From 8ac4b125d20f644507cdb56130cd5729bde50b6b Mon Sep 17 00:00:00 2001 From: refractionpcsx2 Date: Tue, 14 Mar 2023 13:36:59 +0000 Subject: [PATCH] UI: Fix masking of Target Partial Invalidation with Tex in RT --- pcsx2-qt/Settings/GraphicsSettingsWidget.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp index 5d4b3aa9fe..7d2ac7d488 100644 --- a/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp +++ b/pcsx2-qt/Settings/GraphicsSettingsWidget.cpp @@ -871,8 +871,7 @@ void GraphicsSettingsWidget::onGpuPaletteConversionChanged(int state) void GraphicsSettingsWidget::onTextureInsideRtChanged() { - const bool disabled = static_cast(m_dialog->getEffectiveIntValue("EmuCore/GS", "UserHacks_TextureInsideRt", - static_cast(GSTextureInRtMode::Disabled))) >= GSTextureInRtMode::InsideTargets; + const bool disabled = static_cast(m_ui.textureInsideRt->currentIndex()) >= GSTextureInRtMode::InsideTargets; m_ui.targetPartialInvalidation->setDisabled(disabled); }