From 90a9260c26330b3495eeb78c346d0173ec7c19b9 Mon Sep 17 00:00:00 2001 From: cottonvibes Date: Fri, 29 Aug 2008 23:55:08 +0000 Subject: [PATCH] changing this back, since it wasn't what caused GTA:VCS to break. git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@73 a6443dda-0b58-4228-96e9-037be469359c --- pcsx2/x86/ix86-32/iR5900-32.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2/x86/ix86-32/iR5900-32.c b/pcsx2/x86/ix86-32/iR5900-32.c index 5dcac66852..d15aa6ca7d 100644 --- a/pcsx2/x86/ix86-32/iR5900-32.c +++ b/pcsx2/x86/ix86-32/iR5900-32.c @@ -2607,7 +2607,7 @@ void recompileNextInstruction(int delayslot) case 49: recLWC1_coX(g_pCurInstInfo->numpeeps); break; case 57: recSWC1_coX(g_pCurInstInfo->numpeeps); break; case 55: recLD_coX(g_pCurInstInfo->numpeeps); break; - case 63: recSD_coX(g_pCurInstInfo->numpeeps, 0); break; //the 0 is just temporary, find out what should go there + case 63: recSD_coX(g_pCurInstInfo->numpeeps, 1); break; //not sure if should be set to 1 or 0; looks like "1" handles alignment, so i'm going with that for now default: assert(0); }