diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index fcf68cc4e7..c9016ac643 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -12493,7 +12493,7 @@ SLED-51211: gsHWFixes: gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything. autoFlush: 1 # Fixes bloom and sun rendering in front of everything. - halfPixelOffset: 4 # Aligns bloom effect. + halfPixelOffset: 2 # Aligns bloom effect. bilinearUpscale: 2 # Reduces color banding of the sun glare. nativeScaling: 2 # Fixes post lighting. roundModes: @@ -12581,6 +12581,7 @@ SLED-51902: halfPixelOffset: 3 # Fixes double image. gpuTargetCLUT: 1 # Fixes sun penetrating buildings. autoFlush: 1 # Fixes sun occlusion. + bilinearUpscale: 2 # Fixes sun glare textures to behave like native. SLED-51921: name: "Final Fantasy X-2 [Demo]" region: "PAL-Unk" @@ -15579,7 +15580,7 @@ SLES-51044: gsHWFixes: gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything. autoFlush: 1 # Fixes bloom and sun rendering in front of everything. - halfPixelOffset: 4 # Aligns bloom effect. + halfPixelOffset: 2 # Aligns bloom effect. bilinearUpscale: 2 # Reduces color banding of the sun glare. nativeScaling: 2 # Fixes post lighting. roundModes: @@ -17213,6 +17214,7 @@ SLES-51753: halfPixelOffset: 3 # Fixes double image. gpuTargetCLUT: 1 # Fixes sun penetrating buildings. autoFlush: 1 # Fixes sun occlusion. + bilinearUpscale: 2 # Fixes sun glare textures to behave like native. SLES-51754: name: "True Crime - Streets of L.A." region: "PAL-M5" @@ -17222,6 +17224,7 @@ SLES-51754: halfPixelOffset: 3 # Fixes double image. gpuTargetCLUT: 1 # Fixes sun penetrating buildings. autoFlush: 1 # Fixes sun occlusion. + bilinearUpscale: 2 # Fixes sun glare textures to behave like native. SLES-51755: name: "Disney/Pixar Finding Nemo" region: "PAL-E" @@ -20431,7 +20434,7 @@ SLES-52968: gsHWFixes: gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything. autoFlush: 1 # Fixes bloom and sun rendering in front of everything. - halfPixelOffset: 4 # Aligns bloom effect. + halfPixelOffset: 2 # Aligns bloom effect. bilinearUpscale: 2 # Reduces color banding of the sun glare. nativeScaling: 2 # Fixes post lighting. roundModes: @@ -28945,7 +28948,7 @@ SLKA-25039: gsHWFixes: gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything. autoFlush: 1 # Fixes bloom and sun rendering in front of everything. - halfPixelOffset: 4 # Aligns bloom effect. + halfPixelOffset: 2 # Aligns bloom effect. bilinearUpscale: 2 # Reduces color banding of the sun glare. nativeScaling: 2 # Fixes post lighting. roundModes: @@ -40823,6 +40826,7 @@ SLPM-65729: halfPixelOffset: 3 # Fixes double image. gpuTargetCLUT: 1 # Fixes sun penetrating buildings. autoFlush: 1 # Fixes sun occlusion. + bilinearUpscale: 2 # Fixes sun glare textures to behave like native. SLPM-65730: name: "ロックマンX8" name-sort: "ろっくまんえっくす8" @@ -42956,6 +42960,7 @@ SLPM-66098: halfPixelOffset: 3 # Fixes double image. gpuTargetCLUT: 1 # Fixes sun penetrating buildings. autoFlush: 1 # Fixes sun occlusion. + bilinearUpscale: 2 # Fixes sun glare textures to behave like native. SLPM-66099: name: "Harukanaru Toki no Naka de 3 - Izayoiki [Premium Box-Triple Pack]" region: "NTSC-J" @@ -53676,7 +53681,7 @@ SLPS-25351: gsHWFixes: gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything. autoFlush: 1 # Fixes bloom and sun rendering in front of everything. - halfPixelOffset: 4 # Aligns bloom effect. + halfPixelOffset: 2 # Aligns bloom effect. bilinearUpscale: 2 # Reduces color banding of the sun glare. nativeScaling: 2 # Fixes post lighting. roundModes: @@ -60437,7 +60442,7 @@ SLUS-20497: gsHWFixes: gpuTargetCLUT: 1 # Fixes bloom and sun rendering in front of everything. autoFlush: 1 # Fixes bloom and sun rendering in front of everything. - halfPixelOffset: 4 # Aligns bloom effect. + halfPixelOffset: 2 # Aligns bloom effect. bilinearUpscale: 2 # Reduces color banding of the sun glare. nativeScaling: 2 # Fixes post lighting. roundModes: @@ -60706,6 +60711,7 @@ SLUS-20550: halfPixelOffset: 3 # Fixes double image. gpuTargetCLUT: 1 # Fixes sun penetrating buildings. autoFlush: 1 # Fixes sun occlusion. + bilinearUpscale: 2 # Fixes sun glare textures to behave like native. SLUS-20552: name: "Grand Theft Auto - Vice City" region: "NTSC-U"