mirror of https://github.com/PCSX2/pcsx2.git
UI: Fix masking of Target Partial Invalidation with Tex in RT
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@ -871,8 +871,7 @@ void GraphicsSettingsWidget::onGpuPaletteConversionChanged(int state)
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void GraphicsSettingsWidget::onTextureInsideRtChanged()
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void GraphicsSettingsWidget::onTextureInsideRtChanged()
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{
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{
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const bool disabled = static_cast<GSTextureInRtMode>(m_dialog->getEffectiveIntValue("EmuCore/GS", "UserHacks_TextureInsideRt",
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const bool disabled = static_cast<GSTextureInRtMode>(m_ui.textureInsideRt->currentIndex()) >= GSTextureInRtMode::InsideTargets;
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static_cast<int>(GSTextureInRtMode::Disabled))) >= GSTextureInRtMode::InsideTargets;
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m_ui.targetPartialInvalidation->setDisabled(disabled);
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m_ui.targetPartialInvalidation->setDisabled(disabled);
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}
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}
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