mirror of https://github.com/PCSX2/pcsx2.git
Include some rather simple CMAKE_TOOLCHAIN_FILE.
- Update the build.sh and fix some typos. + Don't add the OSX ones because I have not tested them and it won't even build anyway due to the libaio dependency. Needs to use POSIX AIO or something else. - They are rather simple and all the magic happens in two lines. + First line tells cmake to get ready to compile FOR linux or darwin. It also sets CMAKE_CROSSCOMPILING to true which is the only way to let cmake known that we are using stuff not from the host. + CMAKE_C_COMPILER/CMAKE_CXX_COMPILER are basically used to detect the architecture of the target. Since I used generic cc/c++ the hardcoded -m32 is needed to ensure we get TARGET=i386. Also since I hardcode -m32 and use c++/cc it's to be noted that we can only do i386->i386 (trivial), amd64 -> i386, and x32->i386. . Using something like i586-linux-gnu-{gcc,g++} would also work and enable arm -> i386, etc but it's infeasible and impractical to do all the combinations. File is simple enough that a distro or user can create their own and cross compiling is rather tedious compared to using a chroot to compile it. - I tested it in Debian with "dpkg-buildpackage -ai386" but installing the build dependencies was rather tedious.
This commit is contained in:
parent
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commit
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8
build.sh
8
build.sh
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@ -42,6 +42,7 @@ for ARG in "$@"; do
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--wx28 ) flags+=(-DWX28_API=TRUE) ;;
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--wx28 ) flags+=(-DWX28_API=TRUE) ;;
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--gtk3 ) flags+=(-DGTK3_API=TRUE) ;;
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--gtk3 ) flags+=(-DGTK3_API=TRUE) ;;
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--no-simd ) flags+=(-DDISABLE_ADVANCE_SIMD=TRUE) ;;
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--no-simd ) flags+=(-DDISABLE_ADVANCE_SIMD=TRUE) ;;
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--cross-multilib ) flags+=(-DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake) ;;
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-D* ) flags+=($ARG) ;;
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-D* ) flags+=($ARG) ;;
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*)
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*)
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@ -54,17 +55,18 @@ for ARG in "$@"; do
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echo "--clean : Do a clean build."
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echo "--clean : Do a clean build."
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echo "--extra : Build all plugins"
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echo "--extra : Build all plugins"
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echo
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echo
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echo "** Developper option **"
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echo "** Developer option **"
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echo "--clang : Build with Clang/llvm"
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echo "--clang : Build with Clang/llvm"
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echo "--asan : Enable Address sanitizer"
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echo "--asan : Enable Address sanitizer"
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echo
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echo
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echo "--wx28 : Force wxWidget 2.8"
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echo "--wx28 : Force wxWidget 2.8"
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echo "--glsl : Replace CG backend of ZZogl by GLSL"
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echo "--glsl : Replace CG backend of ZZogl by GLSL"
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echo "--egl : Replace GLX by EGL (ZZogl plugins only)"
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echo "--egl : Replace GLX by EGL (ZZogl plugins only)"
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echo "--sdl2 : Build with SDL2 (crash if wx is linked to SDL1)"
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echo "--sdl2 : Build with SDL2 (crashes if wx is linked to SDL1.2)"
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echo "--gles : Replace openGL backend of GSdx by openGLES3.1"
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echo "--gles : Replace openGL backend of GSdx by openGLES3.1"
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echo "--cross-multilib: Build a 32bit PCSX2 on a 64bit machine using multilib."
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echo
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echo
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echo "** Hardcode Developper option **"
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echo "** Hardcode Developer option **"
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echo "--no-simd : Only allow sse2"
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echo "--no-simd : Only allow sse2"
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echo "--gtk3 : replace GTK2 by GTK3"
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echo "--gtk3 : replace GTK2 by GTK3"
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exit 1
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exit 1
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@ -0,0 +1,20 @@
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# Tell cmake we are cross compiling and targeting darwin
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set(CMAKE_SYSTEM_NAME Darwin)
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set(CMAKE_SYSTEM_PROCESSOR i686)
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# Use clang and target i686-apple-darwin.
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set(CMAKE_C_COMPILER clang -m32)
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set(CMAKE_C_COMPILER_TARGET i686-apple-darwin)
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set(CMAKE_CXX_COMPILER clang++ -m32)
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set(CMAKE_CXX_COMPILER_TARGET i686-apple-darwin)
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# Enable clang
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set(USE_CLANG TRUE)
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# If given a CMAKE_FIND_ROOT_PATH then
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# FIND_PROGRAM ignores CMAKE_FIND_ROOT_PATH (probably can't run)
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# FIND_{LIBRARY,INCLUDE,PACKAGE} only uses the files in CMAKE_FIND_ROOT_PATH.
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
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@ -0,0 +1,15 @@
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# Tell cmake we are cross compiling and targeting darwin
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set(CMAKE_SYSTEM_NAME Darwin)
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set(CMAKE_SYSTEM_PROCESSOR i686)
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# Leave it generic since it could be clang, gnu, etc.
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set(CMAKE_C_COMPILER cc -m32)
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set(CMAKE_CXX_COMPILER c++ -m32)
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# If given a CMAKE_FIND_ROOT_PATH then
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# FIND_PROGRAM ignores CMAKE_FIND_ROOT_PATH (probably can't run)
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# FIND_{LIBRARY,INCLUDE,PACKAGE} only uses the files in CMAKE_FIND_ROOT_PATH.
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
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@ -0,0 +1,16 @@
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# Tell cmake we are cross compiling and targeting linux
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set(CMAKE_SYSTEM_NAME Linux)
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set(CMAKE_SYSTEM_PROCESSOR i686)
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# It could be i?86-*linux-gnu, x86_64-*linux-gnu, x86_64-*linux-gnux32, etc.
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# Leave it generic to only support amd64 or x32 to i386 with any compiler.
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set(CMAKE_C_COMPILER cc -m32)
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set(CMAKE_CXX_COMPILER c++ -m32)
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# If given a CMAKE_FIND_ROOT_PATH then
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# FIND_PROGRAM ignores CMAKE_FIND_ROOT_PATH (probably can't run)
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# FIND_{LIBRARY,INCLUDE,PACKAGE} only uses the files in CMAKE_FIND_ROOT_PATH.
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
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