mirror of https://github.com/PCSX2/pcsx2.git
GS-wx: Remove Accurate DATE from wx gui.
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@ -1426,7 +1426,6 @@ void GSApp::Init()
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#else
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m_default_configuration["linux_replay"] = "1";
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#endif
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m_default_configuration["accurate_date"] = "1";
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m_default_configuration["accurate_blending_unit"] = "1";
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m_default_configuration["AspectRatio"] = "1";
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m_default_configuration["autoflush_sw"] = "1";
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@ -104,10 +104,6 @@ const char* dialog_message(int ID, bool* updateText)
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return cvtString("Enable: Removes the offset for interlacing when upscaling.\n"
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"Can reduce blurring in some games, where the opposite is true most of the time.\n"
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"Used for ICO to reduce blur.");
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case IDC_ACCURATE_DATE:
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return cvtString("Implement a more accurate algorithm to compute GS destination alpha testing.\n"
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"It improves shadow and transparency rendering.\n\n"
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"Note: Direct3D is less accurate.");
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case IDC_ACCURATE_BLEND_UNIT:
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return cvtString("Control the accuracy level of the GS blending unit emulation.\n\n"
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"Minimum:\nFast but introduces various rendering issues.\n"
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@ -48,7 +48,6 @@ enum
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IDC_DISABLE_INTERLACE_OFFSETS,
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// Hardware Renderer
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IDC_PRELOAD_TEXTURES,
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IDC_ACCURATE_DATE,
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IDC_PALTEX,
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IDC_AFCOMBO,
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IDC_DITHERING,
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@ -283,8 +283,6 @@ RendererTab::RendererTab(wxWindow* parent)
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auto* hw_checks_box = new wxWrapSizer(wxHORIZONTAL);
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m_ui.addCheckBox(hw_checks_box, "Accurate Destination Alpha Test", "accurate_date", IDC_ACCURATE_DATE, hw_prereq);
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auto* paltex_prereq = m_ui.addCheckBox(hw_checks_box, "GPU Palette Conversion", "paltex", IDC_PALTEX, hw_prereq);
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auto aniso_prereq = [this, paltex_prereq]{ return m_is_hardware && paltex_prereq->GetValue() == false; };
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