diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 4ef5de85e6..18cbfca6be 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -970,9 +970,12 @@ SCAJ-20014: region: "NTSC-Unk" SCAJ-20015: name: "Shin Megami Tensei III - Nocturne" - region: "NTSC-Unk" + region: "NTSC-J" roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SCAJ-20016: name: "Warrior of Argus" region: "NTSC-C-E" @@ -2482,6 +2485,8 @@ SCED-50768: region: "PAL-E" gsHWFixes: PCRTCOffsets: 1 # Fixes viewport shaking. + mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in. + trilinearFiltering: 1 SCED-50780: name: "Official PlayStation 2 Magazine Germany Special Edition 1" region: "PAL-G" @@ -4064,6 +4069,8 @@ SCES-50005: compat: 5 gsHWFixes: PCRTCOffsets: 1 # Fixes viewport shaking. + mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in. + trilinearFiltering: 1 SCES-50006: name: "Drakan - The Ancients' Gates" region: "PAL-M5" @@ -12416,8 +12423,10 @@ SLED-54022: name: "Lara Croft Tomb Raider - Legend [Demo]" region: "PAL-E" gsHWFixes: - mipmap: 1 # Fixes distant characters and models but there are still some flickering textures. + mipmap: 2 # Fixes distant characters and models. + trilinearFiltering: 1 textureInsideRT: 1 # Needed for post processing effects. + autoFlush: 1 # Fixes bloom intensity. minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more. SLED-54032: name: "Sonic Riders [Demo]" @@ -13442,8 +13451,9 @@ SLES-50382: region: "PAL-M6" compat: 5 speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLES-50383: name: "Metal Gear Solid 2 - Sons of Liberty" region: "PAL-M3" @@ -15259,8 +15269,9 @@ SLES-51156: region: "PAL-M5" compat: 5 speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLES-51157: name: "Silent Scope 3" region: "PAL-M5" @@ -16154,6 +16165,9 @@ SLES-51508: name: "The Hulk" name-sort: "Hulk, The" region: "PAL-M5" + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-51509: name: "World of Outlaws - Sprint Cars" region: "PAL-E" @@ -16618,6 +16632,9 @@ SLES-51761: name: "The Italian Job - L.A. Heist" name-sort: "Italian Job, The - L.A. Heist" region: "PAL-M5" + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground and building textures to match sw renderer. + trilinearFiltering: 1 SLES-51765: name: "Volleyball Xciting" region: "PAL-E" @@ -17344,7 +17361,7 @@ SLES-52034: gsHWFixes: mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer. trilinearFiltering: 1 - autoFlush: 2 + autoFlush: 1 # Fixes sun occlusion. SLES-52036: name: "WWE SmackDown! - Here Comes the Pain!" region: "PAL-E" @@ -17452,6 +17469,8 @@ SLES-52100: SLES-52101: name: "Wrath Unleashed" region: "PAL-M5" + gsHWFixes: + textureInsideRT: 1 # Fixes flashing and some models still very broken in hardware mode. SLES-52102: name: "Hugo Bukkazoom!" region: "PAL-M12" @@ -17733,6 +17752,10 @@ SLES-52258: SLES-52259: name: "Outlaw Volleyball" region: "PAL-M3" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes playing field color. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-52265: name: "Energy Airforce - Aim Strike!" region: "PAL-E" @@ -18257,6 +18280,9 @@ SLES-52478: name: "Red Dead Revolver" region: "PAL-M5" compat: 4 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-52479: name: "Samurai Jack - The Shadow of Aku" region: "PAL-M5" @@ -20248,8 +20274,12 @@ SLES-53131: speedHacks: mvuFlag: 0 # Fixes bad graphics. SLES-53138: - name: "Outlaw Volleyball - Remixed" + name: "Outlaw Volleyball Remixed" region: "PAL-M4" + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes playing field color. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLES-53139: name: "Alien Hominid" region: "PAL-M6" @@ -20715,6 +20745,9 @@ SLES-53363: compat: 5 roundModes: eeRoundMode: 0 # Fixes commands not being visible. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLES-53364: name: "7 Sins" region: "PAL-G" @@ -21119,6 +21152,7 @@ SLES-53501: compat: 5 gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + autoFlush: 1 # Fixes missing lights. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-53502: @@ -21126,6 +21160,7 @@ SLES-53502: region: "PAL-F" gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + autoFlush: 1 # Fixes missing lights. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-53503: @@ -21133,6 +21168,7 @@ SLES-53503: region: "PAL-G" gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + autoFlush: 1 # Fixes missing lights. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-53504: @@ -21309,6 +21345,7 @@ SLES-53534: wildArmsHack: 1 # Reduces post-processing misalignment. mergeSprite: 1 # Reduces post-processing misalignment. autoFlush: 1 # Improves post-processing rendering. + preloadFrameData: 1 # Fixes missing loading screens. SLES-53535: name: "Tony Hawk's American Wasteland" region: "PAL-M4" @@ -21321,6 +21358,7 @@ SLES-53535: wildArmsHack: 1 # Reduces post-processing misalignment. mergeSprite: 1 # Reduces post-processing misalignment. autoFlush: 1 # Improves post-processing rendering. + preloadFrameData: 1 # Fixes missing loading screens. SLES-53536: name: "London Racer - Police Madness" region: "PAL-M3" @@ -22502,8 +22540,10 @@ SLES-53908: region: "PAL-M8" compat: 5 gsHWFixes: - mipmap: 1 # Fixes distant characters and models but there are still some flickering textures. + mipmap: 2 # Fixes distant characters and models. + trilinearFiltering: 1 textureInsideRT: 1 # Needed for post processing effects. + autoFlush: 1 # Fixes bloom intensity. minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more. SLES-53909: name: "Full Spectrum Warrior - Ten Hammers" @@ -24003,7 +24043,6 @@ SLES-54455: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. - mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-54456: @@ -24178,7 +24217,6 @@ SLES-54516: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. - mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-54517: @@ -24188,7 +24226,6 @@ SLES-54517: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. - mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-54518: @@ -24754,6 +24791,8 @@ SLES-54723: eeRoundMode: 0 # Fixes idle camera behaviour. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes textures. + halfPixelOffset: 2 # Fixes bloom alignment. + autoFlush: 1 # Fixes bloom intensity. SLES-54724: name: "Spider-Man 3" region: "PAL-M4" @@ -24761,6 +24800,8 @@ SLES-54724: eeRoundMode: 0 # Fixes idle camera behaviour. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes textures. + halfPixelOffset: 2 # Fixes bloom alignment. + autoFlush: 1 # Fixes bloom intensity. SLES-54725: name: "Kirikou and the Wild Beasts" region: "PAL-M5" @@ -25002,7 +25043,7 @@ SLES-54806: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: - halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + halfPixelOffset: 1 # Fixes misaligned bloom effects. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-54807: @@ -25011,7 +25052,7 @@ SLES-54807: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: - halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + halfPixelOffset: 1 # Fixes misaligned bloom effects. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-54809: @@ -25249,7 +25290,7 @@ SLES-54887: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: - halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + halfPixelOffset: 1 # Fixes misaligned bloom effects. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-54888: @@ -25660,7 +25701,7 @@ SLES-55010: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: - halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + halfPixelOffset: 1 # Fixes misaligned bloom effects. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-55011: @@ -25669,7 +25710,7 @@ SLES-55011: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: - halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + halfPixelOffset: 1 # Fixes misaligned bloom effects. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLES-55012: @@ -26833,6 +26874,8 @@ SLES-55474: SLES-55476: name: "Scooby-Doo! First Frights" region: "PAL-M5" + roundModes: + eeDivRoundMode: 3 # Fixes AI pathing. SLES-55479: name: "Truck Racer" region: "PAL-M5" @@ -27758,6 +27801,10 @@ SLKA-15060: SLKA-25001: name: "Silent Hill 2" region: "NTSC-K" + speedHacks: + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLKA-25002: name: "Energy Airforce" region: "NTSC-K" @@ -27997,8 +28044,13 @@ SLKA-25073: gsHWFixes: autoFlush: 2 # Fixes lava effect. SLKA-25076: - name: "Shin Megami Tensei 3" + name: "Jin Yeosin Jeonsaeng III - Nocturne" region: "NTSC-K" + roundModes: + eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLKA-25077: name: "Culdcept II - Expansion" region: "NTSC-K" @@ -28303,10 +28355,13 @@ SLKA-25159: autoFlush: 1 # Fixes flame bloom. halfPixelOffset: 2 # Fixes misaligned bloom. SLKA-25160: - name: "Shin Megami Tensei III - Nocturne Maniax" + name: "Jin Yeosin Jeonsaeng III - Nocturne Maniax" region: "NTSC-K" roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLKA-25161: name: "Aqua Kids" region: "NTSC-K" @@ -29067,7 +29122,7 @@ SLKA-25343: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: - halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + halfPixelOffset: 1 # Fixes misaligned bloom effects. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLKA-25344: @@ -29232,6 +29287,8 @@ SLKA-25385: eeRoundMode: 0 # Fixes idle camera behaviour. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes textures. + halfPixelOffset: 2 # Fixes bloom alignment. + autoFlush: 1 # Fixes bloom intensity. SLKA-25388: name: "One Piece - Grand Adventure" region: "NTSC-K" @@ -31095,8 +31152,9 @@ SLPM-61009: name: "Silent Hill 2 (Red Ribbon) [Trial]" region: "NTSC-J" speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLPM-61010: name: "Devil May Cry [Trial Edition Ver 2]" region: "NTSC-J" @@ -31107,8 +31165,9 @@ SLPM-61011: name: "Silent Hill 2 (Black Ribbon) [Video Trial]" region: "NTSC-J" speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLPM-61012: name: "Dengeki PS2 PlayStation D46" region: "NTSC-J" @@ -31151,8 +31210,10 @@ SLPM-61029: name: "Shin Combat Choro Q" region: "NTSC-J" SLPM-61030: - name: "Jojo no Kimyou na Bouken - Ougon no Kaze" + name: "Jojo no Kimyou na Bouken - Ougon no Kaze [Trial]" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 2 # Fixes text box opacity. SLPM-61031: name: "Dengeki PS2 PlayStation D52" region: "NTSC-J" @@ -31544,11 +31605,13 @@ SLPM-61154: name: "Ryuu ga Gotoku 2" region: "NTSC-J" SLPM-61155: - name: "Lara Croft Tomb Raider - Legend" + name: "Lara Croft Tomb Raider - Legend [Trial]" region: "NTSC-J" gsHWFixes: - mipmap: 1 # Fixes distant characters and models but there are still some flickering textures. + mipmap: 2 # Fixes distant characters and models. + trilinearFiltering: 1 textureInsideRT: 1 # Needed for post processing effects. + autoFlush: 1 # Fixes bloom intensity. minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more. SLPM-61156: name: "Dengeki PS2 PlayStation D93" @@ -35639,8 +35702,9 @@ SLPM-65051: region: "NTSC-J" compat: 5 speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLPM-65052: name: ギタドラ!ギターフリークス4thMIX&ドラムマニア3rdMIX name-sort: ぎたどら!ぎたーふりーくす4thMIX&どらむまにあ3rdMIX @@ -35890,8 +35954,9 @@ SLPM-65098: region: "NTSC-J" compat: 5 speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLPM-65100: name: 鬼武者2 [初回生産限定版] name-sort: おにむしゃ2 [しょかいせいさんげんていばん] @@ -36077,6 +36142,8 @@ SLPM-65140: name-sort: じょじょのきみょうなぼうけん おうごんのせんぷう name-en: "Jojo no Kimyou na Bouken - Ougon no Kaze" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 2 # Fixes text box opacity. SLPM-65141: name: 続せがれいじり 変珍たませがれ name-sort: ぞくせがれいじり へんちんたませがれ @@ -36619,6 +36686,9 @@ SLPM-65241: region: "NTSC-J" roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLPM-65242: name: 真・女神転生 III-NOCTURNE name-sort: しん・めがみてんせい III-NOCTURNE @@ -36626,6 +36696,9 @@ SLPM-65242: region: "NTSC-J" roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLPM-65243: name: 電車でGO!プロフェッショナル2 name-sort: でんしゃでGO!ぷろふぇっしょなる2 @@ -36722,6 +36795,9 @@ SLPM-65259: region: "NTSC-J" roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLPM-65260: name: 凱歌の号砲 name-sort: がいかのごうほう @@ -37176,8 +37252,9 @@ SLPM-65341: name-en: "Silent Hill 2 - Saigo No Uta [Konami The Best]" region: "NTSC-J" speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLPM-65342: name: 恐怖新聞【平成版】〜怪奇!心霊ファイル〜(PS2) name-sort: きょうふしんぶん【へいせいばん】〜かいき!しんれいふぁいる〜(PS2) @@ -37821,6 +37898,9 @@ SLPM-65462: compat: 5 roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLPM-65463: name: ROCKY name-sort: ROCKY @@ -38683,8 +38763,9 @@ SLPM-65631: name-en: "Silent Hill 2 [Konami The Best]" region: "NTSC-J" speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLPM-65632: name: バーチャファイターサイバージェネレーション ~ジャッジメントシックスの野望~ name-sort: ばーちゃふぁいたーさいばーじぇねれーしょん ~じゃっじめんとしっくすのやぼう~ @@ -39923,6 +40004,9 @@ SLPM-65854: name-sort: れっど・でっど・りぼるばー name-en: "Red Dead Revolver" region: "NTSC-J" + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLPM-65855: name: GIRLSブラボー Romance15’s DXパック name-sort: GIRLSぶらぼー Romance15’s DXぱっく @@ -39989,8 +40073,8 @@ SLPM-65868: name-sort: METAL SAGA 〜さじんのくさり〜 name-en: "Metal Saga - Chain of Cloud" region: "NTSC-J" - gameFixes: - - DMABusyHack # Intro FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes combat interface. SLPM-65869: name: モンスターハンターG name-sort: もんすたーはんたーG @@ -41880,6 +41964,7 @@ SLPM-66190: region: "NTSC-J" gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + autoFlush: 1 # Fixes missing lights. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLPM-66191: @@ -44072,8 +44157,10 @@ SLPM-66558: name-en: "Tomb Raider - Legend" region: "NTSC-J" gsHWFixes: - mipmap: 1 # Fixes distant characters and models but there are still some flickering textures. + mipmap: 2 # Fixes distant characters and models. + trilinearFiltering: 1 textureInsideRT: 1 # Needed for post processing effects. + autoFlush: 1 # Fixes bloom intensity. minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more. SLPM-66559: name: Winning Post6 [コーエー定番シリーズ] @@ -44843,6 +44930,9 @@ SLPM-66681: compat: 5 roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLPM-66683: name: デビルサマナー 葛葉ライドウ 対 アバドン王 初回生産版 name-sort: でびるさまなー くずのはらいどう たい あばどんおう しょかいせいさんばん @@ -45813,6 +45903,8 @@ SLPM-66853: name-sort: じょじょのきみょうなぼうけん おうごんのせんぷう Best Price name-en: "Jojo no Kimyouna Bouken - Ougon no Kaze [Best Price]" region: "NTSC-J" + gsHWFixes: + recommendedBlendingLevel: 2 # Fixes text box opacity. SLPM-66854: name: ストリートファイターゼロ ファイターズ ジェネレーション Best Price name-sort: すとりーとふぁいたーぜろ ふぁいたーず じぇねれーしょん Best Price @@ -47101,6 +47193,9 @@ SLPM-74205: region: "NTSC-J" roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLPM-74206: name: 鬼武者 PS2 the Best name-sort: おにむしゃ PS2 the Best @@ -47191,8 +47286,8 @@ SLPM-74226: name-sort: METAL SAGA 〜さじんのくさり〜 PS2 the Best name-en: "Metal Saga - Sajin no Kusari [PS2 The Best]" region: "NTSC-J" - gameFixes: - - DMABusyHack # Intro FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes combat interface. SLPM-74227: name: 戦神-いくさがみ- PS2 the Best name-sort: いくさがみ PS2 the Best @@ -51386,6 +51481,9 @@ SLPS-25272: name-sort: HULK name-en: "Hulk, The" region: "NTSC-J" + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLPS-25274: name: あいかぎ 〜ぬくもりとひだまりの中で〜 name-sort: あいかぎ 〜ぬくもりとひだまりのなかで〜 @@ -54533,6 +54631,8 @@ SLPS-25823: eeRoundMode: 0 # Fixes idle camera behaviour. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes textures. + halfPixelOffset: 2 # Fixes bloom alignment. + autoFlush: 1 # Fixes bloom intensity. SLPS-25825: name: ゼロの使い魔 小悪魔と春風の協奏曲 Best Collection name-sort: ぜろのつかいま しょうあくまとはるかぜのきょうそうきょく Best Collection @@ -55091,11 +55191,13 @@ SLPS-25944: region: "NTSC-J" compat: 5 SLPS-25945: - name: "Lara Croft Tomb Raider - Legend" + name: "Lara Croft Tomb Raider - Legend [Best of Spike]" region: "NTSC-J" gsHWFixes: - mipmap: 1 # Fixes distant characters and models but there are still some flickering textures. + mipmap: 2 # Fixes distant characters and models. + trilinearFiltering: 1 textureInsideRT: 1 # Needed for post processing effects. + autoFlush: 1 # Fixes bloom intensity. minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more. SLPS-25947: name: サモンナイトグランテーゼ 滅びの剣と約束の騎士 @@ -57064,8 +57166,9 @@ SLUS-20228: region: "NTSC-U" compat: 5 speedHacks: - instantVU1: 0 # Fixes hang on FMV's when CDVD timing is accurate. - mtvu: 0 + eeCycleRate: 1 # Fixes FMV hangs. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes menu transparancy and effects. SLUS-20229: name: "Jonny Moseley - Mad Trix" region: "NTSC-U" @@ -57997,6 +58100,9 @@ SLUS-20422: name-sort: "Hulk, The" region: "NTSC-U" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-20423: name: "Mortal Kombat - Deadly Alliance" region: "NTSC-U" @@ -58185,6 +58291,8 @@ SLUS-20462: compat: 5 gsHWFixes: PCRTCOffsets: 1 # Fixes viewport shaking. + mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in. + trilinearFiltering: 1 SLUS-20463: name: "Dropship - United Peace Force" region: "NTSC-U" @@ -58398,6 +58506,9 @@ SLUS-20500: name: "Red Dead Revolver" region: "NTSC-U" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-20502: name: "Colin McRae Rally 3" region: "NTSC-U" @@ -59885,6 +59996,9 @@ SLUS-20784: name-sort: "Italian Job, The" region: "NTSC-U" compat: 5 + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, improves ground and building textures to match sw renderer. + trilinearFiltering: 1 SLUS-20785: name: "Funkmaster Flex - Digital Hitz Factory" region: "NTSC-U" @@ -59946,7 +60060,7 @@ SLUS-20797: gsHWFixes: mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer. trilinearFiltering: 1 - autoFlush: 2 + autoFlush: 1 # Fixes sun occlusion. SLUS-20798: name: "Starcraft - Ghost" region: "NTSC-U" @@ -60122,6 +60236,8 @@ SLUS-20840: name: "Wrath Unleashed" region: "NTSC-U" compat: 5 + gsHWFixes: + textureInsideRT: 1 # Fixes flashing and some models still very broken in hardware mode. SLUS-20841: name: "NFL Street" region: "NTSC-U" @@ -60540,6 +60656,9 @@ SLUS-20911: compat: 5 roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLUS-20912: name: "Superbikes TT" region: "NTSC-U" @@ -61375,6 +61494,10 @@ SLUS-21049: name: "Outlaw Volleyball Remixed" region: "NTSC-U" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 3 # Fixes playing field color. + mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. + trilinearFiltering: 1 SLUS-21050: name: "Burnout 3 - Takedown" region: "NTSC-U" @@ -62184,8 +62307,10 @@ SLUS-21203: region: "NTSC-U" compat: 5 gsHWFixes: - mipmap: 1 # Fixes distant characters and models but there are still some flickering textures. + mipmap: 2 # Fixes distant characters and models. + trilinearFiltering: 1 textureInsideRT: 1 # Needed for post processing effects. + autoFlush: 1 # Fixes bloom intensity. minimumBlendingLevel: 4 # Fixes multiple lighting effects from lights, computers, cave walls and more. SLUS-21204: name: "Victorious Boxers 2 - Fighting Spirit" @@ -62221,6 +62346,7 @@ SLUS-21208: wildArmsHack: 1 # Reduces post-processing misalignment. mergeSprite: 1 # Reduces post-processing misalignment. autoFlush: 1 # Improves post-processing rendering. + preloadFrameData: 1 # Fixes missing loading screens. SLUS-21209: name: "Urban Reign" region: "NTSC-U" @@ -62433,6 +62559,7 @@ SLUS-21240: compat: 5 gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + autoFlush: 1 # Fixes missing lights. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLUS-21241: @@ -62803,8 +62930,8 @@ SLUS-21293: name: "Metal Saga" region: "NTSC-U" compat: 5 - gameFixes: - - DMABusyHack # Intro FMV. + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes combat interface. SLUS-21294: name: "Marc Ecko's Getting Up - Contents Under Pressure [Special Edition]" region: "NTSC-U" @@ -62821,6 +62948,7 @@ SLUS-21295: wildArmsHack: 1 # Reduces post-processing misalignment. mergeSprite: 1 # Reduces post-processing misalignment. autoFlush: 1 # Improves post-processing rendering. + preloadFrameData: 1 # Fixes missing loading screens. memcardFilters: # Game saves use the normal edition serial. - "SLUS-21208" SLUS-21296: @@ -63582,7 +63710,6 @@ SLUS-21413: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. - mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLUS-21414: @@ -64227,6 +64354,8 @@ SLUS-21552: eeRoundMode: 0 # Fixes idle camera behaviour. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes textures. + halfPixelOffset: 2 # Fixes bloom alignment. + autoFlush: 1 # Fixes bloom intensity. SLUS-21553: name: "Lumines Plus" region: "NTSC-U" @@ -64540,7 +64669,7 @@ SLUS-21611: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: - halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. + halfPixelOffset: 1 # Fixes misaligned bloom effects. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLUS-21612: @@ -64587,6 +64716,10 @@ SLUS-21617: region: "NTSC-U" roundModes: eeRoundMode: 0 # Fixes idle camera behaviour. + gsHWFixes: + cpuSpriteRenderBW: 2 # Fixes textures. + halfPixelOffset: 2 # Fixes bloom alignment. + autoFlush: 1 # Fixes bloom intensity. SLUS-21618: name: "The Plan" name-sort: "Plan, The" @@ -65985,6 +66118,8 @@ SLUS-21900: name: "Scooby-Doo! First Frights" region: "NTSC-U" compat: 5 + roundModes: + eeDivRoundMode: 3 # Fixes AI pathing. SLUS-21901: name: "WWE SmackDown vs. Raw 2010" region: "NTSC-U" @@ -66354,6 +66489,9 @@ SLUS-28045: region: "NTSC-U" roundModes: eeRoundMode: 0 # Ladder glitch in "Assembly of Nihilo B11" level. + gsHWFixes: + mipmap: 2 # Mipmap + trilinear, fixes missing lights to match sw renderer. + trilinearFiltering: 1 SLUS-28046: name: "Guilty Gear Isuka [Trade Demo]" region: "NTSC-U" @@ -66383,6 +66521,8 @@ SLUS-28056: SLUS-28059: name: "Metal Saga [Trade Demo]" region: "NTSC-U" + gsHWFixes: + recommendedBlendingLevel: 4 # Fixes combat interface. SLUS-28061: name: "Steambot Chronicles [Trade Demo]" region: "NTSC-U" @@ -66989,6 +67129,7 @@ SLUS-29164: region: "NTSC-U" gsHWFixes: halfPixelOffset: 1 # Fixes bloom misalignment. + autoFlush: 1 # Fixes missing lights. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 SLUS-29167: