mirror of https://github.com/PCSX2/pcsx2.git
Gah! I forgot a line in my prev commit, so the SPRdma savestate fix wasn't actually being used. Btw, this *may* fix unstable savestate problems experienced in many games, including FFX and SMT3:Nocturne (but it;s so random it's hard to know for sure).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@678 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
a7fcdbaafa
commit
74db449e88
|
@ -116,6 +116,7 @@ void SaveState::FreezeAll()
|
|||
sifFreeze();
|
||||
ipuFreeze();
|
||||
gifFreeze();
|
||||
sprFreeze();
|
||||
|
||||
// iop now
|
||||
FreezeMem(psxM, Ps2MemSize::IopRam); // 2 MB main memory
|
||||
|
|
Loading…
Reference in New Issue