mirror of https://github.com/PCSX2/pcsx2.git
UI: Correct Recommended Values for a few items (#8465)
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@ -76,7 +76,7 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsDialog* dialog, QWidget
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.confirmShutdown, "UI", "ConfirmShutdown", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.saveStateOnShutdown, "EmuCore", "SaveStateOnShutdown", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.pauseOnFocusLoss, "UI", "PauseOnFocusLoss", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.backupSaveStates, "EmuCore", "BackupSavestate", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.backupSaveStates, "EmuCore", "BackupSavestate", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.startFullscreen, "UI", "StartFullscreen", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.doubleClickTogglesFullscreen, "UI", "DoubleClickTogglesFullscreen",
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@ -152,12 +152,12 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsDialog* dialog, QWidget
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dialog->registerWidgetHelp(m_ui.pauseOnFocusLoss, tr("Pause On Focus Loss"), tr("Unchecked"),
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tr("Pauses the emulator when you minimize the window or switch to another application, "
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"and unpauses when you switch back."));
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dialog->registerWidgetHelp(m_ui.backupSaveStates, tr("Create Save State Backups"), tr("Unchecked"),
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dialog->registerWidgetHelp(m_ui.backupSaveStates, tr("Create Save State Backups"), tr("Checked"),
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//: Do not translate the ".backup" extension.
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tr("Creates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffix."));
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dialog->registerWidgetHelp(m_ui.startFullscreen, tr("Start Fullscreen"), tr("Unchecked"),
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tr("Automatically switches to fullscreen mode when a game is started."));
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dialog->registerWidgetHelp(m_ui.hideMouseCursor, tr("Hide Cursor In Fullscreen"), tr("Checked"),
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dialog->registerWidgetHelp(m_ui.hideMouseCursor, tr("Hide Cursor In Fullscreen"), tr("Unchecked"),
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tr("Hides the mouse pointer/cursor when the emulator is in fullscreen mode."));
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dialog->registerWidgetHelp(
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m_ui.renderToSeparateWindow, tr("Render To Separate Window"), tr("Unchecked"),
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@ -170,7 +170,7 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsDialog* dialog, QWidget
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dialog->registerWidgetHelp(
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m_ui.discordPresence, tr("Enable Discord Presence"), tr("Unchecked"),
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tr("Shows the game you are currently playing as part of your profile in Discord."));
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dialog->registerWidgetHelp(m_ui.doubleClickTogglesFullscreen, tr("Double-Click Toggles Fullscreen"), tr("Unchecked"), tr(""));
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dialog->registerWidgetHelp(m_ui.doubleClickTogglesFullscreen, tr("Double-Click Toggles Fullscreen"), tr("Checked"), tr(""));
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dialog->registerWidgetHelp(m_ui.disableWindowResizing, tr("Disable Window Resizing"), tr("Unchecked"), tr(""));
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// Not yet used, disable the options
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