pcsx2-gui: Remove SuperVU reference from vuflaghack tooltip.

This commit is contained in:
lightningterror 2020-07-23 21:06:55 +02:00
parent d1af8cd806
commit a1acaaa50c
1 changed files with 1 additions and 1 deletions

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@ -176,7 +176,7 @@ Panels::SpeedHacksPanel::SpeedHacksPanel( wxWindow* parent )
m_check_vuThread = new pxCheckBox( vuHacksPanel, _("MTVU (Multi-Threaded microVU1)"), m_check_vuThread = new pxCheckBox( vuHacksPanel, _("MTVU (Multi-Threaded microVU1)"),
_("Good Speedup and High Compatibility; may cause hanging... [Recommended if 3+ cores]") ); _("Good Speedup and High Compatibility; may cause hanging... [Recommended if 3+ cores]") );
m_check_vuFlagHack->SetToolTip( pxEt( L"Updates Status Flags only on blocks which will read them, instead of all the time. This is safe most of the time, and Super VU did something similar by default." m_check_vuFlagHack->SetToolTip( pxEt( L"Updates Status Flags only on blocks which will read them, instead of all the time. This is safe most of the time."
) ); ) );
m_check_vuThread->SetToolTip( pxEt( L"Runs VU1 on its own thread (microVU1-only). Generally a speedup on CPUs with 3 or more cores. This is safe for most games, but a few games are incompatible and may hang. In the case of GS limited games, it may be a slowdown (especially on dual core CPUs)." m_check_vuThread->SetToolTip( pxEt( L"Runs VU1 on its own thread (microVU1-only). Generally a speedup on CPUs with 3 or more cores. This is safe for most games, but a few games are incompatible and may hang. In the case of GS limited games, it may be a slowdown (especially on dual core CPUs)."