mirror of https://github.com/PCSX2/pcsx2.git
gsdx: let's keep the new clut option off
There are still issue with virtua fighter (albeit my dump is better...)
This commit is contained in:
parent
79666b26c0
commit
8873b27eb8
|
@ -284,7 +284,7 @@ void GSdxApp::Init()
|
|||
m_default_configuration["capture_threads"] = "4";
|
||||
m_default_configuration["CaptureHeight"] = "480";
|
||||
m_default_configuration["CaptureWidth"] = "640";
|
||||
m_default_configuration["clut_load_before_draw"] = "1";
|
||||
m_default_configuration["clut_load_before_draw"] = "0";
|
||||
m_default_configuration["crc_hack_level"] = "3";
|
||||
m_default_configuration["CrcHacksExclusions"] = "";
|
||||
m_default_configuration["debug_glsl_shader"] = "0";
|
||||
|
|
Loading…
Reference in New Issue