mirror of https://github.com/PCSX2/pcsx2.git
SPU2-X: Extra clamping. I think we used to have this and it was taken out to try to boost the reverb.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4774 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -178,10 +178,10 @@ StereoOut32 V_Core::DoReverb( const StereoOut32& Input )
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s32 input_L = INPUT_SAMPLE.Left * Revb.IN_COEF_L;
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s32 input_R = INPUT_SAMPLE.Right * Revb.IN_COEF_R;
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const s32 IIR_INPUT_A0 = (((s32)_spu2mem[src_a0] * Revb.IIR_COEF) + input_L)>>15;
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const s32 IIR_INPUT_A1 = (((s32)_spu2mem[src_a1] * Revb.IIR_COEF) + input_L)>>15;
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const s32 IIR_INPUT_B0 = (((s32)_spu2mem[src_b0] * Revb.IIR_COEF) + input_R)>>15;
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const s32 IIR_INPUT_B1 = (((s32)_spu2mem[src_b1] * Revb.IIR_COEF) + input_R)>>15;
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const s32 IIR_INPUT_A0 = clamp_mix((((s32)_spu2mem[src_a0] * Revb.IIR_COEF) + input_L)>>15);
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const s32 IIR_INPUT_A1 = clamp_mix((((s32)_spu2mem[src_a1] * Revb.IIR_COEF) + input_L)>>15);
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const s32 IIR_INPUT_B0 = clamp_mix((((s32)_spu2mem[src_b0] * Revb.IIR_COEF) + input_R)>>15);
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const s32 IIR_INPUT_B1 = clamp_mix((((s32)_spu2mem[src_b1] * Revb.IIR_COEF) + input_R)>>15);
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const s32 src_dest_a0 = _spu2mem[dest_a0];
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const s32 src_dest_a1 = _spu2mem[dest_a1];
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@ -199,14 +199,14 @@ StereoOut32 V_Core::DoReverb( const StereoOut32& Input )
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_spu2mem[dest2_b0] = clamp_mix( IIR_B0 );
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_spu2mem[dest2_b1] = clamp_mix( IIR_B1 );
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const s32 ACC0 = (
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const s32 ACC0 = clamp_mix(
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((_spu2mem[acc_src_a0] * Revb.ACC_COEF_A) >> 15) +
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((_spu2mem[acc_src_b0] * Revb.ACC_COEF_B) >> 15) +
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((_spu2mem[acc_src_c0] * Revb.ACC_COEF_C) >> 15) +
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((_spu2mem[acc_src_d0] * Revb.ACC_COEF_D) >> 15)
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);
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const s32 ACC1 = (
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const s32 ACC1 = clamp_mix(
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((_spu2mem[acc_src_a1] * Revb.ACC_COEF_A) >> 15) +
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((_spu2mem[acc_src_b1] * Revb.ACC_COEF_B) >> 15) +
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((_spu2mem[acc_src_c1] * Revb.ACC_COEF_C) >> 15) +
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