mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Various fixes
This commit is contained in:
parent
21440c31f4
commit
72bc826907
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@ -970,9 +970,12 @@ SCAJ-20014:
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region: "NTSC-Unk"
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SCAJ-20015:
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name: "Shin Megami Tensei III - Nocturne"
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region: "NTSC-Unk"
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region: "NTSC-J"
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roundModes:
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eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
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trilinearFiltering: 1
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SCAJ-20016:
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name: "Warrior of Argus"
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region: "NTSC-C-E"
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@ -2482,6 +2485,8 @@ SCED-50768:
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region: "PAL-E"
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gsHWFixes:
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PCRTCOffsets: 1 # Fixes viewport shaking.
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mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
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trilinearFiltering: 1
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SCED-50780:
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name: "Official PlayStation 2 Magazine Germany Special Edition 1"
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region: "PAL-G"
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@ -4064,6 +4069,8 @@ SCES-50005:
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compat: 5
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gsHWFixes:
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PCRTCOffsets: 1 # Fixes viewport shaking.
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mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
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trilinearFiltering: 1
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SCES-50006:
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name: "Drakan - The Ancients' Gates"
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region: "PAL-M5"
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@ -12416,8 +12423,10 @@ SLED-54022:
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name: "Lara Croft Tomb Raider - Legend [Demo]"
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region: "PAL-E"
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gsHWFixes:
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mipmap: 1 # Fixes distant characters and models but there are still some flickering textures.
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mipmap: 2 # Fixes distant characters and models.
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trilinearFiltering: 1
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textureInsideRT: 1 # Needed for post processing effects.
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autoFlush: 1 # Fixes bloom intensity.
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minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more.
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SLED-54032:
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name: "Sonic Riders [Demo]"
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@ -13442,8 +13451,9 @@ SLES-50382:
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region: "PAL-M6"
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compat: 5
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speedHacks:
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instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
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mtvu: 0
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eeCycleRate: 1 # Fixes FMV hangs.
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
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SLES-50383:
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name: "Metal Gear Solid 2 - Sons of Liberty"
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region: "PAL-M3"
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@ -15259,8 +15269,9 @@ SLES-51156:
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region: "PAL-M5"
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compat: 5
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speedHacks:
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instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
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mtvu: 0
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eeCycleRate: 1 # Fixes FMV hangs.
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
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SLES-51157:
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name: "Silent Scope 3"
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region: "PAL-M5"
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@ -16154,6 +16165,9 @@ SLES-51508:
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name: "The Hulk"
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name-sort: "Hulk, The"
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region: "PAL-M5"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-51509:
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name: "World of Outlaws - Sprint Cars"
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region: "PAL-E"
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@ -16618,6 +16632,9 @@ SLES-51761:
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name: "The Italian Job - L.A. Heist"
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name-sort: "Italian Job, The - L.A. Heist"
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region: "PAL-M5"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground and building textures to match sw renderer.
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trilinearFiltering: 1
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SLES-51765:
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name: "Volleyball Xciting"
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region: "PAL-E"
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@ -17344,7 +17361,7 @@ SLES-52034:
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
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trilinearFiltering: 1
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autoFlush: 2
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autoFlush: 1 # Fixes sun occlusion.
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SLES-52036:
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name: "WWE SmackDown! - Here Comes the Pain!"
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region: "PAL-E"
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@ -17452,6 +17469,8 @@ SLES-52100:
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SLES-52101:
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name: "Wrath Unleashed"
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region: "PAL-M5"
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gsHWFixes:
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textureInsideRT: 1 # Fixes flashing and some models still very broken in hardware mode.
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SLES-52102:
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name: "Hugo Bukkazoom!"
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region: "PAL-M12"
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@ -17733,6 +17752,10 @@ SLES-52258:
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SLES-52259:
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name: "Outlaw Volleyball"
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region: "PAL-M3"
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gsHWFixes:
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recommendedBlendingLevel: 3 # Fixes playing field color.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-52265:
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name: "Energy Airforce - Aim Strike!"
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region: "PAL-E"
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@ -18257,6 +18280,9 @@ SLES-52478:
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name: "Red Dead Revolver"
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region: "PAL-M5"
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compat: 4
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-52479:
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name: "Samurai Jack - The Shadow of Aku"
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region: "PAL-M5"
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@ -20248,8 +20274,12 @@ SLES-53131:
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speedHacks:
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mvuFlag: 0 # Fixes bad graphics.
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SLES-53138:
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name: "Outlaw Volleyball - Remixed"
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name: "Outlaw Volleyball Remixed"
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region: "PAL-M4"
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gsHWFixes:
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recommendedBlendingLevel: 3 # Fixes playing field color.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-53139:
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name: "Alien Hominid"
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region: "PAL-M6"
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@ -20715,6 +20745,9 @@ SLES-53363:
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compat: 5
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roundModes:
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eeRoundMode: 0 # Fixes commands not being visible.
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
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trilinearFiltering: 1
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SLES-53364:
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name: "7 Sins"
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region: "PAL-G"
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@ -21119,6 +21152,7 @@ SLES-53501:
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compat: 5
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gsHWFixes:
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halfPixelOffset: 1 # Fixes bloom misalignment.
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autoFlush: 1 # Fixes missing lights.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-53502:
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@ -21126,6 +21160,7 @@ SLES-53502:
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region: "PAL-F"
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gsHWFixes:
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halfPixelOffset: 1 # Fixes bloom misalignment.
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autoFlush: 1 # Fixes missing lights.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-53503:
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@ -21133,6 +21168,7 @@ SLES-53503:
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region: "PAL-G"
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gsHWFixes:
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halfPixelOffset: 1 # Fixes bloom misalignment.
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autoFlush: 1 # Fixes missing lights.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-53504:
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@ -21309,6 +21345,7 @@ SLES-53534:
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wildArmsHack: 1 # Reduces post-processing misalignment.
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mergeSprite: 1 # Reduces post-processing misalignment.
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autoFlush: 1 # Improves post-processing rendering.
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preloadFrameData: 1 # Fixes missing loading screens.
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SLES-53535:
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name: "Tony Hawk's American Wasteland"
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region: "PAL-M4"
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@ -21321,6 +21358,7 @@ SLES-53535:
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wildArmsHack: 1 # Reduces post-processing misalignment.
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mergeSprite: 1 # Reduces post-processing misalignment.
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autoFlush: 1 # Improves post-processing rendering.
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preloadFrameData: 1 # Fixes missing loading screens.
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SLES-53536:
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name: "London Racer - Police Madness"
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region: "PAL-M3"
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@ -22502,8 +22540,10 @@ SLES-53908:
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region: "PAL-M8"
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compat: 5
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gsHWFixes:
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mipmap: 1 # Fixes distant characters and models but there are still some flickering textures.
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mipmap: 2 # Fixes distant characters and models.
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trilinearFiltering: 1
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textureInsideRT: 1 # Needed for post processing effects.
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autoFlush: 1 # Fixes bloom intensity.
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minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more.
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SLES-53909:
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name: "Full Spectrum Warrior - Ten Hammers"
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@ -24003,7 +24043,6 @@ SLES-54455:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-54456:
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@ -24178,7 +24217,6 @@ SLES-54516:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-54517:
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@ -24188,7 +24226,6 @@ SLES-54517:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-54518:
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@ -24754,6 +24791,8 @@ SLES-54723:
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eeRoundMode: 0 # Fixes idle camera behaviour.
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gsHWFixes:
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cpuSpriteRenderBW: 2 # Fixes textures.
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halfPixelOffset: 2 # Fixes bloom alignment.
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autoFlush: 1 # Fixes bloom intensity.
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SLES-54724:
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name: "Spider-Man 3"
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region: "PAL-M4"
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@ -24761,6 +24800,8 @@ SLES-54724:
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eeRoundMode: 0 # Fixes idle camera behaviour.
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gsHWFixes:
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cpuSpriteRenderBW: 2 # Fixes textures.
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halfPixelOffset: 2 # Fixes bloom alignment.
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autoFlush: 1 # Fixes bloom intensity.
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SLES-54725:
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name: "Kirikou and the Wild Beasts"
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region: "PAL-M5"
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@ -25002,7 +25043,7 @@ SLES-54806:
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-54807:
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@ -25011,7 +25052,7 @@ SLES-54807:
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-54809:
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@ -25249,7 +25290,7 @@ SLES-54887:
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-54888:
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@ -25660,7 +25701,7 @@ SLES-55010:
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-55011:
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@ -25669,7 +25710,7 @@ SLES-55011:
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-55012:
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@ -26833,6 +26874,8 @@ SLES-55474:
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SLES-55476:
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name: "Scooby-Doo! First Frights"
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region: "PAL-M5"
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roundModes:
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eeDivRoundMode: 3 # Fixes AI pathing.
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SLES-55479:
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name: "Truck Racer"
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region: "PAL-M5"
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@ -27758,6 +27801,10 @@ SLKA-15060:
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SLKA-25001:
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name: "Silent Hill 2"
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region: "NTSC-K"
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speedHacks:
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eeCycleRate: 1 # Fixes FMV hangs.
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
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SLKA-25002:
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name: "Energy Airforce"
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region: "NTSC-K"
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@ -27997,8 +28044,13 @@ SLKA-25073:
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gsHWFixes:
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autoFlush: 2 # Fixes lava effect.
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SLKA-25076:
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name: "Shin Megami Tensei 3"
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name: "Jin Yeosin Jeonsaeng III - Nocturne"
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region: "NTSC-K"
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roundModes:
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eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
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trilinearFiltering: 1
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SLKA-25077:
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name: "Culdcept II - Expansion"
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region: "NTSC-K"
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@ -28303,10 +28355,13 @@ SLKA-25159:
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autoFlush: 1 # Fixes flame bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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SLKA-25160:
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name: "Shin Megami Tensei III - Nocturne Maniax"
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name: "Jin Yeosin Jeonsaeng III - Nocturne Maniax"
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region: "NTSC-K"
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roundModes:
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eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
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trilinearFiltering: 1
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SLKA-25161:
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name: "Aqua Kids"
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region: "NTSC-K"
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@ -29067,7 +29122,7 @@ SLKA-25343:
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clampModes:
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vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
|
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halfPixelOffset: 1 # Fixes misaligned bloom effects.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLKA-25344:
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@ -29232,6 +29287,8 @@ SLKA-25385:
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eeRoundMode: 0 # Fixes idle camera behaviour.
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gsHWFixes:
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cpuSpriteRenderBW: 2 # Fixes textures.
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halfPixelOffset: 2 # Fixes bloom alignment.
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autoFlush: 1 # Fixes bloom intensity.
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SLKA-25388:
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name: "One Piece - Grand Adventure"
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region: "NTSC-K"
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@ -31095,8 +31152,9 @@ SLPM-61009:
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name: "Silent Hill 2 (Red Ribbon) [Trial]"
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region: "NTSC-J"
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speedHacks:
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instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
|
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mtvu: 0
|
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eeCycleRate: 1 # Fixes FMV hangs.
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
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SLPM-61010:
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name: "Devil May Cry [Trial Edition Ver 2]"
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region: "NTSC-J"
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@ -31107,8 +31165,9 @@ SLPM-61011:
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name: "Silent Hill 2 (Black Ribbon) [Video Trial]"
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region: "NTSC-J"
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speedHacks:
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instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
|
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mtvu: 0
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eeCycleRate: 1 # Fixes FMV hangs.
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
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SLPM-61012:
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name: "Dengeki PS2 PlayStation D46"
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region: "NTSC-J"
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@ -31151,8 +31210,10 @@ SLPM-61029:
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name: "Shin Combat Choro Q"
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region: "NTSC-J"
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SLPM-61030:
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name: "Jojo no Kimyou na Bouken - Ougon no Kaze"
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name: "Jojo no Kimyou na Bouken - Ougon no Kaze [Trial]"
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region: "NTSC-J"
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gsHWFixes:
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recommendedBlendingLevel: 2 # Fixes text box opacity.
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SLPM-61031:
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name: "Dengeki PS2 PlayStation D52"
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region: "NTSC-J"
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||||
|
@ -31544,11 +31605,13 @@ SLPM-61154:
|
|||
name: "Ryuu ga Gotoku 2"
|
||||
region: "NTSC-J"
|
||||
SLPM-61155:
|
||||
name: "Lara Croft Tomb Raider - Legend"
|
||||
name: "Lara Croft Tomb Raider - Legend [Trial]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
mipmap: 1 # Fixes distant characters and models but there are still some flickering textures.
|
||||
mipmap: 2 # Fixes distant characters and models.
|
||||
trilinearFiltering: 1
|
||||
textureInsideRT: 1 # Needed for post processing effects.
|
||||
autoFlush: 1 # Fixes bloom intensity.
|
||||
minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more.
|
||||
SLPM-61156:
|
||||
name: "Dengeki PS2 PlayStation D93"
|
||||
|
@ -35639,8 +35702,9 @@ SLPM-65051:
|
|||
region: "NTSC-J"
|
||||
compat: 5
|
||||
speedHacks:
|
||||
instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
|
||||
mtvu: 0
|
||||
eeCycleRate: 1 # Fixes FMV hangs.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
|
||||
SLPM-65052:
|
||||
name: ギタドラ!ギターフリークス4thMIX&ドラムマニア3rdMIX
|
||||
name-sort: ぎたどら!ぎたーふりーくす4thMIX&どらむまにあ3rdMIX
|
||||
|
@ -35890,8 +35954,9 @@ SLPM-65098:
|
|||
region: "NTSC-J"
|
||||
compat: 5
|
||||
speedHacks:
|
||||
instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
|
||||
mtvu: 0
|
||||
eeCycleRate: 1 # Fixes FMV hangs.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
|
||||
SLPM-65100:
|
||||
name: 鬼武者2 [初回生産限定版]
|
||||
name-sort: おにむしゃ2 [しょかいせいさんげんていばん]
|
||||
|
@ -36077,6 +36142,8 @@ SLPM-65140:
|
|||
name-sort: じょじょのきみょうなぼうけん おうごんのせんぷう
|
||||
name-en: "Jojo no Kimyou na Bouken - Ougon no Kaze"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes text box opacity.
|
||||
SLPM-65141:
|
||||
name: 続せがれいじり 変珍たませがれ
|
||||
name-sort: ぞくせがれいじり へんちんたませがれ
|
||||
|
@ -36619,6 +36686,9 @@ SLPM-65241:
|
|||
region: "NTSC-J"
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPM-65242:
|
||||
name: 真・女神転生 III-NOCTURNE
|
||||
name-sort: しん・めがみてんせい III-NOCTURNE
|
||||
|
@ -36626,6 +36696,9 @@ SLPM-65242:
|
|||
region: "NTSC-J"
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPM-65243:
|
||||
name: 電車でGO!プロフェッショナル2
|
||||
name-sort: でんしゃでGO!ぷろふぇっしょなる2
|
||||
|
@ -36722,6 +36795,9 @@ SLPM-65259:
|
|||
region: "NTSC-J"
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPM-65260:
|
||||
name: 凱歌の号砲
|
||||
name-sort: がいかのごうほう
|
||||
|
@ -37176,8 +37252,9 @@ SLPM-65341:
|
|||
name-en: "Silent Hill 2 - Saigo No Uta [Konami The Best]"
|
||||
region: "NTSC-J"
|
||||
speedHacks:
|
||||
instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
|
||||
mtvu: 0
|
||||
eeCycleRate: 1 # Fixes FMV hangs.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
|
||||
SLPM-65342:
|
||||
name: 恐怖新聞【平成版】〜怪奇!心霊ファイル〜(PS2)
|
||||
name-sort: きょうふしんぶん【へいせいばん】〜かいき!しんれいふぁいる〜(PS2)
|
||||
|
@ -37821,6 +37898,9 @@ SLPM-65462:
|
|||
compat: 5
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPM-65463:
|
||||
name: ROCKY
|
||||
name-sort: ROCKY
|
||||
|
@ -38683,8 +38763,9 @@ SLPM-65631:
|
|||
name-en: "Silent Hill 2 [Konami The Best]"
|
||||
region: "NTSC-J"
|
||||
speedHacks:
|
||||
instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
|
||||
mtvu: 0
|
||||
eeCycleRate: 1 # Fixes FMV hangs.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
|
||||
SLPM-65632:
|
||||
name: バーチャファイターサイバージェネレーション ~ジャッジメントシックスの野望~
|
||||
name-sort: ばーちゃふぁいたーさいばーじぇねれーしょん ~じゃっじめんとしっくすのやぼう~
|
||||
|
@ -39923,6 +40004,9 @@ SLPM-65854:
|
|||
name-sort: れっど・でっど・りぼるばー
|
||||
name-en: "Red Dead Revolver"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPM-65855:
|
||||
name: GIRLSブラボー Romance15’s DXパック
|
||||
name-sort: GIRLSぶらぼー Romance15’s DXぱっく
|
||||
|
@ -39989,8 +40073,8 @@ SLPM-65868:
|
|||
name-sort: METAL SAGA 〜さじんのくさり〜
|
||||
name-en: "Metal Saga - Chain of Cloud"
|
||||
region: "NTSC-J"
|
||||
gameFixes:
|
||||
- DMABusyHack # Intro FMV.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes combat interface.
|
||||
SLPM-65869:
|
||||
name: モンスターハンターG
|
||||
name-sort: もんすたーはんたーG
|
||||
|
@ -41880,6 +41964,7 @@ SLPM-66190:
|
|||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Fixes bloom misalignment.
|
||||
autoFlush: 1 # Fixes missing lights.
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPM-66191:
|
||||
|
@ -44072,8 +44157,10 @@ SLPM-66558:
|
|||
name-en: "Tomb Raider - Legend"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
mipmap: 1 # Fixes distant characters and models but there are still some flickering textures.
|
||||
mipmap: 2 # Fixes distant characters and models.
|
||||
trilinearFiltering: 1
|
||||
textureInsideRT: 1 # Needed for post processing effects.
|
||||
autoFlush: 1 # Fixes bloom intensity.
|
||||
minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more.
|
||||
SLPM-66559:
|
||||
name: Winning Post6 [コーエー定番シリーズ]
|
||||
|
@ -44843,6 +44930,9 @@ SLPM-66681:
|
|||
compat: 5
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPM-66683:
|
||||
name: デビルサマナー 葛葉ライドウ 対 アバドン王 初回生産版
|
||||
name-sort: でびるさまなー くずのはらいどう たい あばどんおう しょかいせいさんばん
|
||||
|
@ -45813,6 +45903,8 @@ SLPM-66853:
|
|||
name-sort: じょじょのきみょうなぼうけん おうごんのせんぷう Best Price
|
||||
name-en: "Jojo no Kimyouna Bouken - Ougon no Kaze [Best Price]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 2 # Fixes text box opacity.
|
||||
SLPM-66854:
|
||||
name: ストリートファイターゼロ ファイターズ ジェネレーション Best Price
|
||||
name-sort: すとりーとふぁいたーぜろ ふぁいたーず じぇねれーしょん Best Price
|
||||
|
@ -47101,6 +47193,9 @@ SLPM-74205:
|
|||
region: "NTSC-J"
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPM-74206:
|
||||
name: 鬼武者 PS2 the Best
|
||||
name-sort: おにむしゃ PS2 the Best
|
||||
|
@ -47191,8 +47286,8 @@ SLPM-74226:
|
|||
name-sort: METAL SAGA 〜さじんのくさり〜 PS2 the Best
|
||||
name-en: "Metal Saga - Sajin no Kusari [PS2 The Best]"
|
||||
region: "NTSC-J"
|
||||
gameFixes:
|
||||
- DMABusyHack # Intro FMV.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes combat interface.
|
||||
SLPM-74227:
|
||||
name: 戦神-いくさがみ- PS2 the Best
|
||||
name-sort: いくさがみ PS2 the Best
|
||||
|
@ -51386,6 +51481,9 @@ SLPS-25272:
|
|||
name-sort: HULK
|
||||
name-en: "Hulk, The"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLPS-25274:
|
||||
name: あいかぎ 〜ぬくもりとひだまりの中で〜
|
||||
name-sort: あいかぎ 〜ぬくもりとひだまりのなかで〜
|
||||
|
@ -54533,6 +54631,8 @@ SLPS-25823:
|
|||
eeRoundMode: 0 # Fixes idle camera behaviour.
|
||||
gsHWFixes:
|
||||
cpuSpriteRenderBW: 2 # Fixes textures.
|
||||
halfPixelOffset: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom intensity.
|
||||
SLPS-25825:
|
||||
name: ゼロの使い魔 小悪魔と春風の協奏曲 Best Collection
|
||||
name-sort: ぜろのつかいま しょうあくまとはるかぜのきょうそうきょく Best Collection
|
||||
|
@ -55091,11 +55191,13 @@ SLPS-25944:
|
|||
region: "NTSC-J"
|
||||
compat: 5
|
||||
SLPS-25945:
|
||||
name: "Lara Croft Tomb Raider - Legend"
|
||||
name: "Lara Croft Tomb Raider - Legend [Best of Spike]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
mipmap: 1 # Fixes distant characters and models but there are still some flickering textures.
|
||||
mipmap: 2 # Fixes distant characters and models.
|
||||
trilinearFiltering: 1
|
||||
textureInsideRT: 1 # Needed for post processing effects.
|
||||
autoFlush: 1 # Fixes bloom intensity.
|
||||
minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more.
|
||||
SLPS-25947:
|
||||
name: サモンナイトグランテーゼ 滅びの剣と約束の騎士
|
||||
|
@ -57064,8 +57166,9 @@ SLUS-20228:
|
|||
region: "NTSC-U"
|
||||
compat: 5
|
||||
speedHacks:
|
||||
instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate.
|
||||
mtvu: 0
|
||||
eeCycleRate: 1 # Fixes FMV hangs.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes menu transparancy and effects.
|
||||
SLUS-20229:
|
||||
name: "Jonny Moseley - Mad Trix"
|
||||
region: "NTSC-U"
|
||||
|
@ -57997,6 +58100,9 @@ SLUS-20422:
|
|||
name-sort: "Hulk, The"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-20423:
|
||||
name: "Mortal Kombat - Deadly Alliance"
|
||||
region: "NTSC-U"
|
||||
|
@ -58185,6 +58291,8 @@ SLUS-20462:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
PCRTCOffsets: 1 # Fixes viewport shaking.
|
||||
mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
|
||||
trilinearFiltering: 1
|
||||
SLUS-20463:
|
||||
name: "Dropship - United Peace Force"
|
||||
region: "NTSC-U"
|
||||
|
@ -58398,6 +58506,9 @@ SLUS-20500:
|
|||
name: "Red Dead Revolver"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-20502:
|
||||
name: "Colin McRae Rally 3"
|
||||
region: "NTSC-U"
|
||||
|
@ -59885,6 +59996,9 @@ SLUS-20784:
|
|||
name-sort: "Italian Job, The"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground and building textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-20785:
|
||||
name: "Funkmaster Flex - Digital Hitz Factory"
|
||||
region: "NTSC-U"
|
||||
|
@ -59946,7 +60060,7 @@ SLUS-20797:
|
|||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
autoFlush: 2
|
||||
autoFlush: 1 # Fixes sun occlusion.
|
||||
SLUS-20798:
|
||||
name: "Starcraft - Ghost"
|
||||
region: "NTSC-U"
|
||||
|
@ -60122,6 +60236,8 @@ SLUS-20840:
|
|||
name: "Wrath Unleashed"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
textureInsideRT: 1 # Fixes flashing and some models still very broken in hardware mode.
|
||||
SLUS-20841:
|
||||
name: "NFL Street"
|
||||
region: "NTSC-U"
|
||||
|
@ -60540,6 +60656,9 @@ SLUS-20911:
|
|||
compat: 5
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-20912:
|
||||
name: "Superbikes TT"
|
||||
region: "NTSC-U"
|
||||
|
@ -61375,6 +61494,10 @@ SLUS-21049:
|
|||
name: "Outlaw Volleyball Remixed"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Fixes playing field color.
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-21050:
|
||||
name: "Burnout 3 - Takedown"
|
||||
region: "NTSC-U"
|
||||
|
@ -62184,8 +62307,10 @@ SLUS-21203:
|
|||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
mipmap: 1 # Fixes distant characters and models but there are still some flickering textures.
|
||||
mipmap: 2 # Fixes distant characters and models.
|
||||
trilinearFiltering: 1
|
||||
textureInsideRT: 1 # Needed for post processing effects.
|
||||
autoFlush: 1 # Fixes bloom intensity.
|
||||
minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more.
|
||||
SLUS-21204:
|
||||
name: "Victorious Boxers 2 - Fighting Spirit"
|
||||
|
@ -62221,6 +62346,7 @@ SLUS-21208:
|
|||
wildArmsHack: 1 # Reduces post-processing misalignment.
|
||||
mergeSprite: 1 # Reduces post-processing misalignment.
|
||||
autoFlush: 1 # Improves post-processing rendering.
|
||||
preloadFrameData: 1 # Fixes missing loading screens.
|
||||
SLUS-21209:
|
||||
name: "Urban Reign"
|
||||
region: "NTSC-U"
|
||||
|
@ -62433,6 +62559,7 @@ SLUS-21240:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Fixes bloom misalignment.
|
||||
autoFlush: 1 # Fixes missing lights.
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-21241:
|
||||
|
@ -62803,8 +62930,8 @@ SLUS-21293:
|
|||
name: "Metal Saga"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gameFixes:
|
||||
- DMABusyHack # Intro FMV.
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes combat interface.
|
||||
SLUS-21294:
|
||||
name: "Marc Ecko's Getting Up - Contents Under Pressure [Special Edition]"
|
||||
region: "NTSC-U"
|
||||
|
@ -62821,6 +62948,7 @@ SLUS-21295:
|
|||
wildArmsHack: 1 # Reduces post-processing misalignment.
|
||||
mergeSprite: 1 # Reduces post-processing misalignment.
|
||||
autoFlush: 1 # Improves post-processing rendering.
|
||||
preloadFrameData: 1 # Fixes missing loading screens.
|
||||
memcardFilters: # Game saves use the normal edition serial.
|
||||
- "SLUS-21208"
|
||||
SLUS-21296:
|
||||
|
@ -63582,7 +63710,6 @@ SLUS-21413:
|
|||
vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Fixes misaligned bloom effects.
|
||||
mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-21414:
|
||||
|
@ -64227,6 +64354,8 @@ SLUS-21552:
|
|||
eeRoundMode: 0 # Fixes idle camera behaviour.
|
||||
gsHWFixes:
|
||||
cpuSpriteRenderBW: 2 # Fixes textures.
|
||||
halfPixelOffset: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom intensity.
|
||||
SLUS-21553:
|
||||
name: "Lumines Plus"
|
||||
region: "NTSC-U"
|
||||
|
@ -64540,7 +64669,7 @@ SLUS-21611:
|
|||
clampModes:
|
||||
vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces.
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
|
||||
halfPixelOffset: 1 # Fixes misaligned bloom effects.
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-21612:
|
||||
|
@ -64587,6 +64716,10 @@ SLUS-21617:
|
|||
region: "NTSC-U"
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Fixes idle camera behaviour.
|
||||
gsHWFixes:
|
||||
cpuSpriteRenderBW: 2 # Fixes textures.
|
||||
halfPixelOffset: 2 # Fixes bloom alignment.
|
||||
autoFlush: 1 # Fixes bloom intensity.
|
||||
SLUS-21618:
|
||||
name: "The Plan"
|
||||
name-sort: "Plan, The"
|
||||
|
@ -65985,6 +66118,8 @@ SLUS-21900:
|
|||
name: "Scooby-Doo! First Frights"
|
||||
region: "NTSC-U"
|
||||
compat: 5
|
||||
roundModes:
|
||||
eeDivRoundMode: 3 # Fixes AI pathing.
|
||||
SLUS-21901:
|
||||
name: "WWE SmackDown vs. Raw 2010"
|
||||
region: "NTSC-U"
|
||||
|
@ -66354,6 +66489,9 @@ SLUS-28045:
|
|||
region: "NTSC-U"
|
||||
roundModes:
|
||||
eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level.
|
||||
gsHWFixes:
|
||||
mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-28046:
|
||||
name: "Guilty Gear Isuka [Trade Demo]"
|
||||
region: "NTSC-U"
|
||||
|
@ -66383,6 +66521,8 @@ SLUS-28056:
|
|||
SLUS-28059:
|
||||
name: "Metal Saga [Trade Demo]"
|
||||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 4 # Fixes combat interface.
|
||||
SLUS-28061:
|
||||
name: "Steambot Chronicles [Trade Demo]"
|
||||
region: "NTSC-U"
|
||||
|
@ -66989,6 +67129,7 @@ SLUS-29164:
|
|||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
halfPixelOffset: 1 # Fixes bloom misalignment.
|
||||
autoFlush: 1 # Fixes missing lights.
|
||||
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
SLUS-29167:
|
||||
|
|
Loading…
Reference in New Issue