From b535039ee77b128f488ea132be53a45c7262f4f2 Mon Sep 17 00:00:00 2001 From: gabest11 Date: Fri, 15 May 2009 21:07:58 +0000 Subject: [PATCH] GSdx: blur removal works again git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1194 96395faa-99c1-11dd-bbfe-3dabce05a288 --- plugins/GSdx/GSRenderer.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/plugins/GSdx/GSRenderer.h b/plugins/GSdx/GSRenderer.h index 6ba6ce086b..bb3fb7c34e 100644 --- a/plugins/GSdx/GSRenderer.h +++ b/plugins/GSdx/GSRenderer.h @@ -164,8 +164,8 @@ protected: if(samesrc && m_regs->PMODE.SLBG == 0 && m_regs->PMODE.MMOD == 1 && m_regs->PMODE.ALP == 0x80) { - if(fr[0].eq(fr[1] + GSVector4i(0, 1, 0, 0)) && dr[0].eq(dr[1] + GSVector4i(0, 0, 0, 1)) - || fr[1].eq(fr[0] + GSVector4i(0, 1, 0, 0)) && dr[1].eq(dr[0] + GSVector4i(0, 0, 0, 1))) + if(fr[0].eq(fr[1] + GSVector4i(0, -1, 0, 0)) && dr[0].eq(dr[1] + GSVector4i(0, 0, 0, 1)) + || fr[1].eq(fr[0] + GSVector4i(0, -1, 0, 0)) && dr[1].eq(dr[0] + GSVector4i(0, 0, 0, 1))) { // persona 4: //