changing this back, since it wasn't what caused GTA:VCS to break.

git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@73 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
cottonvibes 2008-08-29 23:55:08 +00:00 committed by Gregory Hainaut
parent 22a2acba33
commit 90a9260c26
1 changed files with 1 additions and 1 deletions

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@ -2607,7 +2607,7 @@ void recompileNextInstruction(int delayslot)
case 49: recLWC1_coX(g_pCurInstInfo->numpeeps); break;
case 57: recSWC1_coX(g_pCurInstInfo->numpeeps); break;
case 55: recLD_coX(g_pCurInstInfo->numpeeps); break;
case 63: recSD_coX(g_pCurInstInfo->numpeeps, 0); break; //the 0 is just temporary, find out what should go there
case 63: recSD_coX(g_pCurInstInfo->numpeeps, 1); break; //not sure if should be set to 1 or 0; looks like "1" handles alignment, so i'm going with that for now
default:
assert(0);
}