GSdx: Set some enum values correctly.

Previous commit broke the values with the removal on the d3d9 code.
This commit is contained in:
lightningterror 2018-12-20 14:16:47 +01:00
parent 824473a34b
commit 8ec184d265
2 changed files with 3 additions and 3 deletions

View File

@ -236,7 +236,7 @@ enum class GSRendererType : int8_t
Null = 11, Null = 11,
OGL_HW, OGL_HW,
OGL_SW, OGL_SW,
DX1011_OpenCL, DX1011_OpenCL = 15,
OGL_OpenCL = 17, OGL_OpenCL = 17,
#ifdef _WIN32 #ifdef _WIN32

View File

@ -266,8 +266,8 @@ REG_SET_END
enum class GPURendererType : int8 enum class GPURendererType : int8
{ {
D3D11_SW, D3D11_SW = 1,
NULL_Renderer, NULL_Renderer = 2,
}; };
struct GPUFreezeData struct GPUFreezeData