mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Set some enum values correctly.
Previous commit broke the values with the removal on the d3d9 code.
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@ -236,7 +236,7 @@ enum class GSRendererType : int8_t
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Null = 11,
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OGL_HW,
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OGL_SW,
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DX1011_OpenCL,
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DX1011_OpenCL = 15,
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OGL_OpenCL = 17,
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#ifdef _WIN32
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@ -266,8 +266,8 @@ REG_SET_END
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enum class GPURendererType : int8
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{
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D3D11_SW,
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NULL_Renderer,
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D3D11_SW = 1,
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NULL_Renderer = 2,
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};
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struct GPUFreezeData
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