mirror of https://github.com/PCSX2/pcsx2.git
GameDB: GS HW Fix XI
The game also needs round sprite half for the transitional areas and red forest because of vertical lines similar to Star Ocean 3. + other fixes, read the GameDB comments for more information. Relevant games: - Atelier Iris 3 - Grand Phantasm - Baldur's Gate - Dark Alliance 1 / 2 - Call of Duty 2 - Big Red One - Dark Cloud 1 / 2 - Mana Khemia 1 / 2 - Sims 2 - Castaway - Valkyrie 2 - Silmeria
This commit is contained in:
parent
48f7e6c63f
commit
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@ -32,6 +32,8 @@ GUST-00009:
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region: "NTSC-J"
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roundModes:
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eeRoundMode: 0 # Fixes jump issue.
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gameFixes:
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- SoftwareRendererFMVHack # Vertical lines in FMV.
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PAPX-90201:
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name: "Fantavision [Taikenban]"
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region: "NTSC-J"
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@ -60,14 +62,13 @@ PAPX-90504:
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name: "Gran Turismo Concept - Airtrek Turbo Special Edition [Demo]"
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region: "NTSC-J"
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PAPX-90506:
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name: "Dark Chronicle[Demo, Taikenban]"
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name: "Dark Chronicle [Demo, Taikenban]"
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region: "NTSC-J"
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compat: 5
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fixes font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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PAPX-90512:
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name: "Gran Turismo 4 - Toyota Prius [Trial]"
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region: "NTSC-J"
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@ -966,7 +967,6 @@ SCAJ-20162:
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autoFlush: 1 # Fix glow effects from lamps.
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roundSprite: 1 # Fix minimap and field menu.
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preloadFrameData: 1 # Fixes corrupt textures especially on water.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
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SCAJ-20163:
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name: "Tales of the Abyss"
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@ -1041,6 +1041,7 @@ SCAJ-20177:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 1 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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SCAJ-20178:
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name: "Ape Escape - Million Monkeys"
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region: "NTSC-Unk"
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@ -1130,6 +1131,7 @@ SCAJ-20197:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 1 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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SCAJ-20198:
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name: "Everybody's Tennis [PlayStation 2 The Best]"
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region: "NTSC-Unk"
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@ -2376,7 +2378,6 @@ SCES-50295:
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gsHWFixes:
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mipmap: 1
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCES-50300:
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name: "Time Crisis 2"
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region: "PAL-M5"
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@ -2757,8 +2758,7 @@ SCES-51190:
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fixes font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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SCES-51224:
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name: "War of the Monsters"
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region: "PAL-E"
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@ -3695,7 +3695,6 @@ SCES-54552:
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autoFlush: 1 # Fix glow effects from lamps.
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roundSprite: 1 # Fix minimap and field menu.
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preloadFrameData: 1 # Fixes corrupt textures especially on water.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
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patches:
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CBB4B383:
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@ -4183,8 +4182,7 @@ SCKA-20014:
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fixes font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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SCKA-20015:
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name: "Time Crisis 3"
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region: "NTSC-K"
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@ -4463,6 +4461,7 @@ SCKA-20079:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 1 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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SCKA-20081:
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name: "Tekken 5 [PlayStation 2 Big Hit Series]"
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region: "NTSC-K"
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@ -4731,7 +4730,6 @@ SCPS-15004:
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gsHWFixes:
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mipmap: 1
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCPS-15005:
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name: "Phase Paradox"
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region: "NTSC-J"
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@ -4840,8 +4838,7 @@ SCPS-15033:
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fixes font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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SCPS-15034:
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name: "This is Football 2003"
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region: "NTSC-J"
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@ -5204,7 +5201,6 @@ SCPS-15102:
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autoFlush: 1 # Fix glow effects from lamps.
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roundSprite: 1 # Fix minimap and field menu.
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preloadFrameData: 1 # Fixes corrupt textures especially on water.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
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SCPS-15103:
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name: "Gunparade Orchestra - Shiro no Shou - Aomori Penguin Densetsu [Limited Edition]"
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@ -5322,7 +5318,6 @@ SCPS-17013:
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autoFlush: 1 # Fix glow effects from lamps.
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roundSprite: 1 # Fix minimap and field menu.
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preloadFrameData: 1 # Fixes corrupt textures especially on water.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
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patches:
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CDEE4B19:
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@ -5387,7 +5382,6 @@ SCPS-19203:
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gsHWFixes:
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mipmap: 1
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCPS-19204:
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name: "Legaia - Duel Saga [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -5437,8 +5431,7 @@ SCPS-19215:
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fixes font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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SCPS-19251:
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name: "Wild ARMs - Alter Code F [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -5506,8 +5499,7 @@ SCPS-19306:
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fixes font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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SCPS-19307:
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name: "Popolocrois - The First Adventure [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -5904,8 +5896,7 @@ SCPS-55048:
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fixes font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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SCPS-55049:
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name: "King of Fighters 2000, The"
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region: "NTSC-J"
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@ -6068,7 +6059,6 @@ SCUS-97111:
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gsHWFixes:
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mipmap: 1
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCUS-97112:
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name: "Extermination"
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region: "NTSC-U"
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@ -6231,7 +6221,6 @@ SCUS-97152:
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gsHWFixes:
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mipmap: 1
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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SCUS-97153:
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name: "Vans Warped Tour '01 [Demo]"
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region: "NTSC-U"
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@ -6442,8 +6431,7 @@ SCUS-97213:
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fix font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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SCUS-97214:
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name: "NCAA GameBreaker 2003"
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region: "NTSC-U"
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@ -6496,8 +6484,7 @@ SCUS-97229:
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clampModes:
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eeClampMode: 3 # Fixes textbox.
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gsHWFixes:
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roundSprite: 1 # Fix font artifacts.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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roundSprite: 2 # Fixes font artifacts.
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SCUS-97230:
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name: "SOCOM - U.S. Navy SEALs (Online)"
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region: "NTSC-U"
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@ -7354,7 +7341,6 @@ SCUS-97490:
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autoFlush: 1 # Fix glow effects from lamps.
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roundSprite: 1 # Fix minimap and field menu.
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preloadFrameData: 1 # Fixes corrupt textures especially on water.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
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patches:
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0643F90C:
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@ -7598,7 +7584,6 @@ SCUS-97572:
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autoFlush: 1 # Fix glow effects from lamps.
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roundSprite: 1 # Fix minimap and field menu.
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preloadFrameData: 1 # Fixes corrupt textures especially on water.
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trilinearFiltering: 2 # Remove blurriness in font and models.
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disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing.
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SCUS-97579:
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name: "ATV Off-Road Fury 4 [Demo]"
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@ -9517,6 +9502,8 @@ SLES-50672:
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name: "Baldur's Gate: Dark Alliance"
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region: "PAL-M5"
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compat: 5
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gameFixes:
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- SoftwareRendererFMVHack # Flickering in FMV and weird colored squares.
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SLES-50677:
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name: "Shadow Hearts"
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region: "PAL-E"
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@ -12563,10 +12550,18 @@ SLES-52187:
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name: "Baldur's Gate: Dark Alliance II"
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region: "PAL-M3"
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compat: 5
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gameFixes:
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- SoftwareRendererFMVHack # Flickering in FMV and weird colored squares.
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites but still some lines left.
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SLES-52188:
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name: "Baldur's Gate: Dark Alliance II"
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region: "PAL-M3"
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compat: 5
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gameFixes:
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- SoftwareRendererFMVHack # Flickering in FMV and weird colored squares.
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites but still some lines left.
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SLES-52190:
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name: "RPM Tuning"
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region: "PAL-M6"
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@ -13498,6 +13493,7 @@ SLES-52636:
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compat: 5
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gsHWFixes:
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autoFlush: 1 # Fixes incorrect colors.
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alignSprite: 1 # Fixes vertical lines such as in FMVs.
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SLES-52637:
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name: "TOCA Racer Driver 2"
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region: "PAL-M5"
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@ -15178,12 +15174,24 @@ SLES-53415:
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name: "Call of Duty 2 - Big Red One"
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region: "PAL-E"
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compat: 5
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gameFixes:
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- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites.
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SLES-53416:
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name: "Call of Duty 2 - Big Red One"
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region: "PAL-M3"
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gameFixes:
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- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites.
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SLES-53417:
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name: "Call of Duty 2 - Big Red One"
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region: "PAL-G"
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gameFixes:
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- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites.
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SLES-53418:
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name: "Tak - The Great JuJu Challenge"
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region: "PAL-A"
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@ -16001,6 +16009,10 @@ SLES-53718:
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SLES-53722:
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name: "Call of Duty 2 - Big Red One [Collector's Edition]"
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region: "PAL-E"
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gameFixes:
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- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites.
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SLES-53724:
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name: "World Series of Poker"
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region: "PAL-E"
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@ -18087,6 +18099,7 @@ SLES-54644:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 1 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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SLES-54645:
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name: "Valkyrie Profile 2 - Silmeria"
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region: "PAL-F"
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@ -18094,6 +18107,7 @@ SLES-54645:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 1 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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SLES-54646:
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name: "Valkyrie Profile 2 - Silmeria"
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region: "PAL-G"
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@ -18102,6 +18116,7 @@ SLES-54646:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 1 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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SLES-54647:
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name: "Valkyrie Profile 2 - Silmeria"
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region: "PAL-I"
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@ -18110,6 +18125,7 @@ SLES-54647:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 1 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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SLES-54648:
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name: "Valkyrie Profile 2 - Silmeria"
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region: "PAL-S"
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@ -18117,6 +18133,7 @@ SLES-54648:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 1 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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SLES-54653:
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name: "Freak Out - Extreme Freeride"
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region: "PAL-M5"
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@ -18528,6 +18545,8 @@ SLES-54820:
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SLES-54822:
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name: "Atelier Iris 3: Grand Phantasm"
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region: "PAL-E"
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gsHWFixes:
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roundSprite: 1 # Fixes vertical lines in FMVs, character portraits and other sprites.
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SLES-54825:
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name: "EyeToy - Bob the Builder"
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region: "PAL-M3"
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@ -18716,6 +18735,8 @@ SLES-54901:
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SLES-54903:
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name: "Sims 2, The - Castaway"
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region: "PAL-M13"
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gsHWFixes:
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halfPixelOffset: 1 # Removes horizontal and vertical lines on the ground, trees and the sky.
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SLES-54904:
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name: "Simpsons Game, The"
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region: "PAL-M4"
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@ -19872,6 +19893,8 @@ SLES-55443:
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compat: 5
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roundModes:
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eeRoundMode: 0 # Fixes jump issue.
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gameFixes:
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- SoftwareRendererFMVHack # Fixes vertical lines in FMVs.
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SLES-55444:
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name: "Ar tonelico II: Melody of Metafalica"
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region: "PAL-E"
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@ -21266,6 +21289,8 @@ SLPM-20436:
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SLPM-55005:
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name: "Mana Khemia 2: Ochita Gakuen to Renkinjutsushi Tachi"
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites but still some lines left.
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SLPM-55008:
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name: "Sengoku Basara X"
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region: "NTSC-J"
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@ -21331,6 +21356,8 @@ SLPM-55110:
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SLPM-55114:
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name: "Mana Khemia 2: Ochita Gakuen to Renkinjutsushi Tachi"
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region: "NTSC-J"
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites but still some lines left.
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SLPM-55117:
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name: "beatmania IIDX 15 DJ TROOPERS"
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region: "NTSC-J"
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@ -26300,6 +26327,10 @@ SLPM-65845:
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name: "Baldur's Gate: Dark Alliance II"
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region: "NTSC-J"
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compat: 5
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gameFixes:
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- SoftwareRendererFMVHack # Flickering in FMV and weird colored squares.
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites but still some lines left.
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SLPM-65846:
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name: "Lord of the Rings, The - Uchitsu Kuni Daisanki"
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region: "NTSC-J"
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@ -27903,6 +27934,10 @@ SLPM-66327:
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SLPM-66328:
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name: "Call of Duty 2 - Big Red One"
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region: "NTSC-J"
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gameFixes:
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- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
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gsHWFixes:
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roundSprite: 1 # Fixes lines in sprites.
|
||||
SLPM-66329:
|
||||
name: "Mahou Sensei Negima! Kagai Jugyou"
|
||||
region: "NTSC-J"
|
||||
|
@ -28187,6 +28222,7 @@ SLPM-66419:
|
|||
- VuAddSubHack
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Reduces bloom misalignment.
|
||||
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
|
||||
SLPM-66420:
|
||||
name: "Front Mission 4 [Ultimate Hits]"
|
||||
region: "NTSC-J"
|
||||
|
@ -29378,6 +29414,7 @@ SLPM-66748:
|
|||
eeRoundMode: 0 # Fixes jump issue.
|
||||
gameFixes:
|
||||
- DMABusyHack
|
||||
- SoftwareRendererFMVHack # Vertical lines in FMV.
|
||||
SLPM-66749:
|
||||
name: "Wizardry X 2 - Mugen no Gakuto [Wonder Price]"
|
||||
region: "NTSC-J"
|
||||
|
@ -29492,6 +29529,7 @@ SLPM-66782:
|
|||
- VuAddSubHack
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Reduces bloom misalignment.
|
||||
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
|
||||
SLPM-66783:
|
||||
name: "Idol Janshi Suchie-Pai 4 [Limited Edition]"
|
||||
region: "NTSC-J"
|
||||
|
@ -30094,6 +30132,7 @@ SLPM-66994:
|
|||
eeRoundMode: 0 # Fixes jump issue.
|
||||
gameFixes:
|
||||
- DMABusyHack
|
||||
- SoftwareRendererFMVHack # Vertical lines in FMV.
|
||||
SLPM-66995:
|
||||
name: "beatmania IIDX 14 GOLD"
|
||||
region: "NTSC-J"
|
||||
|
@ -32141,6 +32180,8 @@ SLPS-25139:
|
|||
name: "Baldur's Gate: Dark Alliance"
|
||||
region: "NTSC-J"
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Flickering in FMV and weird colored squares.
|
||||
SLPS-25141:
|
||||
name: "Pac-Man World 2"
|
||||
region: "NTSC-J"
|
||||
|
@ -32593,6 +32634,8 @@ SLPS-25291:
|
|||
name: "Baldur's Gate: Dark Alliance [PCCW The Best]"
|
||||
region: "NTSC-J"
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Flickering in FMV and weird colored squares.
|
||||
SLPS-25292:
|
||||
name: "D-A - Black"
|
||||
region: "NTSC-J"
|
||||
|
@ -35498,6 +35541,8 @@ SLUS-20035:
|
|||
name: "Baldur's Gate: Dark Alliance"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Flickering in FMV and weird colored squares.
|
||||
SLUS-20037:
|
||||
name: "Run Like Hell - Hunt or Be Hunted"
|
||||
region: "NTSC-U"
|
||||
|
@ -38163,6 +38208,10 @@ SLUS-20675:
|
|||
name: "Baldur's Gate: Dark Alliance II"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Flickering in FMV and weird colored squares.
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes lines in sprites but still some lines left.
|
||||
SLUS-20676:
|
||||
name: "Lowrider"
|
||||
region: "NTSC-U"
|
||||
|
@ -40719,6 +40768,10 @@ SLUS-21228:
|
|||
name: "Call of Duty 2 - Big Red One"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes lines in sprites.
|
||||
SLUS-21229:
|
||||
name: "Motocross Mania 3"
|
||||
region: "NTSC-U"
|
||||
|
@ -41193,6 +41246,11 @@ SLUS-21318:
|
|||
name: "Call of Duty 2 - Big Red One [Collector's Edition]"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly.
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes lines in sprites.
|
||||
cpuFramebufferConversion: 1 # Fixes some textures but most are still massively broken.
|
||||
SLUS-21319:
|
||||
name: "Flow - Urban Dance Uprising"
|
||||
region: "NTSC-U"
|
||||
|
@ -41916,6 +41974,7 @@ SLUS-21452:
|
|||
- VuAddSubHack
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Reduces bloom misalignment.
|
||||
roundSprite: 1 # Fixes area transition vertical lines.
|
||||
SLUS-21453:
|
||||
name: "Disney's Meet the Robinsons"
|
||||
region: "NTSC-U"
|
||||
|
@ -42297,6 +42356,8 @@ SLUS-21564:
|
|||
name: "Atelier Iris 3: Grand Phantasm"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes vertical lines in FMVs, character portraits and other sprites.
|
||||
SLUS-21565:
|
||||
name: "Pirates of the Caribbean - At World's End"
|
||||
region: "NTSC-U"
|
||||
|
@ -42757,6 +42818,8 @@ SLUS-21664:
|
|||
name: "Sims 2, The - Castaway"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Removes horizontal and vertical lines on the ground, trees and the sky.
|
||||
SLUS-21665:
|
||||
name: "Simpsons Game, The"
|
||||
region: "NTSC-U"
|
||||
|
@ -43079,6 +43142,8 @@ SLUS-21735:
|
|||
compat: 5
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Fixes jump issue.
|
||||
gameFixes:
|
||||
- SoftwareRendererFMVHack # Vertical lines in FMV.
|
||||
SLUS-21736:
|
||||
name: "Wall-E"
|
||||
region: "NTSC-U"
|
||||
|
@ -43714,6 +43779,8 @@ SLUS-21890:
|
|||
name: "Mana Khemia 2: Fall Of Alchemy"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fixes lines in sprites but still some lines left.
|
||||
SLUS-21891:
|
||||
name: "G-Force"
|
||||
region: "NTSC-U"
|
||||
|
|
Loading…
Reference in New Issue