mirror of https://github.com/PCSX2/pcsx2.git
Qt: Fix window geometry not saving on exit
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0284c35f4c
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724aa657f3
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@ -983,27 +983,28 @@ void MainWindow::saveStateToConfig()
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if (!isVisible())
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return;
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bool changed = false;
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const QByteArray geometry(saveGeometry());
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const QByteArray geometry_b64(geometry.toBase64());
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const std::string old_geometry_b64(Host::GetBaseStringSettingValue("UI", "MainWindowGeometry"));
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if (old_geometry_b64 != geometry_b64.constData())
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{
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const QByteArray geometry = saveGeometry();
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const QByteArray geometry_b64 = geometry.toBase64();
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const std::string old_geometry_b64 = Host::GetBaseStringSettingValue("UI", "MainWindowGeometry");
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if (old_geometry_b64 != geometry_b64.constData())
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{
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Host::SetBaseStringSettingValue("UI", "MainWindowGeometry", geometry_b64.constData());
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Host::CommitBaseSettingChanges();
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}
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Host::SetBaseStringSettingValue("UI", "MainWindowGeometry", geometry_b64.constData());
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changed = true;
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}
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const QByteArray state(saveState());
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const QByteArray state_b64(state.toBase64());
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const std::string old_state_b64(Host::GetBaseStringSettingValue("UI", "MainWindowState"));
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if (old_state_b64 != state_b64.constData())
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{
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const QByteArray state = saveState();
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const QByteArray state_b64 = state.toBase64();
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const std::string old_state_b64 = Host::GetBaseStringSettingValue("UI", "MainWindowState");
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if (old_state_b64 != state_b64.constData())
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{
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Host::SetBaseStringSettingValue("UI", "MainWindowState", state_b64.constData());
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Host::CommitBaseSettingChanges();
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}
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Host::SetBaseStringSettingValue("UI", "MainWindowState", state_b64.constData());
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changed = true;
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}
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if (changed)
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Host::CommitBaseSettingChanges();
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}
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void MainWindow::restoreStateFromConfig()
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@ -1979,6 +1980,7 @@ void MainWindow::closeEvent(QCloseEvent* event)
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// If there's no VM, we can just exit as normal.
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if (!s_vm_valid)
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{
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saveStateToConfig();
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QMainWindow::closeEvent(event);
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return;
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}
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@ -1992,7 +1994,6 @@ void MainWindow::closeEvent(QCloseEvent* event)
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return;
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// Application will be exited in VM stopped handler.
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saveStateToConfig();
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m_is_closing = true;
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}
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