GSdx: Set some enum values correctly.

Previous commit broke the values with the removal on the d3d9 code.
This commit is contained in:
lightningterror 2018-12-20 14:16:47 +01:00
parent 824473a34b
commit 8ec184d265
2 changed files with 3 additions and 3 deletions

View File

@ -236,7 +236,7 @@ enum class GSRendererType : int8_t
Null = 11,
OGL_HW,
OGL_SW,
DX1011_OpenCL,
DX1011_OpenCL = 15,
OGL_OpenCL = 17,
#ifdef _WIN32

View File

@ -266,8 +266,8 @@ REG_SET_END
enum class GPURendererType : int8
{
D3D11_SW,
NULL_Renderer,
D3D11_SW = 1,
NULL_Renderer = 2,
};
struct GPUFreezeData