mirror of https://github.com/PCSX2/pcsx2.git
VS: Fix location of shaders in project
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commit
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@ -71,19 +71,19 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<None Include="GS\res\glsl\common_header.glsl" />
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<None Include="GS\res\glsl\convert.glsl" />
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<None Include="GS\res\glsl\interlace.glsl" />
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<None Include="GS\res\glsl\merge.glsl" />
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<None Include="GS\res\glsl\shadeboost.glsl" />
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<None Include="GS\res\glsl\tfx_fs.glsl" />
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<None Include="GS\res\glsl\tfx_vgs.glsl" />
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<None Include="GS\res\convert.fx" />
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<None Include="GS\res\fxaa.fx" />
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<None Include="GS\res\interlace.fx" />
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<None Include="GS\res\merge.fx" />
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<None Include="GS\res\shadeboost.fx" />
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<None Include="GS\res\tfx.fx" />
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<None Include="..\bin\resources\shaders\opengl\common_header.glsl" />
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<None Include="..\bin\resources\shaders\opengl\convert.glsl" />
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<None Include="..\bin\resources\shaders\opengl\interlace.glsl" />
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<None Include="..\bin\resources\shaders\opengl\merge.glsl" />
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<None Include="..\bin\resources\shaders\opengl\shadeboost.glsl" />
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<None Include="..\bin\resources\shaders\opengl\tfx_fs.glsl" />
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<None Include="..\bin\resources\shaders\opengl\tfx_vgs.glsl" />
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<None Include="..\bin\resources\shaders\dx11\convert.fx" />
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<None Include="..\bin\resources\shaders\common\fxaa.fx" />
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<None Include="..\bin\resources\shaders\dx11\interlace.fx" />
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<None Include="..\bin\resources\shaders\dx11\merge.fx" />
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<None Include="..\bin\resources\shaders\dx11\shadeboost.fx" />
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<None Include="..\bin\resources\shaders\dx11\tfx.fx" />
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<None Include="PAD\Windows\Default.ini" />
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<None Include="Utilities\folderdesc.txt" />
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<None Include="Docs\License.txt" />
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@ -330,43 +330,43 @@
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<None Include="PAD\Windows\Default.ini">
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<Filter>System\Ps2\PAD</Filter>
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</None>
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<None Include="GS\res\glsl\common_header.glsl">
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<None Include="..\bin\resources\shaders\opengl\common_header.glsl">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\glsl\convert.glsl">
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<None Include="..\bin\resources\shaders\opengl\convert.glsl">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\glsl\interlace.glsl">
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<None Include="..\bin\resources\shaders\opengl\interlace.glsl">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\glsl\merge.glsl">
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<None Include="..\bin\resources\shaders\opengl\merge.glsl">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\glsl\shadeboost.glsl">
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<None Include="..\bin\resources\shaders\opengl\shadeboost.glsl">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\glsl\tfx_fs.glsl">
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<None Include="..\bin\resources\shaders\opengl\tfx_fs.glsl">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\glsl\tfx_vgs.glsl">
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<None Include="..\bin\resources\shaders\opengl\tfx_vgs.glsl">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\convert.fx">
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<None Include="..\bin\resources\shaders\dx11\convert.fx">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\fxaa.fx">
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<None Include="..\bin\resources\shaders\common\fxaa.fx">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\interlace.fx">
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<None Include="..\bin\resources\shaders\dx11\interlace.fx">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\merge.fx">
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<None Include="..\bin\resources\shaders\dx11\merge.fx">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\shadeboost.fx">
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<None Include="..\bin\resources\shaders\dx11\shadeboost.fx">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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<None Include="GS\res\tfx.fx">
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<None Include="..\bin\resources\shaders\dx11\tfx.fx">
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<Filter>System\Ps2\GS\Shaders</Filter>
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</None>
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</ItemGroup>
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