From 8ec184d2652600e38ea9d48131d6f0dad1769c10 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Thu, 20 Dec 2018 14:16:47 +0100 Subject: [PATCH] GSdx: Set some enum values correctly. Previous commit broke the values with the removal on the d3d9 code. --- plugins/GSdx/GS.h | 2 +- plugins/GSdx/PSX/GPU.h | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/plugins/GSdx/GS.h b/plugins/GSdx/GS.h index c60d24afa1..ecb66fa89a 100644 --- a/plugins/GSdx/GS.h +++ b/plugins/GSdx/GS.h @@ -236,7 +236,7 @@ enum class GSRendererType : int8_t Null = 11, OGL_HW, OGL_SW, - DX1011_OpenCL, + DX1011_OpenCL = 15, OGL_OpenCL = 17, #ifdef _WIN32 diff --git a/plugins/GSdx/PSX/GPU.h b/plugins/GSdx/PSX/GPU.h index c9f8abf3fb..609a50314c 100644 --- a/plugins/GSdx/PSX/GPU.h +++ b/plugins/GSdx/PSX/GPU.h @@ -266,8 +266,8 @@ REG_SET_END enum class GPURendererType : int8 { - D3D11_SW, - NULL_Renderer, + D3D11_SW = 1, + NULL_Renderer = 2, }; struct GPUFreezeData