,6 @@ SLUS-20434:
SLUS-20435:
name: "Armored Core 3"
region: "NTSC-U"
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
@ -50129,8 +50107,6 @@ SLUS-20644:
name: "Armored Core 3 - Silent Line"
region: "NTSC-U"
compat: 5
roundModes:
eeRoundMode: 0 # Fixes Z-Fighting.
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
partialTargetInvalidation: 1 # Fixes corrupted textures.