gsdx-ogl: merge 2 log (too verbose otherwise)

This commit is contained in:
Gregory Hainaut 2015-06-25 21:59:02 +02:00
parent 85543db094
commit a751db5f2b
1 changed files with 2 additions and 4 deletions

View File

@ -75,10 +75,8 @@ void GSTextureCacheOGL::Read(Target* t, const GSVector4i& r)
// Yes lots of logging, but I'm not confident with this code // Yes lots of logging, but I'm not confident with this code
GL_PUSH("Texture Cache Read. Format(0x%x)", TEX0.PSM); GL_PUSH("Texture Cache Read. Format(0x%x)", TEX0.PSM);
GL_CACHE("TC: Read Back Target: %d (0x%x)[fmt: 0x%x]", GL_PERF("TC: Read Back Target: %d (0x%x)[fmt: 0x%x]. Size %dx%d",
t->m_texture->GetID(), TEX0.TBP0, TEX0.PSM); t->m_texture->GetID(), TEX0.TBP0, TEX0.PSM, r.width(), r.height());
GL_PERF("Read texture from GPU. Format(0x%x)", TEX0.PSM);
GSVector4 src = GSVector4(r) * GSVector4(t->m_texture->GetScale()).xyxy() / GSVector4(t->m_texture->GetSize()).xyxy(); GSVector4 src = GSVector4(r) * GSVector4(t->m_texture->GetScale()).xyxy() / GSVector4(t->m_texture->GetSize()).xyxy();