diff --git a/plugins/GSdx/GSCrc.cpp b/plugins/GSdx/GSCrc.cpp index dd96fb9666..809274cbd6 100644 --- a/plugins/GSdx/GSCrc.cpp +++ b/plugins/GSdx/GSCrc.cpp @@ -421,11 +421,6 @@ CRC::Game CRC::m_games[] = {0x5AC7E79C, TouristTrophy, CH, 0}, // cutie comment {0xFF9C0E93, TouristTrophy, US, 0}, {0xCA9AA903, TouristTrophy, EU, 0}, - {0xA1B3F232, GTASanAndreas, EU, 0}, // cutie comment - {0xB440A8FE, GTASanAndreas, EU, 0}, - {0x399A49CA, GTASanAndreas, US, 0}, - {0x2C6BE434, GTASanAndreas, US, 0}, - {0x60FE139C, GTASanAndreas, JP, 0}, {0xAEDAEE99, GodHand, JP, 0}, {0x6FB69282, GodHand, US, 0}, {0x924C4AA6, GodHand, KO, 0}, diff --git a/plugins/GSdx/GSCrc.h b/plugins/GSdx/GSCrc.h index d7b0330e21..4a09a6344e 100644 --- a/plugins/GSdx/GSCrc.h +++ b/plugins/GSdx/GSCrc.h @@ -71,7 +71,6 @@ public: Grandia3, GT3, GT4, - GTASanAndreas, GTConcept, HarleyDavidson, HarryPotterATCOS, diff --git a/plugins/GSdx/Renderers/HW/GSHwHack.cpp b/plugins/GSdx/Renderers/HW/GSHwHack.cpp index 904e0ec11e..9923a15c49 100644 --- a/plugins/GSdx/Renderers/HW/GSHwHack.cpp +++ b/plugins/GSdx/Renderers/HW/GSHwHack.cpp @@ -1251,19 +1251,6 @@ bool GSC_GodOfWar(const GSFrameInfo& fi, int& skip) return true; } -bool GSC_GTASanAndreas(const GSFrameInfo& fi, int& skip) -{ - if(skip == 0) - { - if(fi.TME && (fi.FBP ==0x0a00 || fi.FBP ==0x08c0) && (fi.TBP0 ==0x1b80 || fi.TBP0 ==0x1a40) && fi.FPSM == fi.TPSM && fi.TPSM == PSM_PSMCT32) - { - skip = 1; // Ghosting - } - } - - return true; -} - template bool GSC_SMTNocturneDDS(const GSFrameInfo& fi, int& skip) { @@ -1641,7 +1628,6 @@ void GSState::SetupCrcHack() // Upscaling issues lut[CRC::GodOfWar] = GSC_GodOfWar; - lut[CRC::GTASanAndreas] = GSC_GTASanAndreas; // RW frame buffer. UserHacks_AutoFlush allow to emulate it correctly. Can be used as an upscaling hack. lut[CRC::Okami] = GSC_Okami; }