From 876fd9ba9ef9bfe801eff240d93e4406a777647c Mon Sep 17 00:00:00 2001 From: JordanTheToaster Date: Mon, 13 Feb 2023 02:04:36 +0000 Subject: [PATCH] GameDB: Vexx underwater rendering fixes Adds Tex in RT to fix underwater rendering being totally broken. --- bin/resources/GameIndex.yaml | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 48ec913429..dcbd3b31ba 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -10562,6 +10562,7 @@ SLES-50481: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes geometry alignment, removing lines. + textureInsideRT: 1 # Fixes underwater rendering. SLES-50484: name: "Rayman M" region: "PAL-Unk" @@ -23622,6 +23623,12 @@ SLKA-25120: region: "NTSC-K" gsHWFixes: autoFlush: 1 # Reduces post-processing misalignment. +SLKA-25121: + name: "Vexx" + region: "NTSC-K" + gsHWFixes: + halfPixelOffset: 2 # Fixes geometry alignment, removing lines. + textureInsideRT: 1 # Fixes underwater rendering. SLKA-25122: name: "Sonic Heroes" region: "NTSC-K" @@ -42327,6 +42334,7 @@ SLUS-20383: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes geometry alignment, removing lines. + textureInsideRT: 1 # Fixes underwater rendering. SLUS-20384: name: "SkyGunner" region: "NTSC-U"