GS: Remove NTSC Saturation option (No longer required)

This commit is contained in:
refractionpcsx2 2022-04-03 12:59:58 +01:00
parent bae2c9c1d8
commit 7ad59a7af1
3 changed files with 0 additions and 3 deletions

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@ -1368,7 +1368,6 @@ void GSApp::Init()
m_default_configuration["MaxAnisotropy"] = "0";
m_default_configuration["mipmap"] = "1";
m_default_configuration["mipmap_hw"] = std::to_string(static_cast<int>(HWMipmapLevel::Automatic));
m_default_configuration["NTSC_Saturation"] = "1";
m_default_configuration["OsdShowMessages"] = "1";
m_default_configuration["OsdShowSpeed"] = "0";
m_default_configuration["OsdShowFPS"] = "0";

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@ -52,7 +52,6 @@ GSState::GSState()
// Let's keep it disabled to ease debug.
m_nativeres = GSConfig.UpscaleMultiplier == 1;
m_mipmap = GSConfig.Mipmap;
m_NTSC_Saturation = theApp.GetConfigB("NTSC_Saturation");
s_n = 0;
s_dump = theApp.GetConfigB("dump");

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@ -231,7 +231,6 @@ public:
std::unique_ptr<GSDumpBase> m_dump;
int m_options;
int m_frameskip;
bool m_NTSC_Saturation;
bool m_nativeres;
bool m_mipmap;
bool m_primflush;