mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Adjust fixes for games affected by RT in RT
This commit is contained in:
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@ -174,9 +174,8 @@ PAPX-90020:
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recommendedBlendingLevel: 4 # Improves banding and effect emulation.
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autoFlush: 1 # Fixes light bloom intensity.
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estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
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halfPixelOffset: 4 # Aligns post effects.
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halfPixelOffset: 2 # Aligns post effects.
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nativeScaling: 1 # Fixes post effects.
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getSkipCount: "GSC_GiTS"
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PAPX-90201:
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name: "ファンタビジョン [体験版]"
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name-sort: "ふぁんたびじょん [たいけんばん]"
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@ -523,7 +522,7 @@ PAPX-90524:
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fixes font sizes and lines in UI.
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cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences.
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textureInsideRT: 1 # Fixes sepia-tone flashback sequences.
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forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures.
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gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size.
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PBGP-0061:
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@ -1248,26 +1247,31 @@ SCAJ-10011:
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region: "NTSC-Unk"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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textureInsideRT: 1 # Fixes post effects.
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SCAJ-10012:
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name: "Taiko Drum Master"
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region: "NTSC-Unk"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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textureInsideRT: 1 # Fixes post effects.
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SCAJ-10013:
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name: "Taiko no Tatsujin - Tobikkiri! Anime Special"
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region: "NTSC-Unk"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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textureInsideRT: 1 # Fixes post effects.
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SCAJ-10014:
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name: "Taiko no Tatsujin - Wai Wai Happy! Rokudaime"
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region: "NTSC-Unk"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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textureInsideRT: 1 # Fixes post effects.
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SCAJ-10015:
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name: "Taiko no Tatsujin - Doka! to Oomori Nanadaime"
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region: "NTSC-Unk"
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gsHWFixes:
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alignSprite: 1 # Fixes vertical lines.
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textureInsideRT: 1 # Fixes post effects.
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SCAJ-20001:
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name: "Ratchet & Clank"
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region: "NTSC-Unk"
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@ -1327,7 +1331,6 @@ SCAJ-20010:
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region: "NTSC-Unk"
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gsHWFixes:
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textureInsideRT: 1 # Fixes inside RT shuffling.
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getSkipCount: "GSC_BigMuthaTruckers"
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SCAJ-20011:
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name: "Armored Core 3 - Silent Line"
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region: "NTSC-HK"
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@ -1505,6 +1508,7 @@ SCAJ-20047:
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region: "NTSC-Unk"
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gsHWFixes:
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texturePreloading: 0 # Performs much better with no preload.
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textureInsideRT: 1 # Fixes post processing.
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SCAJ-20048:
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name: "R:RACING EVOLUTION"
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name-sort: "Rれーしんぐえぼりゅーしょん"
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@ -1554,6 +1558,7 @@ SCAJ-20060:
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region: "NTSC-Unk"
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gsHWFixes:
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texturePreloading: 0 # Performs much better with no preload.
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textureInsideRT: 1 # Fixes post processing.
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SCAJ-20061:
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name: "Seven Samurai 20XX"
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region: "NTSC-Unk"
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@ -1625,9 +1630,9 @@ SCAJ-20072:
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recommendedBlendingLevel: 4 # Improves banding and effect emulation.
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autoFlush: 1 # Fixes light bloom intensity.
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estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
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halfPixelOffset: 4 # Aligns post effects.
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halfPixelOffset: 2 # Aligns post effects.
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nativeScaling: 1 # Fixes post effects.
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getSkipCount: "GSC_GiTS"
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textureInsideRT: 1 # Fixes post shuffles.
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SCAJ-20073:
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name: "Jak and Daxter II"
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region: "NTSC-Unk"
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@ -1891,9 +1896,8 @@ SCAJ-20116:
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region: "NTSC-C-J"
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gsHWFixes:
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alignSprite: 1 # Fixes FMV lines.
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cpuSpriteRenderBW: 2 # Prevents Death By VRAM explosion.
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cpuSpriteRenderLevel: 2 # Needed for above.
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getSkipCount: "GSC_DeathByDegreesTekkenNinaWilliams"
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halfPixelOffset: 2 # Aligns post effects.
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textureInsideRT: 1 # Fixes post shuffles.
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SCAJ-20117:
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name: "Fu-un Bakumatsu-den"
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region: "NTSC-Unk"
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@ -2367,7 +2371,7 @@ SCAJ-20183:
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fixes font sizes and lines in UI.
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cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences.
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textureInsideRT: 1 # Fixes sepia-tone flashback sequences.
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forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures.
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gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size.
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SCAJ-20184:
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@ -3564,6 +3568,7 @@ SCED-52137:
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autoFlush: 2 # Fixes sun luminosity.
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halfPixelOffset: 2 # Aligns Depth of Field.
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nativeScaling: 2 # Fixes Depth of Field effect.
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textureInsideRT: 1 # Fixes half screen fog effect.
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SCED-52141:
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name: "WRC 3 [Demo]"
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region: "PAL-E"
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@ -3575,6 +3580,7 @@ SCED-52141:
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autoFlush: 2 # Fixes sun luminosity.
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halfPixelOffset: 2 # Aligns Depth of Field.
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nativeScaling: 2 # Fixes Depth of Field effect.
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textureInsideRT: 1 # Fixes half screen fog effect.
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SCED-52147:
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name: "EyeToy - Christmas Wishi Washi"
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region: "PAL-E"
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@ -4552,8 +4558,7 @@ SCES-50000:
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clampModes:
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vuClampMode: 2 # Fixes texture rendering in the intro.
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gsHWFixes:
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cpuFramebufferConversion: 1
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textureInsideRT: 1
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textureInsideRT: 1 # Fixes post effects
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halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
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roundSprite: 1 # Fixes ui and hud alignment.
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gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
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@ -5276,6 +5281,7 @@ SCES-51684:
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autoFlush: 2 # Fixes sun luminosity.
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halfPixelOffset: 2 # Aligns Depth of Field.
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nativeScaling: 2 # Fixes Depth of Field effect.
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textureInsideRT: 1 # Fixes half screen fog effect.
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patches:
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80802EA9:
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content: |-
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@ -5318,6 +5324,7 @@ SCES-51844:
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region: "PAL-M5"
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gsHWFixes:
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texturePreloading: 0 # Performs much better with no preload.
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textureInsideRT: 1 # Fixes post processing.
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SCES-51895:
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name: "EyeToy - Groove"
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region: "PAL-M11"
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@ -5412,6 +5419,7 @@ SCES-52137:
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autoFlush: 2 # Fixes sun luminosity.
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halfPixelOffset: 2 # Aligns Depth of Field.
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nativeScaling: 2 # Fixes Depth of Field effect.
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textureInsideRT: 1 # Fixes half screen fog effect.
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SCES-52154:
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name: "EyeToy - Chat"
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region: "PAL-M11"
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@ -5619,9 +5627,8 @@ SCES-52586:
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes FMV lines.
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cpuSpriteRenderBW: 2 # Prevents Death By VRAM explosion.
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cpuSpriteRenderLevel: 2 # Needed for above.
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getSkipCount: "GSC_DeathByDegreesTekkenNinaWilliams"
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halfPixelOffset: 2 # Aligns post effects.
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textureInsideRT: 1 # Fixes post shuffles.
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SCES-52596:
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name: "This is Football 2005"
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region: "PAL-Unk"
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@ -5641,6 +5648,7 @@ SCES-52684:
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autoFlush: 2 # Fixes sun luminosity.
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halfPixelOffset: 2 # Aligns Depth of Field.
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nativeScaling: 2 # Fixes Depth of Field effect.
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textureInsideRT: 1 # Fixes half screen fog effect.
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SCES-52748:
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name: "EyeToy - Play 2"
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region: "PAL-M12"
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@ -5719,18 +5727,16 @@ SCES-53053:
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region: "PAL-F-I"
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gsHWFixes:
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alignSprite: 1 # Fixes FMV lines.
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cpuSpriteRenderBW: 2 # Prevents Death By VRAM explosion.
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cpuSpriteRenderLevel: 2 # Needed for above.
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getSkipCount: "GSC_DeathByDegreesTekkenNinaWilliams"
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halfPixelOffset: 2 # Aligns post effects.
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textureInsideRT: 1 # Fixes post shuffles.
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SCES-53054:
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name: "Death by Degrees"
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region: "PAL-E-G"
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes FMV lines.
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cpuSpriteRenderBW: 2 # Prevents Death By VRAM explosion.
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cpuSpriteRenderLevel: 2 # Needed for above.
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getSkipCount: "GSC_DeathByDegreesTekkenNinaWilliams"
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halfPixelOffset: 2 # Aligns post effects.
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textureInsideRT: 1 # Fixes post shuffles.
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SCES-53055:
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name: "Eyetoy - Antigrav"
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region: "PAL-M5"
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@ -6974,6 +6980,7 @@ SCKA-20015:
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compat: 5
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gsHWFixes:
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texturePreloading: 0 # Performs much better with no preload.
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textureInsideRT: 1 # Fixes post processing.
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SCKA-20016:
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name: "SoulCalibur II"
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region: "NTSC-K"
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@ -7047,9 +7054,9 @@ SCKA-20027:
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recommendedBlendingLevel: 4 # Improves banding and effect emulation.
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autoFlush: 1 # Fixes light bloom intensity.
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estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
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halfPixelOffset: 4 # Aligns post effects.
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halfPixelOffset: 2 # Aligns post effects.
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nativeScaling: 1 # Fixes post effects.
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getSkipCount: "GSC_GiTS"
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textureInsideRT: 1 # Fixes post shuffles.
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SCKA-20028:
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name: "Ico [PlayStation2 Big Hit Series]"
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region: "NTSC-K"
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@ -7101,6 +7108,7 @@ SCKA-20034:
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region: "NTSC-K"
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gsHWFixes:
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texturePreloading: 0 # Performs much better with no preload.
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textureInsideRT: 1 # Fixes post processing.
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SCKA-20035:
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name: "Hot Shots Golf 3 [PlayStation 2 Big Hit Series]"
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region: "NTSC-K"
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@ -7131,9 +7139,8 @@ SCKA-20039:
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region: "NTSC-K"
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gsHWFixes:
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alignSprite: 1 # Fixes FMV lines.
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cpuSpriteRenderBW: 2 # Prevents Death By VRAM explosion.
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cpuSpriteRenderLevel: 2 # Needed for above.
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getSkipCount: "GSC_DeathByDegreesTekkenNinaWilliams"
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halfPixelOffset: 2 # Aligns post effects.
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textureInsideRT: 1 # Fixes post shuffles.
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SCKA-20040:
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name: "Jak 3"
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region: "NTSC-K"
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@ -8617,9 +8624,8 @@ SCPS-15064:
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recommendedBlendingLevel: 4 # Improves banding and effect emulation.
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autoFlush: 1 # Fixes light bloom intensity.
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estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
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halfPixelOffset: 4 # Aligns post effects.
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halfPixelOffset: 2 # Aligns post effects.
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nativeScaling: 1 # Fixes post effects.
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getSkipCount: "GSC_GiTS"
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patches:
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A5768F53:
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content: |-
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@ -9111,7 +9117,7 @@ SCPS-15118:
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fixes font sizes and lines in UI.
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cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences.
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textureInsideRT: 1 # Fixes sepia-tone flashback sequences.
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forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures.
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gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size.
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SCPS-15119:
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@ -9812,7 +9818,7 @@ SCPS-19333:
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fixes font sizes and lines in UI.
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cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences.
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textureInsideRT: 1 # Fixes sepia-tone flashback sequences.
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forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures.
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gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size.
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SCPS-19335:
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@ -13288,6 +13294,9 @@ SLED-52736:
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SLED-52851:
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name: "TOCA Race Driver 2"
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region: "PAL-Unk"
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gsHWFixes:
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alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
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textureInsideRT: 1 # Fixes shadows.
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SLED-52852:
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name: "Forgotten Realms - Demon Stone [Demo]"
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region: "PAL-E"
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@ -13374,6 +13383,10 @@ SLED-53109:
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SLED-53137:
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name: "Stolen"
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region: "PAL-Unk"
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects.
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texturePreloading: 1 # Performs much better with partial preload.
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textureInsideRT: 1 # Fixes post effects.
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SLED-53198:
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name: "Rugby 2005"
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region: "PAL-Unk"
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@ -13531,6 +13544,7 @@ SLED-53723:
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autoFlush: 1 # Corrects vignette to match software.
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estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
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halfPixelOffset: 4 # Aligns blur more correctly to match software.
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textureInsideRT: 1 # Fixes post processing effects.
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SLED-53731:
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name: "Battlefield 2 - Modern Combat [Demo]"
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region: "PAL-E"
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@ -15829,8 +15843,6 @@ SLES-50876:
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gsHWFixes:
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autoFlush: 1 # Aligns and corrects shadows.
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halfPixelOffset: 2 # Fixes sun and depth line.
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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gpuTargetCLUT: 1 # Fixes janky coloured cars.
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textureInsideRT: 1 # Fixes car textures.
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cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
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cpuSpriteRenderLevel: 2 # Needed for above.
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@ -17008,7 +17020,6 @@ SLES-51355:
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compat: 5
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gsHWFixes:
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textureInsideRT: 1 # Fixes inside RT shuffling.
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getSkipCount: "GSC_BigMuthaTruckers"
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SLES-51356:
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name: "Road Trip Adventure"
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region: "PAL-M3"
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@ -18485,6 +18496,8 @@ SLES-51997:
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compat: 5
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clampModes:
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eeClampMode: 3 # For grey screen ingame.
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gsHWFixes:
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textureInsideRT: 1 # Fixes post effects on player 2.
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SLES-51998:
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name: "Kao the Kangaroo - Round 2"
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region: "PAL-M5"
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@ -18696,7 +18709,7 @@ SLES-52101:
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name: "Wrath Unleashed"
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region: "PAL-M5"
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gsHWFixes:
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textureInsideRT: 1 # Fixes flashing and some models still very broken in hardware mode.
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textureInsideRT: 1 # Fixes colors.
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SLES-52102:
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name: "Hugo Bukkazoom!"
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region: "PAL-M12"
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@ -18759,6 +18772,7 @@ SLES-52132:
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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autoFlush: 1 # Fixes bloom rendering.
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textureInsideRT: 1 # Fixes post processing.
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roundModes:
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vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
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SLES-52133:
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@ -18767,6 +18781,7 @@ SLES-52133:
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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autoFlush: 1 # Fixes bloom rendering.
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textureInsideRT: 1 # Fixes post processing.
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roundModes:
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vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
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SLES-52134:
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@ -18776,6 +18791,7 @@ SLES-52134:
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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autoFlush: 1 # Fixes bloom rendering.
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textureInsideRT: 1 # Fixes post processing.
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roundModes:
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vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
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SLES-52135:
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@ -18784,6 +18800,7 @@ SLES-52135:
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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autoFlush: 1 # Fixes bloom rendering.
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textureInsideRT: 1 # Fixes post processing.
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roundModes:
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vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
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SLES-52136:
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@ -18792,6 +18809,7 @@ SLES-52136:
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gsHWFixes:
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texturePreloading: 1 # Performs much better with partial preload.
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autoFlush: 1 # Fixes bloom rendering.
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textureInsideRT: 1 # Fixes post processing.
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roundModes:
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vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
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SLES-52143:
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@ -18828,8 +18846,6 @@ SLES-52153:
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gsHWFixes:
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autoFlush: 1 # Aligns and corrects shadows.
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halfPixelOffset: 2 # Fixes sun and depth line.
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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gpuTargetCLUT: 1 # Fixes janky coloured cars.
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textureInsideRT: 1 # Fixes car textures.
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cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
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cpuSpriteRenderLevel: 2 # Needed for above.
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@ -19169,6 +19185,8 @@ SLES-52322:
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texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
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mergeSprite: 1 # Fixes misaligned white lines.
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||||
PCRTCOverscan: 1 # Fixes missing HUD.
|
||||
textureInsideRT: 1 # Fixes post shuffle effect.
|
||||
halfPixelOffset: 2 # Fixes boxes around shuffle effect pages.
|
||||
SLES-52323:
|
||||
name: "Richard Burns Rally"
|
||||
region: "PAL-M5"
|
||||
|
@ -20044,6 +20062,7 @@ SLES-52637:
|
|||
region: "PAL-M5"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
|
||||
textureInsideRT: 1 # Fixes shadows.
|
||||
SLES-52638:
|
||||
name: "DTM Race Driver 2"
|
||||
region: "PAL-M5"
|
||||
|
@ -20760,9 +20779,9 @@ SLES-52882:
|
|||
region: "PAL-M5"
|
||||
compat: 4
|
||||
gsHWFixes:
|
||||
disablePartialInvalidation: 1 # Improves performance.
|
||||
halfPixelOffset: 2 # Fixes misaligned bloom effects.
|
||||
texturePreloading: 1 # Performs much better with partial preload.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLES-52884:
|
||||
name: "Duel Masters"
|
||||
region: "PAL-M5"
|
||||
|
@ -20940,6 +20959,8 @@ SLES-52942:
|
|||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes light blooms.
|
||||
textureInsideRT: 1 # Improves performance.
|
||||
preloadFrameData: 1 # Fixes light trails.
|
||||
getSkipCount: "GSC_MidnightClub3"
|
||||
patches:
|
||||
EBE1972D:
|
||||
|
@ -21204,9 +21225,9 @@ SLES-53020:
|
|||
recommendedBlendingLevel: 4 # Improves banding and effect emulation.
|
||||
autoFlush: 1 # Fixes light bloom intensity.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns post effects.
|
||||
halfPixelOffset: 2 # Aligns post effects.
|
||||
nativeScaling: 1 # Fixes post effects.
|
||||
getSkipCount: "GSC_GiTS"
|
||||
textureInsideRT: 1 # Fixes post shuffles.
|
||||
patches:
|
||||
BF6F101F:
|
||||
content: |-
|
||||
|
@ -23344,6 +23365,7 @@ SLES-53703:
|
|||
autoFlush: 1 # Corrects vignette to match software.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns blur more correctly to match software.
|
||||
textureInsideRT: 1 # Fixes post processing effects.
|
||||
SLES-53704:
|
||||
name: "Peter Jackson's King Kong - The Official Game of the Movie"
|
||||
name-sort: "King Kong, Peter Jackson's - The Official Game of the Movie"
|
||||
|
@ -23353,6 +23375,7 @@ SLES-53704:
|
|||
autoFlush: 1 # Corrects vignette to match software.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns blur more correctly to match software.
|
||||
textureInsideRT: 1 # Fixes post processing effects.
|
||||
SLES-53705:
|
||||
name: "Peter Jackson's King Kong - The Official Game of the Movie"
|
||||
name-sort: "King Kong, Peter Jackson's - The Official Game of the Movie"
|
||||
|
@ -23362,6 +23385,7 @@ SLES-53705:
|
|||
autoFlush: 1 # Corrects vignette to match software.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns blur more correctly to match software.
|
||||
textureInsideRT: 1 # Fixes post processing effects.
|
||||
SLES-53706:
|
||||
name: "The Chronicles of Narnia - The Lion, the Witch and the Wardrobe"
|
||||
name-sort: "Chronicles of Narnia, The - The Lion, the Witch and the Wardrobe"
|
||||
|
@ -23415,6 +23439,8 @@ SLES-53717:
|
|||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes light blooms.
|
||||
textureInsideRT: 1 # Improves performance.
|
||||
preloadFrameData: 1 # Fixes light trails.
|
||||
getSkipCount: "GSC_MidnightClub3"
|
||||
patches:
|
||||
208183AF:
|
||||
|
@ -25722,12 +25748,18 @@ SLES-54510:
|
|||
SLES-54511:
|
||||
name: "UEFA Champions League 2006-2007"
|
||||
region: "PAL-E"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes weird glitches.
|
||||
SLES-54512:
|
||||
name: "UEFA Champions League 2006-2007"
|
||||
region: "PAL-F-G"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes weird glitches.
|
||||
SLES-54513:
|
||||
name: "UEFA Champions League 2006-2007"
|
||||
region: "PAL-I-S"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes weird glitches.
|
||||
SLES-54516:
|
||||
name: "Thrillville"
|
||||
region: "PAL-F-G"
|
||||
|
@ -26662,6 +26694,7 @@ SLES-54819:
|
|||
gsHWFixes:
|
||||
getSkipCount: "GSC_Manhunt2"
|
||||
autoFlush: 1 # Fixes missing lights and light intensity.
|
||||
textureInsideRT: 1 # Fixes post lighting.
|
||||
SLES-54820:
|
||||
name: "Stuntman - Ignition"
|
||||
region: "PAL-M5"
|
||||
|
@ -27127,7 +27160,7 @@ SLES-54972:
|
|||
region: "PAL-M3"
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes font sizes and lines in UI.
|
||||
cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences.
|
||||
textureInsideRT: 1 # Fixes sepia-tone flashback sequences.
|
||||
forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures.
|
||||
gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size.
|
||||
SLES-54973:
|
||||
|
@ -27564,6 +27597,8 @@ SLES-55109:
|
|||
region: "PAL-E"
|
||||
roundModes:
|
||||
vu0RoundMode: 0 # Fixes invisible wall collision in bedroom.
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes half screen.
|
||||
SLES-55110:
|
||||
name: "Odin Sphere"
|
||||
region: "PAL-M5"
|
||||
|
@ -27771,6 +27806,7 @@ SLES-55191:
|
|||
autoFlush: 1 # Fixes bloom intensity.
|
||||
halfPixelOffset: 4 # Mostly aligns post processing.
|
||||
nativeScaling: 1 # Fixes post processing smoothness and position.
|
||||
getSkipCount: "GSC_GuitarHero"
|
||||
SLES-55192:
|
||||
name: "Steam Express"
|
||||
region: "PAL-M5"
|
||||
|
@ -27832,6 +27868,7 @@ SLES-55200:
|
|||
autoFlush: 1 # Fixes bloom intensity.
|
||||
halfPixelOffset: 4 # Mostly aligns post processing.
|
||||
nativeScaling: 1 # Fixes post processing smoothness and position.
|
||||
getSkipCount: "GSC_GuitarHero"
|
||||
SLES-55201:
|
||||
name: "Riding Star"
|
||||
region: "PAL-M4"
|
||||
|
@ -30204,8 +30241,6 @@ SLKA-25196:
|
|||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
cpuCLUTRender: 1 # Fixes janky coloured cars.
|
||||
gpuTargetCLUT: 1 # Fixes janky coloured cars.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
|
@ -30330,6 +30365,7 @@ SLKA-25218:
|
|||
gsHWFixes:
|
||||
texturePreloading: 1 # Performs much better with partial preload.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
roundModes:
|
||||
vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
|
||||
SLKA-25219:
|
||||
|
@ -30876,6 +30912,7 @@ SLKA-25337:
|
|||
autoFlush: 1 # Corrects vignette to match software.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns blur more correctly to match software.
|
||||
textureInsideRT: 1 # Fixes post processing effects.
|
||||
SLKA-25338:
|
||||
name: "The Godfather"
|
||||
name-sort: "Godfather, The"
|
||||
|
@ -31292,6 +31329,7 @@ SLKA-25434:
|
|||
autoFlush: 1 # Fixes bloom intensity.
|
||||
halfPixelOffset: 4 # Mostly aligns post processing.
|
||||
nativeScaling: 1 # Fixes post processing smoothness and position.
|
||||
getSkipCount: "GSC_GuitarHero"
|
||||
SLKA-25435:
|
||||
name: "Sengoku Basara X"
|
||||
region: "NTSC-J-K"
|
||||
|
@ -33008,8 +33046,7 @@ SLPM-60109:
|
|||
clampModes:
|
||||
vuClampMode: 2 # Fixes texture rendering in the intro.
|
||||
gsHWFixes:
|
||||
cpuFramebufferConversion: 1
|
||||
textureInsideRT: 1
|
||||
textureInsideRT: 1 # Fixes post effects
|
||||
halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
|
||||
roundSprite: 1 # Fixes ui and hud alignment.
|
||||
gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
|
||||
|
@ -33513,6 +33550,7 @@ SLPM-60217:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
texturePreloading: 0 # Performs much better with no preload.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
SLPM-60218:
|
||||
name: "GUNGRAVE O.D. [体験版]"
|
||||
name-sort: "がんぐれいぶ おーでぃー [たいけんばん]"
|
||||
|
@ -33685,9 +33723,8 @@ SLPM-60257:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes FMV lines.
|
||||
cpuSpriteRenderBW: 2 # Prevents Death By VRAM explosion.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
getSkipCount: "GSC_DeathByDegreesTekkenNinaWilliams"
|
||||
halfPixelOffset: 2 # Aligns post effects.
|
||||
textureInsideRT: 1 # Fixes post shuffles.
|
||||
SLPM-60258:
|
||||
name: "THE TYPING OF THE DEAD ZOMBIE PANIC [体験版]"
|
||||
name-sort: "ざ たいぴんぐおぶ ざ でっど ぞんび ぱにっく [たいけんばん]"
|
||||
|
@ -34241,8 +34278,6 @@ SLPM-61092:
|
|||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
cpuCLUTRender: 1 # Fixes janky coloured cars.
|
||||
gpuTargetCLUT: 1 # Fixes janky coloured cars.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
|
@ -36528,7 +36563,6 @@ SLPM-62378:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes inside RT shuffling.
|
||||
getSkipCount: "GSC_BigMuthaTruckers"
|
||||
SLPM-62379:
|
||||
name: "カラオケレボリューション J-POPベストVol.2"
|
||||
name-sort: "からおけれぼりゅーしょん J-POPべすとVol.2"
|
||||
|
@ -39153,6 +39187,8 @@ SLPM-65073:
|
|||
name-sort: "げんそうすいこでん3 [しょかいせいさんぶん:とくしゅしよう]"
|
||||
name-en: "Gensou Suikoden III [Limited Edition]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes half screen.
|
||||
memcardFilters: # This looks like a mess because it includes all serials for Suikoden 3, Suikoden 2, Suikogaiden 1, and Suikogaiden 2. A lot of these probably aren't actually required but it's not really hurting anything to have them here.
|
||||
- "SLPM-65073"
|
||||
- "SLPM-65074"
|
||||
|
@ -39172,6 +39208,8 @@ SLPM-65074:
|
|||
name-sort: "げんそうすいこでん3"
|
||||
name-en: "Gensou Suikoden III"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes half screen.
|
||||
memcardFilters:
|
||||
- "SLPM-65073"
|
||||
- "SLPM-65074"
|
||||
|
@ -40087,7 +40125,6 @@ SLPM-65234:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes inside RT shuffling.
|
||||
getSkipCount: "GSC_BigMuthaTruckers"
|
||||
SLPM-65235:
|
||||
name: "ニュールーマニア ポロリ青春"
|
||||
name-sort: "にゅーるーまにあ ぽろりせいしゅん"
|
||||
|
@ -40508,6 +40545,8 @@ SLPM-65305:
|
|||
name-sort: "げんそうすいこでん3 [KONAMI THE BEST]"
|
||||
name-en: "Gensou Suikoden 3"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes half screen.
|
||||
memcardFilters:
|
||||
- "SLPM-65073"
|
||||
- "SLPM-65074"
|
||||
|
@ -42051,6 +42090,7 @@ SLPM-65583:
|
|||
autoFlush: 2 # Fixes sun luminosity.
|
||||
halfPixelOffset: 2 # Aligns Depth of Field.
|
||||
nativeScaling: 2 # Fixes Depth of Field effect.
|
||||
textureInsideRT: 1 # Fixes half screen fog effect.
|
||||
SLPM-65584:
|
||||
name: "真・三國無双3 猛将伝"
|
||||
name-sort: "しんさんごくむそう3 もうしょうでん"
|
||||
|
@ -42673,6 +42713,8 @@ SLPM-65694:
|
|||
name-sort: "げんそうすいこでん3 [こなみでんどうせれくしょん]"
|
||||
name-en: "Gensou Suikoden 3 [KONAMI Dendou Selection]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes half screen.
|
||||
memcardFilters:
|
||||
- "SLPM-65073"
|
||||
- "SLPM-65074"
|
||||
|
@ -42945,8 +42987,6 @@ SLPM-65741:
|
|||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
cpuCLUTRender: 1 # Fixes janky coloured cars.
|
||||
gpuTargetCLUT: 1 # Fixes janky coloured cars.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
|
@ -45083,6 +45123,7 @@ SLPM-66103:
|
|||
autoFlush: 2 # Fixes sun luminosity.
|
||||
halfPixelOffset: 2 # Aligns Depth of Field.
|
||||
nativeScaling: 2 # Fixes Depth of Field effect.
|
||||
textureInsideRT: 1 # Fixes half screen fog effect.
|
||||
SLPM-66104:
|
||||
name: "ぷよぷよフィーバー2 [チュー!]"
|
||||
name-sort: "ぷよぷよふぃーばー2"
|
||||
|
@ -45790,6 +45831,7 @@ SLPM-66211:
|
|||
autoFlush: 1 # Corrects vignette to match software.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns blur more correctly to match software.
|
||||
textureInsideRT: 1 # Fixes post processing effects.
|
||||
SLPM-66212:
|
||||
name: "SEGA RALLY 2006"
|
||||
name-sort: "せが らりー 2006"
|
||||
|
@ -47629,6 +47671,7 @@ SLPM-66498:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
|
||||
textureInsideRT: 1 # Fixes shadows.
|
||||
SLPM-66499:
|
||||
name: "神様家族 応援願望"
|
||||
name-sort: "かみさまかぞく おうえんがんぼう"
|
||||
|
@ -51002,6 +51045,8 @@ SLPM-68505:
|
|||
name-sort: "げんそうすいこでん3"
|
||||
name-en: "Gensou Suikoden III"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes half screen.
|
||||
SLPM-68509:
|
||||
name: "頭文字D Special Stage [講談社懸賞品]"
|
||||
name-sort: "いにしゃるD すぺしゃる すてーじ [こうだんしゃけんしょうひん]"
|
||||
|
@ -51886,8 +51931,7 @@ SLPS-20001:
|
|||
clampModes:
|
||||
vuClampMode: 2 # Fixes texture rendering in the intro.
|
||||
gsHWFixes:
|
||||
cpuFramebufferConversion: 1
|
||||
textureInsideRT: 1
|
||||
textureInsideRT: 1 # Fixes post effects
|
||||
halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
|
||||
roundSprite: 1 # Fixes ui and hud alignment.
|
||||
gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
|
||||
|
@ -53710,6 +53754,7 @@ SLPS-20382:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20383:
|
||||
name: "太鼓の達人 あつまれ!祭りだ!!四代目"
|
||||
name-sort: "たいこのたつじん あつまれ!まつりだ!!よんだいめ"
|
||||
|
@ -53717,6 +53762,7 @@ SLPS-20383:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20384:
|
||||
name: "流行り神 警視庁怪異事件ファイル [初回限定版]"
|
||||
name-sort: "はやりがみ けいしちょうかいいじけんふぁいる [しょかいげんていばん]"
|
||||
|
@ -53784,6 +53830,7 @@ SLPS-20399:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20400:
|
||||
name: "太鼓の達人 ゴー!ゴー!五代目 [ソフト単体]"
|
||||
name-sort: "たいこのたつじん ごー!ごー!ごだいめ [そふとたんたい]"
|
||||
|
@ -53791,6 +53838,7 @@ SLPS-20400:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20401:
|
||||
name: "テクモ ヒットパレード"
|
||||
name-sort: "てくも ひっとぱれーど"
|
||||
|
@ -53862,6 +53910,7 @@ SLPS-20413:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20414:
|
||||
name: "太鼓の達人 TAIKO DRUM MASTER"
|
||||
name-sort: "たいこのたつじん TAIKO DRUM MASTER"
|
||||
|
@ -53870,6 +53919,7 @@ SLPS-20414:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20416:
|
||||
name: "陰陽大戦記 白虎演舞 [“EyeToy”カメラ同梱版]"
|
||||
name-sort: "おんみょうたいせんき びゃっこえんぶ [あいとーいかめらどうこんばん]"
|
||||
|
@ -53921,6 +53971,7 @@ SLPS-20424:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20425:
|
||||
name: "太鼓の達人 とびっきり!アニメスペシャル [ソフト単体]"
|
||||
name-sort: "たいこのたつじん とびっきり!あにめすぺしゃる [そふとたんたい]"
|
||||
|
@ -53928,6 +53979,7 @@ SLPS-20425:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20426:
|
||||
name: "マダガスカル"
|
||||
name-sort: "まだかすかる"
|
||||
|
@ -54037,6 +54089,7 @@ SLPS-20450:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20451:
|
||||
name: "太鼓の達人 わいわいハッピー!六代目"
|
||||
name-sort: "たいこのたつじん わいわいはっぴー!ろくだいめ"
|
||||
|
@ -54044,6 +54097,7 @@ SLPS-20451:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20452:
|
||||
name: "SIMPLE2000シリーズ Ultimate Vol.30 降臨!族車ゴッド~仏恥義理★愛羅武勇~"
|
||||
name-sort: "しんぷる2000しりーず あるてぃめっと Vol.30 こうりん!ぞくしゃごっど ぶっちぎりあいらぶゆう"
|
||||
|
@ -54241,6 +54295,7 @@ SLPS-20485:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20486:
|
||||
name: "太鼓の達人 ドカッ!と大盛り七代目 [ソフト単体]"
|
||||
name-sort: "たいこのたつじん どかっ!とおおもりななだいめ [そふとたんたい]"
|
||||
|
@ -54248,6 +54303,7 @@ SLPS-20486:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLPS-20487:
|
||||
name: "パチスロキング! 科学忍者隊ガッチャマン"
|
||||
name-sort: "ぱちすろきんぐ! かがくにんじゃたいがっちゃまん"
|
||||
|
@ -56037,6 +56093,7 @@ SLPS-25289:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
texturePreloading: 0 # Performs much better with no preload.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
SLPS-25290:
|
||||
name: "タイムクライシス3 [ソフト単体]"
|
||||
name-sort: "たいむくらいしす3 [そふとたんたい]"
|
||||
|
@ -56044,6 +56101,7 @@ SLPS-25290:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
texturePreloading: 0 # Performs much better with no preload.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
SLPS-25291:
|
||||
name: "Baldur's Gate - DARK ALLIANCE - [PCCW Japan The BEST]"
|
||||
name-sort: "ばるだーずげーと だーくあらいあんす [PCCW Japan The BEST]"
|
||||
|
@ -56766,6 +56824,7 @@ SLPS-25406:
|
|||
gsHWFixes:
|
||||
texturePreloading: 1 # Performs much better with partial preload.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
roundModes:
|
||||
vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
|
||||
SLPS-25407:
|
||||
|
@ -56893,9 +56952,8 @@ SLPS-25422:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes FMV lines.
|
||||
cpuSpriteRenderBW: 2 # Prevents Death By VRAM explosion.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
getSkipCount: "GSC_DeathByDegreesTekkenNinaWilliams"
|
||||
halfPixelOffset: 2 # Aligns post effects.
|
||||
textureInsideRT: 1 # Fixes post shuffles.
|
||||
SLPS-25423:
|
||||
name: "怪盗アプリコット 完全版 [限定版]"
|
||||
name-sort: "かいとうあぷりこっと かんぜんばん [げんていばん]"
|
||||
|
@ -57668,6 +57726,7 @@ SLPS-25563:
|
|||
gsHWFixes:
|
||||
texturePreloading: 1 # Performs much better with partial preload.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
roundModes:
|
||||
vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
|
||||
SLPS-25564:
|
||||
|
@ -59618,6 +59677,7 @@ SLPS-25886:
|
|||
autoFlush: 1 # Fixes bloom intensity.
|
||||
halfPixelOffset: 4 # Mostly aligns post processing.
|
||||
nativeScaling: 1 # Fixes post processing smoothness and position.
|
||||
getSkipCount: "GSC_GuitarHero"
|
||||
SLPS-25887:
|
||||
name: "スーパーロボット大戦Z"
|
||||
name-sort: "すーぱーろぼっとたいせんZ"
|
||||
|
@ -59654,6 +59714,7 @@ SLPS-25889:
|
|||
autoFlush: 1 # Fixes bloom intensity.
|
||||
halfPixelOffset: 4 # Mostly aligns post processing.
|
||||
nativeScaling: 1 # Fixes post processing smoothness and position.
|
||||
getSkipCount: "GSC_GuitarHero"
|
||||
SLPS-25890:
|
||||
name: "ギターヒーロー3 レジェンドオブロック [ソフト単体]"
|
||||
name-sort: "ぎたーひーろー3 れじぇんどおぶろっく [そふとたんたい]"
|
||||
|
@ -60239,8 +60300,7 @@ SLPS-71502:
|
|||
name-en: "Ridge Racer V [MEGA HITS!]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
cpuFramebufferConversion: 1
|
||||
textureInsideRT: 1
|
||||
textureInsideRT: 1 # Fixes post effects
|
||||
halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
|
||||
roundSprite: 1 # Fixes ui and hud alignment.
|
||||
gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
|
||||
|
@ -61158,8 +61218,7 @@ SLUS-20002:
|
|||
clampModes:
|
||||
vuClampMode: 2 # Fixes texture rendering in the intro.
|
||||
gsHWFixes:
|
||||
cpuFramebufferConversion: 1
|
||||
textureInsideRT: 1
|
||||
textureInsideRT: 1 # Fixes post effects
|
||||
halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
|
||||
roundSprite: 1 # Fixes ui and hud alignment.
|
||||
gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
|
||||
|
@ -62340,7 +62399,6 @@ SLUS-20291:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes inside RT shuffling.
|
||||
getSkipCount: "GSC_BigMuthaTruckers"
|
||||
SLUS-20292:
|
||||
name: "Tsugunai - Atonement"
|
||||
region: "NTSC-U"
|
||||
|
@ -62816,6 +62874,8 @@ SLUS-20387:
|
|||
name: "Suikoden III"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes half screen.
|
||||
memcardFilters: # Allows import of Suikoden II clear data.
|
||||
- "SLUS-20387"
|
||||
- "SLUS-00958"
|
||||
|
@ -63062,6 +63122,8 @@ SLUS-20433:
|
|||
compat: 5
|
||||
clampModes:
|
||||
eeClampMode: 3 # For grey screen ingame.
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes post effects on player 2.
|
||||
SLUS-20434:
|
||||
name: "Myst III - Exile"
|
||||
region: "NTSC-U"
|
||||
|
@ -63882,8 +63944,6 @@ SLUS-20587:
|
|||
gsHWFixes:
|
||||
autoFlush: 1 # Aligns and corrects shadows.
|
||||
halfPixelOffset: 2 # Fixes sun and depth line.
|
||||
cpuCLUTRender: 1 # Fixes janky coloured cars.
|
||||
gpuTargetCLUT: 1 # Fixes janky coloured cars.
|
||||
textureInsideRT: 1 # Fixes car textures.
|
||||
cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
|
@ -63980,7 +64040,6 @@ SLUS-20605:
|
|||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes inside RT shuffling.
|
||||
getSkipCount: "GSC_BigMuthaTruckers"
|
||||
SLUS-20606:
|
||||
name: "Bounty Hunter - Seek & Destroy"
|
||||
region: "NTSC-U"
|
||||
|
@ -64170,6 +64229,7 @@ SLUS-20645:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
texturePreloading: 0 # Performs much better with no preload.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
SLUS-20646:
|
||||
name: "Mark Davis Pro Bass Challenge"
|
||||
region: "NTSC-U"
|
||||
|
@ -64638,6 +64698,8 @@ SLUS-20732:
|
|||
texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
|
||||
mergeSprite: 1 # Fixes misaligned white lines.
|
||||
PCRTCOverscan: 1 # Fixes missing HUD.
|
||||
textureInsideRT: 1 # Fixes post shuffle effect.
|
||||
halfPixelOffset: 2 # Fixes boxes around shuffle effect pages.
|
||||
SLUS-20733:
|
||||
name: "Castlevania - Lament of Innocence"
|
||||
region: "NTSC-U"
|
||||
|
@ -65181,7 +65243,7 @@ SLUS-20840:
|
|||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes flashing and some models still very broken in hardware mode.
|
||||
textureInsideRT: 1 # Fixes colors.
|
||||
SLUS-20841:
|
||||
name: "NFL Street"
|
||||
region: "NTSC-U"
|
||||
|
@ -65435,6 +65497,7 @@ SLUS-20882:
|
|||
gsHWFixes:
|
||||
texturePreloading: 1 # Performs much better with partial preload.
|
||||
autoFlush: 1 # Fixes bloom rendering.
|
||||
textureInsideRT: 1 # Fixes post processing.
|
||||
roundModes:
|
||||
vu1RoundMode: 0 # Fixes missing light cones curtains and certain effects.
|
||||
SLUS-20883:
|
||||
|
@ -65762,9 +65825,8 @@ SLUS-20934:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes FMV lines.
|
||||
cpuSpriteRenderBW: 2 # Prevents Death By VRAM explosion.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
getSkipCount: "GSC_DeathByDegreesTekkenNinaWilliams"
|
||||
halfPixelOffset: 2 # Aligns post effects.
|
||||
textureInsideRT: 1 # Fixes post shuffles.
|
||||
SLUS-20935:
|
||||
name: "IHRA Professional Drag Racing 2005"
|
||||
region: "NTSC-U"
|
||||
|
@ -66198,9 +66260,9 @@ SLUS-21006:
|
|||
recommendedBlendingLevel: 4 # Improves banding and effect emulation.
|
||||
autoFlush: 1 # Fixes light bloom intensity.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns post effects.
|
||||
halfPixelOffset: 2 # Aligns post effects.
|
||||
nativeScaling: 1 # Fixes post effects.
|
||||
getSkipCount: "GSC_GiTS"
|
||||
textureInsideRT: 1 # Fixes post shuffles.
|
||||
patches:
|
||||
default:
|
||||
content: |-
|
||||
|
@ -66365,6 +66427,8 @@ SLUS-21029:
|
|||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes light blooms.
|
||||
textureInsideRT: 1 # Improves performance.
|
||||
preloadFrameData: 1 # Fixes light trails.
|
||||
getSkipCount: "GSC_MidnightClub3"
|
||||
patches:
|
||||
0DD3417A:
|
||||
|
@ -66439,6 +66503,7 @@ SLUS-21039:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
|
||||
textureInsideRT: 1 # Fixes shadows.
|
||||
SLUS-21040:
|
||||
name: "The Shield"
|
||||
name-sort: "Shield, The"
|
||||
|
@ -66748,9 +66813,9 @@ SLUS-21099:
|
|||
region: "NTSC-U"
|
||||
compat: 4
|
||||
gsHWFixes:
|
||||
disablePartialInvalidation: 1 # Improves performance.
|
||||
halfPixelOffset: 2 # Fixes misaligned bloom effects.
|
||||
texturePreloading: 1 # Performs much better with partial preload.
|
||||
textureInsideRT: 1 # Fixes post effects.
|
||||
SLUS-21100:
|
||||
name: "NCAA March Madness 2005"
|
||||
region: "NTSC-U"
|
||||
|
@ -68149,6 +68214,7 @@ SLUS-21311:
|
|||
autoFlush: 1 # Corrects vignette to match software.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns blur more correctly to match software.
|
||||
textureInsideRT: 1 # Fixes post processing effects.
|
||||
SLUS-21312:
|
||||
name: "Wallace & Gromit - The Curse of the Were-Rabbit"
|
||||
region: "NTSC-U"
|
||||
|
@ -68433,6 +68499,8 @@ SLUS-21355:
|
|||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Aligns post bloom.
|
||||
nativeScaling: 2 # Fixes light blooms.
|
||||
textureInsideRT: 1 # Improves performance.
|
||||
preloadFrameData: 1 # Fixes light trails.
|
||||
getSkipCount: "GSC_MidnightClub3"
|
||||
patches:
|
||||
60A42FF5:
|
||||
|
@ -69634,6 +69702,8 @@ SLUS-21581:
|
|||
name: "UEFA Champions League 2006-2007"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes weird glitches.
|
||||
SLUS-21582:
|
||||
name: "MVP '07 - NCAA Baseball"
|
||||
region: "NTSC-U"
|
||||
|
@ -69831,6 +69901,7 @@ SLUS-21613:
|
|||
gsHWFixes:
|
||||
getSkipCount: "GSC_Manhunt2"
|
||||
autoFlush: 1 # Fixes missing lights and light intensity.
|
||||
textureInsideRT: 1 # Fixes post lighting.
|
||||
SLUS-21614:
|
||||
name: "Star Wars - The Force Unleashed"
|
||||
region: "NTSC-U"
|
||||
|
@ -69854,7 +69925,7 @@ SLUS-21615:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes font sizes and lines in UI.
|
||||
cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences.
|
||||
textureInsideRT: 1 # Fixes sepia-tone flashback sequences.
|
||||
forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures.
|
||||
gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size.
|
||||
SLUS-21616:
|
||||
|
@ -70403,6 +70474,8 @@ SLUS-21716:
|
|||
compat: 5
|
||||
roundModes:
|
||||
vu0RoundMode: 0 # Fixes invisible wall collision in bedroom.
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes half screen.
|
||||
SLUS-21717:
|
||||
name: "Dora the Explorer - Dora Saves the Mermaids"
|
||||
region: "NTSC-U"
|
||||
|
@ -70550,6 +70623,7 @@ SLUS-21740:
|
|||
autoFlush: 1 # Fixes bloom intensity.
|
||||
halfPixelOffset: 4 # Mostly aligns post processing.
|
||||
nativeScaling: 1 # Fixes post processing smoothness and position.
|
||||
getSkipCount: "GSC_GuitarHero"
|
||||
SLUS-21741:
|
||||
name: "Sea Monsters - A Prehistoric Adventure"
|
||||
region: "NTSC-U"
|
||||
|
@ -72117,6 +72191,8 @@ SLUS-29087:
|
|||
eeClampMode: 3 # Characters are visible in-game.
|
||||
gsHWFixes:
|
||||
texturePreloading: 1 # Performs better with partial preload because it is slow on locations outside gameplay foremost.
|
||||
textureInsideRT: 1 # Fixes post shuffle effect.
|
||||
halfPixelOffset: 2 # Fixes boxes around shuffle effect pages.
|
||||
SLUS-29088:
|
||||
name: "Champions of Norrath - Realms of EverQuest [Demo]"
|
||||
region: "NTSC-U"
|
||||
|
@ -72231,9 +72307,9 @@ SLUS-29123:
|
|||
recommendedBlendingLevel: 4 # Improves banding and effect emulation.
|
||||
autoFlush: 1 # Fixes light bloom intensity.
|
||||
estimateTextureRegion: 1 # Improves performance and reduces hash cache size.
|
||||
halfPixelOffset: 4 # Aligns post effects.
|
||||
halfPixelOffset: 2 # Aligns post effects.
|
||||
nativeScaling: 1 # Fixes post effects.
|
||||
getSkipCount: "GSC_GiTS"
|
||||
textureInsideRT: 1 # Fixes post shuffles.
|
||||
SLUS-29124:
|
||||
name: "Fight Club [Demo]"
|
||||
region: "NTSC-U"
|
||||
|
|
Loading…
Reference in New Issue