diff --git a/pcsx2/gui/Panels/SpeedhacksPanel.cpp b/pcsx2/gui/Panels/SpeedhacksPanel.cpp index 6c51419ff2..f5e2df2e83 100644 --- a/pcsx2/gui/Panels/SpeedhacksPanel.cpp +++ b/pcsx2/gui/Panels/SpeedhacksPanel.cpp @@ -176,7 +176,7 @@ Panels::SpeedHacksPanel::SpeedHacksPanel( wxWindow* parent ) m_check_vuThread = new pxCheckBox( vuHacksPanel, _("MTVU (Multi-Threaded microVU1)"), _("Good Speedup and High Compatibility; may cause hanging... [Recommended if 3+ cores]") ); - m_check_vuFlagHack->SetToolTip( pxEt( L"Updates Status Flags only on blocks which will read them, instead of all the time. This is safe most of the time, and Super VU did something similar by default." + m_check_vuFlagHack->SetToolTip( pxEt( L"Updates Status Flags only on blocks which will read them, instead of all the time. This is safe most of the time." ) ); m_check_vuThread->SetToolTip( pxEt( L"Runs VU1 on its own thread (microVU1-only). Generally a speedup on CPUs with 3 or more cores. This is safe for most games, but a few games are incompatible and may hang. In the case of GS limited games, it may be a slowdown (especially on dual core CPUs)."