gsdx-hw: Purge GSC_GTASanAndreas crc hacks.

Auto flush allows us to render the effects properly.
Small ghosting may not be an actual issues as it's also present on sw
renderer.
This commit is contained in:
lightningterror 2019-05-17 03:35:17 +02:00
parent 2941fd9b87
commit 87808fee03
3 changed files with 0 additions and 20 deletions

View File

@ -421,11 +421,6 @@ CRC::Game CRC::m_games[] =
{0x5AC7E79C, TouristTrophy, CH, 0}, // cutie comment
{0xFF9C0E93, TouristTrophy, US, 0},
{0xCA9AA903, TouristTrophy, EU, 0},
{0xA1B3F232, GTASanAndreas, EU, 0}, // cutie comment
{0xB440A8FE, GTASanAndreas, EU, 0},
{0x399A49CA, GTASanAndreas, US, 0},
{0x2C6BE434, GTASanAndreas, US, 0},
{0x60FE139C, GTASanAndreas, JP, 0},
{0xAEDAEE99, GodHand, JP, 0},
{0x6FB69282, GodHand, US, 0},
{0x924C4AA6, GodHand, KO, 0},

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@ -71,7 +71,6 @@ public:
Grandia3,
GT3,
GT4,
GTASanAndreas,
GTConcept,
HarleyDavidson,
HarryPotterATCOS,

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@ -1251,19 +1251,6 @@ bool GSC_GodOfWar(const GSFrameInfo& fi, int& skip)
return true;
}
bool GSC_GTASanAndreas(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
{
if(fi.TME && (fi.FBP ==0x0a00 || fi.FBP ==0x08c0) && (fi.TBP0 ==0x1b80 || fi.TBP0 ==0x1a40) && fi.FPSM == fi.TPSM && fi.TPSM == PSM_PSMCT32)
{
skip = 1; // Ghosting
}
}
return true;
}
template<uptr state_addr>
bool GSC_SMTNocturneDDS(const GSFrameInfo& fi, int& skip)
{
@ -1641,7 +1628,6 @@ void GSState::SetupCrcHack()
// Upscaling issues
lut[CRC::GodOfWar] = GSC_GodOfWar;
lut[CRC::GTASanAndreas] = GSC_GTASanAndreas; // RW frame buffer. UserHacks_AutoFlush allow to emulate it correctly. Can be used as an upscaling hack.
lut[CRC::Okami] = GSC_Okami;
}