mirror of https://github.com/PCSX2/pcsx2.git
GSdx-gui: Update Large Framebuffer tooltip.
Include games that don't play well with the option (cause ram/vram spikes).
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@ -201,7 +201,9 @@ const char* dialog_message(int ID, bool* updateText) {
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"\n\nThis hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load.\n\nIt helps snowblind engine games.";
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"\n\nThis hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load.\n\nIt helps snowblind engine games.";
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case IDC_LARGE_FB:
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case IDC_LARGE_FB:
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return "Allocate a large framebuffer to be compliant with GS memory (Prevents FMV flickering).\n"
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return "Allocate a large framebuffer to be compliant with GS memory (Prevents FMV flickering).\n"
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"It increases GPU/memory requirements.";
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"It increases GPU/memory requirements.\n\n"
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"Note: It shold be disabled for Armored Core, Destroy All Humans, and Gran Turismo.\n"
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"It can amplify RAM/VRAM spikes. Other games might be affected as well.";
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default:
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default:
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if (updateText)
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if (updateText)
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*updateText = false;
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*updateText = false;
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