SPU2-X: Extra clamping. I think we used to have this and it was taken out to try to boost the reverb.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4774 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
sudonim1@gmail.com 2011-06-25 17:48:59 +00:00
parent 6b1136df4e
commit aaf8f9067a
1 changed files with 6 additions and 6 deletions

View File

@ -178,10 +178,10 @@ StereoOut32 V_Core::DoReverb( const StereoOut32& Input )
s32 input_L = INPUT_SAMPLE.Left * Revb.IN_COEF_L;
s32 input_R = INPUT_SAMPLE.Right * Revb.IN_COEF_R;
const s32 IIR_INPUT_A0 = (((s32)_spu2mem[src_a0] * Revb.IIR_COEF) + input_L)>>15;
const s32 IIR_INPUT_A1 = (((s32)_spu2mem[src_a1] * Revb.IIR_COEF) + input_L)>>15;
const s32 IIR_INPUT_B0 = (((s32)_spu2mem[src_b0] * Revb.IIR_COEF) + input_R)>>15;
const s32 IIR_INPUT_B1 = (((s32)_spu2mem[src_b1] * Revb.IIR_COEF) + input_R)>>15;
const s32 IIR_INPUT_A0 = clamp_mix((((s32)_spu2mem[src_a0] * Revb.IIR_COEF) + input_L)>>15);
const s32 IIR_INPUT_A1 = clamp_mix((((s32)_spu2mem[src_a1] * Revb.IIR_COEF) + input_L)>>15);
const s32 IIR_INPUT_B0 = clamp_mix((((s32)_spu2mem[src_b0] * Revb.IIR_COEF) + input_R)>>15);
const s32 IIR_INPUT_B1 = clamp_mix((((s32)_spu2mem[src_b1] * Revb.IIR_COEF) + input_R)>>15);
const s32 src_dest_a0 = _spu2mem[dest_a0];
const s32 src_dest_a1 = _spu2mem[dest_a1];
@ -199,14 +199,14 @@ StereoOut32 V_Core::DoReverb( const StereoOut32& Input )
_spu2mem[dest2_b0] = clamp_mix( IIR_B0 );
_spu2mem[dest2_b1] = clamp_mix( IIR_B1 );
const s32 ACC0 = (
const s32 ACC0 = clamp_mix(
((_spu2mem[acc_src_a0] * Revb.ACC_COEF_A) >> 15) +
((_spu2mem[acc_src_b0] * Revb.ACC_COEF_B) >> 15) +
((_spu2mem[acc_src_c0] * Revb.ACC_COEF_C) >> 15) +
((_spu2mem[acc_src_d0] * Revb.ACC_COEF_D) >> 15)
);
const s32 ACC1 = (
const s32 ACC1 = clamp_mix(
((_spu2mem[acc_src_a1] * Revb.ACC_COEF_A) >> 15) +
((_spu2mem[acc_src_b1] * Revb.ACC_COEF_B) >> 15) +
((_spu2mem[acc_src_c1] * Revb.ACC_COEF_C) >> 15) +