From 8a7d5bc4172a6b1dae7a1497e8afb7fd0a9a3ce7 Mon Sep 17 00:00:00 2001 From: JordanTheToaster Date: Tue, 30 Apr 2024 16:11:22 +0100 Subject: [PATCH] GameDB: Add missing GT fixes --- bin/resources/GameIndex.yaml | 46 ++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 26 deletions(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 06f6ac52a0..50c8add794 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -868,6 +868,11 @@ PCPX-96622: PCPX-96624: name: "Gran Turismo Concept - 2001 Tokyo" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. PCPX-96625: name: "プレプレ2 VOLUME.4" name-sort: "ぷれぷれ2 VOLUME.4" @@ -8076,6 +8081,11 @@ SCPS-15010: name-en: "Gran Turismo - Concept 2001 Tokyo" region: "NTSC-J" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. SCPS-15011: name: EXTERMINATION name-sort: EXTERMINATION @@ -9241,6 +9251,11 @@ SCPS-19208: name-sort: ぐらんつーりすも Concept2001 TOKYO PlayStation 2 the Best name-en: "Gran Turismo - Concept 2001 Tokyo [PlayStation 2 the Best]" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. SCPS-19209: name: ぼくのなつやすみ2 海の冒険篇 PlayStation 2 the Best name-sort: ぼくのなつやすみ2 うみのぼうけんへん PlayStation 2 the Best @@ -9786,6 +9801,11 @@ SCPS-55004: SCPS-55005: name: "Gran Turismo - Concept 2001 Tokyo" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 + getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. SCPS-55006: name: "Wild ARMs - Advanced 3rd" region: "NTSC-J" @@ -17076,17 +17096,6 @@ SLES-51341: SLES-51343: name: "Galerians - Ash" region: "PAL-M5" - patches: - 1AE08CF5: - content: |- - author=kozarovv - // Floats workaround to make HW GSDX mode working. - // There is still overflow on GS, but this time GSDX can handle it just fine in HW mode. - patch=1,EE,001e7130,word,3c017e00 - patch=1,EE,001e7138,word,44812800 - patch=1,EE,001e7150,word,44813000 - patch=1,EE,001e7160,word,44813800 - patch=1,EE,001e7170,word,44810000 SLES-51344: name: "Guilty Gear X2" region: "PAL-E" @@ -61944,17 +61953,6 @@ SLUS-20560: name: "Galerians - Ash" region: "NTSC-U" compat: 5 - patches: - B506C936: - content: |- - author=kozarovv - // Floats workaround to make HW GSDX mode working. - // There is still overflow on GS, but this time GSDX can handle it just fine in HW mode. - patch=1,EE,001e12a8,word,3c017e00 - patch=1,EE,001e12b0,word,44812800 - patch=1,EE,001e12c8,word,44813000 - patch=1,EE,001e12d8,word,44813800 - patch=1,EE,001e12e8,word,44810000 SLUS-20561: name: "Disaster Report" region: "NTSC-U" @@ -63821,10 +63819,6 @@ SLUS-20894: name: "Worms 3D" region: "NTSC-U" compat: 5 - patches: - default: - content: |- - comment=You need to set the EE cycle speed to -1 to be able to load the game. SLUS-20895: name: "Bujingai - The Forsaken City" region: "NTSC-U"