diff --git a/pcsx2-qt/Settings/InterfaceSettingsWidget.cpp b/pcsx2-qt/Settings/InterfaceSettingsWidget.cpp index f52787a36b..6a38a6bc98 100644 --- a/pcsx2-qt/Settings/InterfaceSettingsWidget.cpp +++ b/pcsx2-qt/Settings/InterfaceSettingsWidget.cpp @@ -76,7 +76,7 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsDialog* dialog, QWidget SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.confirmShutdown, "UI", "ConfirmShutdown", true); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.saveStateOnShutdown, "EmuCore", "SaveStateOnShutdown", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.pauseOnFocusLoss, "UI", "PauseOnFocusLoss", false); - SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.backupSaveStates, "EmuCore", "BackupSavestate", false); + SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.backupSaveStates, "EmuCore", "BackupSavestate", true); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.startFullscreen, "UI", "StartFullscreen", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.doubleClickTogglesFullscreen, "UI", "DoubleClickTogglesFullscreen", @@ -152,12 +152,12 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsDialog* dialog, QWidget dialog->registerWidgetHelp(m_ui.pauseOnFocusLoss, tr("Pause On Focus Loss"), tr("Unchecked"), tr("Pauses the emulator when you minimize the window or switch to another application, " "and unpauses when you switch back.")); - dialog->registerWidgetHelp(m_ui.backupSaveStates, tr("Create Save State Backups"), tr("Unchecked"), + dialog->registerWidgetHelp(m_ui.backupSaveStates, tr("Create Save State Backups"), tr("Checked"), //: Do not translate the ".backup" extension. tr("Creates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffix.")); dialog->registerWidgetHelp(m_ui.startFullscreen, tr("Start Fullscreen"), tr("Unchecked"), tr("Automatically switches to fullscreen mode when a game is started.")); - dialog->registerWidgetHelp(m_ui.hideMouseCursor, tr("Hide Cursor In Fullscreen"), tr("Checked"), + dialog->registerWidgetHelp(m_ui.hideMouseCursor, tr("Hide Cursor In Fullscreen"), tr("Unchecked"), tr("Hides the mouse pointer/cursor when the emulator is in fullscreen mode.")); dialog->registerWidgetHelp( m_ui.renderToSeparateWindow, tr("Render To Separate Window"), tr("Unchecked"), @@ -170,7 +170,7 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsDialog* dialog, QWidget dialog->registerWidgetHelp( m_ui.discordPresence, tr("Enable Discord Presence"), tr("Unchecked"), tr("Shows the game you are currently playing as part of your profile in Discord.")); - dialog->registerWidgetHelp(m_ui.doubleClickTogglesFullscreen, tr("Double-Click Toggles Fullscreen"), tr("Unchecked"), tr("")); + dialog->registerWidgetHelp(m_ui.doubleClickTogglesFullscreen, tr("Double-Click Toggles Fullscreen"), tr("Checked"), tr("")); dialog->registerWidgetHelp(m_ui.disableWindowResizing, tr("Disable Window Resizing"), tr("Unchecked"), tr("")); // Not yet used, disable the options