From 8873b27eb80d70898201c57303ca85a8bc79f239 Mon Sep 17 00:00:00 2001 From: Gregory Hainaut Date: Thu, 6 Oct 2016 22:05:03 +0200 Subject: [PATCH] gsdx: let's keep the new clut option off There are still issue with virtua fighter (albeit my dump is better...) --- plugins/GSdx/GSdx.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/GSdx/GSdx.cpp b/plugins/GSdx/GSdx.cpp index b0fdd98469..58831e6476 100644 --- a/plugins/GSdx/GSdx.cpp +++ b/plugins/GSdx/GSdx.cpp @@ -284,7 +284,7 @@ void GSdxApp::Init() m_default_configuration["capture_threads"] = "4"; m_default_configuration["CaptureHeight"] = "480"; m_default_configuration["CaptureWidth"] = "640"; - m_default_configuration["clut_load_before_draw"] = "1"; + m_default_configuration["clut_load_before_draw"] = "0"; m_default_configuration["crc_hack_level"] = "3"; m_default_configuration["CrcHacksExclusions"] = ""; m_default_configuration["debug_glsl_shader"] = "0";