mirror of https://github.com/PCSX2/pcsx2.git
minor update: in the CPU frame limiting dialog, i put a note that says F4 key switches the mode in-game.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@248 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
parent
88638106e6
commit
949a8b870f
|
@ -57,7 +57,7 @@ BOOL CALLBACK CpuDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|||
Static_SetText(GetDlgItem(hW, IDC_CPU_VU1REC), _("VU1rec - enable recompiler for VU1 unit"));
|
||||
Static_SetText(GetDlgItem(hW, IDC_CPU_GSMULTI), _("Multi threaded GS mode (MTGS)\n(faster on dual core/HT procs, requires pcsx2 restart)"));
|
||||
Static_SetText(GetDlgItem(hW, IDC_CPU_MULTI), _("Dual Core Mode (DC) - Much faster but only valid with MTGS"));
|
||||
Static_SetText(GetDlgItem(hW, IDC_FRAMELIMIT), _("Frame Limiting"));
|
||||
Static_SetText(GetDlgItem(hW, IDC_FRAMELIMIT), _("Frame Limiting (F4 key switches the mode in-game!)"));
|
||||
Static_SetText(GetDlgItem(hW, IDC_CPU_FL_NORMAL), _("Normal - All frames are rendered as fast as possible."));
|
||||
Static_SetText(GetDlgItem(hW, IDC_CPU_FL_LIMIT), _("Limit - Force frames to normal speeds if too fast."));
|
||||
Static_SetText(GetDlgItem(hW, IDC_CPU_FL_SKIP), _("Frame Skip - In order to achieve normal speeds,\nsome frames are skipped (fast).\nFps displayed counts skipped frames too."));
|
||||
|
|
|
@ -1636,7 +1636,7 @@ BEGIN
|
|||
EDITTEXT IDC_CUSTOM_CONSECUTIVE_FRAMES,456,148,53,13,ES_AUTOHSCROLL | ES_NUMBER
|
||||
LTEXT "Skip Frames when slower than:\n(See Note 1)",IDC_FRAMESKIP_LABEL1,327,129,106,20
|
||||
LTEXT "Consecutive Frames before skipping:\n(See Note 2)",IDC_FRAMESKIP_LABEL2,327,149,121,17
|
||||
GROUPBOX "Frame Limiting",IDC_FRAMELIMIT,301,7,250,280
|
||||
GROUPBOX "Frame Limiting (F4 key switches the mode in-game!)",IDC_FRAMELIMIT,301,7,250,280
|
||||
GROUPBOX "Detailed Settings",IDC_FRAMELIMIT_OPTIONS,310,99,234,185
|
||||
LTEXT "*Note 1: Will only skip when slower than this fps number.\n (0 = Auto) ; (9999 = Forced-Frameskip regardless of speed.)\n (e.g. If set to 45, will only skip when slower than 45fps.)",IDC_FRAMESKIP_LABEL3,318,189,217,26
|
||||
LTEXT "*Note 2: Will render this number of consecutive frames before\n skipping the next frame. (0=default)\n (e.g. If set to 2, will render 2 frames before skipping 1.)",IDC_FRAMESKIP_LABEL4,318,216,217,25
|
||||
|
|
Loading…
Reference in New Issue