diff --git a/pcsx2/Frontend/FullscreenUI.cpp b/pcsx2/Frontend/FullscreenUI.cpp index 4e9142d42e..53ab5cffa0 100644 --- a/pcsx2/Frontend/FullscreenUI.cpp +++ b/pcsx2/Frontend/FullscreenUI.cpp @@ -3289,7 +3289,7 @@ void FullscreenUI::DrawGraphicsSettingsPage() DrawToggleSetting(bsi, "Skip Presenting Duplicate Frames", "Skips displaying frames that don't change in 25/30fps games. Can improve speed but increase input lag/make frame pacing worse.", "EmuCore/GS", "SkipDuplicateFrames", false); - DrawToggleSetting(bsi, "Threaded Presentation", + DrawToggleSetting(bsi, "Disable Threaded Presentation", "Presents frames on a worker thread, instead of on the GS thread. Can improve frame times on some systems, at the cost of " "potentially worse frame pacing.", "EmuCore/GS", "DisableThreadedPresentation", false); DrawIntListSetting(bsi, "Override Texture Barriers", "Forces texture barrier functionality to the specified value.", "EmuCore/GS",