diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index cc219dc7bd..25499a3d05 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -32,6 +32,8 @@ GUST-00009: region: "NTSC-J" roundModes: eeRoundMode: 0 # Fixes jump issue. + gameFixes: + - SoftwareRendererFMVHack # Vertical lines in FMV. PAPX-90201: name: "Fantavision [Taikenban]" region: "NTSC-J" @@ -60,14 +62,13 @@ PAPX-90504: name: "Gran Turismo Concept - Airtrek Turbo Special Edition [Demo]" region: "NTSC-J" PAPX-90506: - name: "Dark Chronicle[Demo, Taikenban]" + name: "Dark Chronicle [Demo, Taikenban]" region: "NTSC-J" compat: 5 clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fixes font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. PAPX-90512: name: "Gran Turismo 4 - Toyota Prius [Trial]" region: "NTSC-J" @@ -966,7 +967,6 @@ SCAJ-20162: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. - trilinearFiltering: 2 # Remove blurriness in font and models. disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing. SCAJ-20163: name: "Tales of the Abyss" @@ -1041,6 +1041,7 @@ SCAJ-20177: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SCAJ-20178: name: "Ape Escape - Million Monkeys" region: "NTSC-Unk" @@ -1130,6 +1131,7 @@ SCAJ-20197: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SCAJ-20198: name: "Everybody's Tennis [PlayStation 2 The Best]" region: "NTSC-Unk" @@ -2376,7 +2378,6 @@ SCES-50295: gsHWFixes: mipmap: 1 halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. - trilinearFiltering: 2 # Remove blurriness in font and models. SCES-50300: name: "Time Crisis 2" region: "PAL-M5" @@ -2757,8 +2758,7 @@ SCES-51190: clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fixes font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. SCES-51224: name: "War of the Monsters" region: "PAL-E" @@ -3695,7 +3695,6 @@ SCES-54552: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. - trilinearFiltering: 2 # Remove blurriness in font and models. disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing. patches: CBB4B383: @@ -4183,8 +4182,7 @@ SCKA-20014: clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fixes font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. SCKA-20015: name: "Time Crisis 3" region: "NTSC-K" @@ -4463,6 +4461,7 @@ SCKA-20079: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SCKA-20081: name: "Tekken 5 [PlayStation 2 Big Hit Series]" region: "NTSC-K" @@ -4731,7 +4730,6 @@ SCPS-15004: gsHWFixes: mipmap: 1 halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. - trilinearFiltering: 2 # Remove blurriness in font and models. SCPS-15005: name: "Phase Paradox" region: "NTSC-J" @@ -4840,8 +4838,7 @@ SCPS-15033: clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fixes font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. SCPS-15034: name: "This is Football 2003" region: "NTSC-J" @@ -5204,7 +5201,6 @@ SCPS-15102: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. - trilinearFiltering: 2 # Remove blurriness in font and models. disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing. SCPS-15103: name: "Gunparade Orchestra - Shiro no Shou - Aomori Penguin Densetsu [Limited Edition]" @@ -5322,7 +5318,6 @@ SCPS-17013: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. - trilinearFiltering: 2 # Remove blurriness in font and models. disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing. patches: CDEE4B19: @@ -5387,7 +5382,6 @@ SCPS-19203: gsHWFixes: mipmap: 1 halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. - trilinearFiltering: 2 # Remove blurriness in font and models. SCPS-19204: name: "Legaia - Duel Saga [PlayStation 2 The Best]" region: "NTSC-J" @@ -5437,8 +5431,7 @@ SCPS-19215: clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fixes font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. SCPS-19251: name: "Wild ARMs - Alter Code F [PlayStation 2 The Best]" region: "NTSC-J" @@ -5506,8 +5499,7 @@ SCPS-19306: clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fixes font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. SCPS-19307: name: "Popolocrois - The First Adventure [PlayStation 2 The Best]" region: "NTSC-J" @@ -5904,8 +5896,7 @@ SCPS-55048: clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fixes font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. SCPS-55049: name: "King of Fighters 2000, The" region: "NTSC-J" @@ -6068,7 +6059,6 @@ SCUS-97111: gsHWFixes: mipmap: 1 halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. - trilinearFiltering: 2 # Remove blurriness in font and models. SCUS-97112: name: "Extermination" region: "NTSC-U" @@ -6231,7 +6221,6 @@ SCUS-97152: gsHWFixes: mipmap: 1 halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry. - trilinearFiltering: 2 # Remove blurriness in font and models. SCUS-97153: name: "Vans Warped Tour '01 [Demo]" region: "NTSC-U" @@ -6442,8 +6431,7 @@ SCUS-97213: clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fix font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. SCUS-97214: name: "NCAA GameBreaker 2003" region: "NTSC-U" @@ -6496,8 +6484,7 @@ SCUS-97229: clampModes: eeClampMode: 3 # Fixes textbox. gsHWFixes: - roundSprite: 1 # Fix font artifacts. - trilinearFiltering: 2 # Remove blurriness in font and models. + roundSprite: 2 # Fixes font artifacts. SCUS-97230: name: "SOCOM - U.S. Navy SEALs (Online)" region: "NTSC-U" @@ -7354,7 +7341,6 @@ SCUS-97490: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. - trilinearFiltering: 2 # Remove blurriness in font and models. disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing. patches: 0643F90C: @@ -7598,7 +7584,6 @@ SCUS-97572: autoFlush: 1 # Fix glow effects from lamps. roundSprite: 1 # Fix minimap and field menu. preloadFrameData: 1 # Fixes corrupt textures especially on water. - trilinearFiltering: 2 # Remove blurriness in font and models. disablePartialInvalidation: 1 # Prevents UI and subtitles from disappearing. SCUS-97579: name: "ATV Off-Road Fury 4 [Demo]" @@ -9517,6 +9502,8 @@ SLES-50672: name: "Baldur's Gate: Dark Alliance" region: "PAL-M5" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Flickering in FMV and weird colored squares. SLES-50677: name: "Shadow Hearts" region: "PAL-E" @@ -12563,10 +12550,18 @@ SLES-52187: name: "Baldur's Gate: Dark Alliance II" region: "PAL-M3" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Flickering in FMV and weird colored squares. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites but still some lines left. SLES-52188: name: "Baldur's Gate: Dark Alliance II" region: "PAL-M3" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Flickering in FMV and weird colored squares. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites but still some lines left. SLES-52190: name: "RPM Tuning" region: "PAL-M6" @@ -13498,6 +13493,7 @@ SLES-52636: compat: 5 gsHWFixes: autoFlush: 1 # Fixes incorrect colors. + alignSprite: 1 # Fixes vertical lines such as in FMVs. SLES-52637: name: "TOCA Racer Driver 2" region: "PAL-M5" @@ -15178,12 +15174,24 @@ SLES-53415: name: "Call of Duty 2 - Big Red One" region: "PAL-E" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites. SLES-53416: name: "Call of Duty 2 - Big Red One" region: "PAL-M3" + gameFixes: + - SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites. SLES-53417: name: "Call of Duty 2 - Big Red One" region: "PAL-G" + gameFixes: + - SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites. SLES-53418: name: "Tak - The Great JuJu Challenge" region: "PAL-A" @@ -16001,6 +16009,10 @@ SLES-53718: SLES-53722: name: "Call of Duty 2 - Big Red One [Collector's Edition]" region: "PAL-E" + gameFixes: + - SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites. SLES-53724: name: "World Series of Poker" region: "PAL-E" @@ -18087,6 +18099,7 @@ SLES-54644: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SLES-54645: name: "Valkyrie Profile 2 - Silmeria" region: "PAL-F" @@ -18094,6 +18107,7 @@ SLES-54645: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SLES-54646: name: "Valkyrie Profile 2 - Silmeria" region: "PAL-G" @@ -18102,6 +18116,7 @@ SLES-54646: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SLES-54647: name: "Valkyrie Profile 2 - Silmeria" region: "PAL-I" @@ -18110,6 +18125,7 @@ SLES-54647: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SLES-54648: name: "Valkyrie Profile 2 - Silmeria" region: "PAL-S" @@ -18117,6 +18133,7 @@ SLES-54648: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SLES-54653: name: "Freak Out - Extreme Freeride" region: "PAL-M5" @@ -18528,6 +18545,8 @@ SLES-54820: SLES-54822: name: "Atelier Iris 3: Grand Phantasm" region: "PAL-E" + gsHWFixes: + roundSprite: 1 # Fixes vertical lines in FMVs, character portraits and other sprites. SLES-54825: name: "EyeToy - Bob the Builder" region: "PAL-M3" @@ -18716,6 +18735,8 @@ SLES-54901: SLES-54903: name: "Sims 2, The - Castaway" region: "PAL-M13" + gsHWFixes: + halfPixelOffset: 1 # Removes horizontal and vertical lines on the ground, trees and the sky. SLES-54904: name: "Simpsons Game, The" region: "PAL-M4" @@ -19872,6 +19893,8 @@ SLES-55443: compat: 5 roundModes: eeRoundMode: 0 # Fixes jump issue. + gameFixes: + - SoftwareRendererFMVHack # Fixes vertical lines in FMVs. SLES-55444: name: "Ar tonelico II: Melody of Metafalica" region: "PAL-E" @@ -21266,6 +21289,8 @@ SLPM-20436: SLPM-55005: name: "Mana Khemia 2: Ochita Gakuen to Renkinjutsushi Tachi" region: "NTSC-J" + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites but still some lines left. SLPM-55008: name: "Sengoku Basara X" region: "NTSC-J" @@ -21331,6 +21356,8 @@ SLPM-55110: SLPM-55114: name: "Mana Khemia 2: Ochita Gakuen to Renkinjutsushi Tachi" region: "NTSC-J" + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites but still some lines left. SLPM-55117: name: "beatmania IIDX 15 DJ TROOPERS" region: "NTSC-J" @@ -26300,6 +26327,10 @@ SLPM-65845: name: "Baldur's Gate: Dark Alliance II" region: "NTSC-J" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Flickering in FMV and weird colored squares. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites but still some lines left. SLPM-65846: name: "Lord of the Rings, The - Uchitsu Kuni Daisanki" region: "NTSC-J" @@ -27903,6 +27934,10 @@ SLPM-66327: SLPM-66328: name: "Call of Duty 2 - Big Red One" region: "NTSC-J" + gameFixes: + - SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites. SLPM-66329: name: "Mahou Sensei Negima! Kagai Jugyou" region: "NTSC-J" @@ -28187,6 +28222,7 @@ SLPM-66419: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SLPM-66420: name: "Front Mission 4 [Ultimate Hits]" region: "NTSC-J" @@ -29378,6 +29414,7 @@ SLPM-66748: eeRoundMode: 0 # Fixes jump issue. gameFixes: - DMABusyHack + - SoftwareRendererFMVHack # Vertical lines in FMV. SLPM-66749: name: "Wizardry X 2 - Mugen no Gakuto [Wonder Price]" region: "NTSC-J" @@ -29492,6 +29529,7 @@ SLPM-66782: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. SLPM-66783: name: "Idol Janshi Suchie-Pai 4 [Limited Edition]" region: "NTSC-J" @@ -30094,6 +30132,7 @@ SLPM-66994: eeRoundMode: 0 # Fixes jump issue. gameFixes: - DMABusyHack + - SoftwareRendererFMVHack # Vertical lines in FMV. SLPM-66995: name: "beatmania IIDX 14 GOLD" region: "NTSC-J" @@ -32141,6 +32180,8 @@ SLPS-25139: name: "Baldur's Gate: Dark Alliance" region: "NTSC-J" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Flickering in FMV and weird colored squares. SLPS-25141: name: "Pac-Man World 2" region: "NTSC-J" @@ -32593,6 +32634,8 @@ SLPS-25291: name: "Baldur's Gate: Dark Alliance [PCCW The Best]" region: "NTSC-J" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Flickering in FMV and weird colored squares. SLPS-25292: name: "D-A - Black" region: "NTSC-J" @@ -35498,6 +35541,8 @@ SLUS-20035: name: "Baldur's Gate: Dark Alliance" region: "NTSC-U" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Flickering in FMV and weird colored squares. SLUS-20037: name: "Run Like Hell - Hunt or Be Hunted" region: "NTSC-U" @@ -38163,6 +38208,10 @@ SLUS-20675: name: "Baldur's Gate: Dark Alliance II" region: "NTSC-U" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Flickering in FMV and weird colored squares. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites but still some lines left. SLUS-20676: name: "Lowrider" region: "NTSC-U" @@ -40719,6 +40768,10 @@ SLUS-21228: name: "Call of Duty 2 - Big Red One" region: "NTSC-U" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites. SLUS-21229: name: "Motocross Mania 3" region: "NTSC-U" @@ -41193,6 +41246,11 @@ SLUS-21318: name: "Call of Duty 2 - Big Red One [Collector's Edition]" region: "NTSC-U" compat: 5 + gameFixes: + - SoftwareRendererFMVHack # Right side of the FMV is not rendering correctly. + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites. + cpuFramebufferConversion: 1 # Fixes some textures but most are still massively broken. SLUS-21319: name: "Flow - Urban Dance Uprising" region: "NTSC-U" @@ -41916,6 +41974,7 @@ SLUS-21452: - VuAddSubHack gsHWFixes: halfPixelOffset: 1 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines. SLUS-21453: name: "Disney's Meet the Robinsons" region: "NTSC-U" @@ -42297,6 +42356,8 @@ SLUS-21564: name: "Atelier Iris 3: Grand Phantasm" region: "NTSC-U" compat: 5 + gsHWFixes: + roundSprite: 1 # Fixes vertical lines in FMVs, character portraits and other sprites. SLUS-21565: name: "Pirates of the Caribbean - At World's End" region: "NTSC-U" @@ -42757,6 +42818,8 @@ SLUS-21664: name: "Sims 2, The - Castaway" region: "NTSC-U" compat: 5 + gsHWFixes: + halfPixelOffset: 1 # Removes horizontal and vertical lines on the ground, trees and the sky. SLUS-21665: name: "Simpsons Game, The" region: "NTSC-U" @@ -43079,6 +43142,8 @@ SLUS-21735: compat: 5 roundModes: eeRoundMode: 0 # Fixes jump issue. + gameFixes: + - SoftwareRendererFMVHack # Vertical lines in FMV. SLUS-21736: name: "Wall-E" region: "NTSC-U" @@ -43714,6 +43779,8 @@ SLUS-21890: name: "Mana Khemia 2: Fall Of Alchemy" region: "NTSC-U" compat: 5 + gsHWFixes: + roundSprite: 1 # Fixes lines in sprites but still some lines left. SLUS-21891: name: "G-Force" region: "NTSC-U"