GSdx: blur removal works again

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1194 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gabest11 2009-05-15 21:07:58 +00:00
parent fc7bc70cfc
commit b535039ee7
1 changed files with 2 additions and 2 deletions

View File

@ -164,8 +164,8 @@ protected:
if(samesrc && m_regs->PMODE.SLBG == 0 && m_regs->PMODE.MMOD == 1 && m_regs->PMODE.ALP == 0x80) if(samesrc && m_regs->PMODE.SLBG == 0 && m_regs->PMODE.MMOD == 1 && m_regs->PMODE.ALP == 0x80)
{ {
if(fr[0].eq(fr[1] + GSVector4i(0, 1, 0, 0)) && dr[0].eq(dr[1] + GSVector4i(0, 0, 0, 1)) if(fr[0].eq(fr[1] + GSVector4i(0, -1, 0, 0)) && dr[0].eq(dr[1] + GSVector4i(0, 0, 0, 1))
|| fr[1].eq(fr[0] + GSVector4i(0, 1, 0, 0)) && dr[1].eq(dr[0] + GSVector4i(0, 0, 0, 1))) || fr[1].eq(fr[0] + GSVector4i(0, -1, 0, 0)) && dr[1].eq(dr[0] + GSVector4i(0, 0, 0, 1)))
{ {
// persona 4: // persona 4:
// //