mirror of https://github.com/PCSX2/pcsx2.git
GSdx: remove useless variable
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@ -342,8 +342,6 @@ void GSRenderer::VSync(int field)
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double fps = 1000.0f / m_perfmon.Get(GSPerfMon::Frame);
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double fps = 1000.0f / m_perfmon.Get(GSPerfMon::Frame);
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GSVector4i r = GetDisplayRect();
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string s;
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string s;
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#ifdef GSTITLEINFO_API_FORCE_VERBOSE
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#ifdef GSTITLEINFO_API_FORCE_VERBOSE
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