mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Vexx underwater rendering fixes
Adds Tex in RT to fix underwater rendering being totally broken.
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@ -10562,6 +10562,7 @@ SLES-50481:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes geometry alignment, removing lines.
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halfPixelOffset: 2 # Fixes geometry alignment, removing lines.
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textureInsideRT: 1 # Fixes underwater rendering.
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SLES-50484:
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SLES-50484:
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name: "Rayman M"
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name: "Rayman M"
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region: "PAL-Unk"
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region: "PAL-Unk"
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@ -23622,6 +23623,12 @@ SLKA-25120:
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region: "NTSC-K"
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region: "NTSC-K"
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gsHWFixes:
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gsHWFixes:
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autoFlush: 1 # Reduces post-processing misalignment.
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autoFlush: 1 # Reduces post-processing misalignment.
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SLKA-25121:
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name: "Vexx"
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region: "NTSC-K"
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gsHWFixes:
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halfPixelOffset: 2 # Fixes geometry alignment, removing lines.
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textureInsideRT: 1 # Fixes underwater rendering.
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SLKA-25122:
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SLKA-25122:
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name: "Sonic Heroes"
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name: "Sonic Heroes"
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region: "NTSC-K"
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region: "NTSC-K"
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@ -42327,6 +42334,7 @@ SLUS-20383:
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compat: 5
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compat: 5
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gsHWFixes:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes geometry alignment, removing lines.
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halfPixelOffset: 2 # Fixes geometry alignment, removing lines.
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textureInsideRT: 1 # Fixes underwater rendering.
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SLUS-20384:
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SLUS-20384:
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name: "SkyGunner"
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name: "SkyGunner"
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region: "NTSC-U"
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region: "NTSC-U"
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