mirror of https://github.com/PCSX2/pcsx2.git
SPU2ghz: Compiling without TortoiseSVN installed should work out-of-the-box now. The project will automatically fall back on the old-school behavior (no revision information inserted into the project info).
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@305 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
parent
29bf736daa
commit
6930ed533c
|
@ -0,0 +1,23 @@
|
|||
// svnrev_unknown.h --> svnrev.h
|
||||
//
|
||||
// This file acts as a placebo for people who do not have TortoiseSVN installed.
|
||||
// It provides "empty" revision information to the Pcsx2 Playground projects in
|
||||
// the absence of real revisions derived from the repository being built.
|
||||
//
|
||||
// This file does not affect application/dll builds in any significant manner,
|
||||
// other than the lack of automatic revision tags inserted into the app (which
|
||||
// is very convenient but hardly necessary).
|
||||
//
|
||||
// See svn_template.h for more information on how the process of revision
|
||||
// templating works.
|
||||
//
|
||||
// If you would like to enable automatic revisin tagging, TortoiseSVN can be
|
||||
// downloaded from http://tortoisesvn.tigris.org
|
||||
|
||||
#define SVN_REV_UNKNOWN
|
||||
|
||||
// The following defines are included so that code will still compile even if it
|
||||
// doesn't check for the SVN_REV_UNKNOWN define.
|
||||
|
||||
#define SVN_REV 0
|
||||
#define SVN_MODS ""
|
|
@ -1,2 +1,18 @@
|
|||
// svnrev_template.h --> svnrev.h
|
||||
//
|
||||
// This file acts as a template for the automatic SVN revision/version tag.
|
||||
// It is used by the utility SubWCrev.exe to create an "svnrev.h" file for
|
||||
// whichever project is being compiled (as indicated by command line options
|
||||
// passed to SubWCRev.exe during the project's pre-build step).
|
||||
//
|
||||
// The SubWCRev.exe utility is part of TortoiseSVN and requires several DLLs
|
||||
// installed by TortoiseSVN, so it will only be available if you have TortoiseSVN
|
||||
// installed on your system. If you do not have it installed, a generic template
|
||||
// is used instead (see svnrev_generic.h). Having TortoiseSVN is handy but not
|
||||
// necessary. If you do not have it installed, everything will still compile
|
||||
// fine except without the SVN revision tagged to the application/dll version.
|
||||
//
|
||||
// TortoiseSVN can be downloaded from http://tortoisesvn.tigris.org
|
||||
|
||||
#define SVN_REV $WCREV$
|
||||
#define SVN_MODS $WCMODS?1:0$
|
|
@ -0,0 +1,23 @@
|
|||
// svnrev_genric.h --> svnrev.h
|
||||
//
|
||||
// This file acts as a placebo for people who do not have TortoiseSVN installed.
|
||||
// It provides "empty" revision information to the Pcsx2 Playground projects in
|
||||
// the absence of real revisions derived from the repository being built.
|
||||
//
|
||||
// This file does not affect application/dll builds in any significant manner,
|
||||
// other than the lack of automatic revision tags inserted into the app (which
|
||||
// is very convenient but hardly necessary).
|
||||
//
|
||||
// See svn_template.h for more information on how the process of revision
|
||||
// templating works.
|
||||
//
|
||||
// If you would like to enable automatic revisin tagging, TortoiseSVN can be
|
||||
// downloaded from http://tortoisesvn.tigris.org
|
||||
|
||||
#define SVN_REV_UNKNOWN
|
||||
|
||||
// The following defines are included so that code will still compile even if it
|
||||
// doesn't check for the SVN_REV_UNKNOWN define.
|
||||
|
||||
#define SVN_REV 0
|
||||
#define SVN_MODS ""
|
|
@ -0,0 +1,10 @@
|
|||
@echo off
|
||||
echo %1 %2 %3\svnrev_template.h %2\svnrev.h
|
||||
|
||||
%1 %2 %3\svnrev_template.h %2\svnrev.h
|
||||
if not ERRORLEVEL 0 (
|
||||
echo Automatic revision update unavailable, using generic template instead.
|
||||
echo You can safely ignore this message - see svnrev.h for details.
|
||||
copy /Y %3\svnrev_unknown.h %2\svnrev.h
|
||||
)
|
||||
set ERRORLEVEL=0
|
|
@ -27,7 +27,7 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(SolutionDir)..\common\SubWCRev.exe $(ProjectDir) "$(SolutionDir)..\common\svnrev_template.h" "$(ProjectDir)svnrev.h""
|
||||
CommandLine="$(SolutionDir)..\common\updateRevision.cmd "$(SolutionDir)..\common\SubWCRev.exe" "$(ProjectDir)\" "$(SolutionDir)..\common""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -133,7 +133,7 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(SolutionDir)..\common\SubWCRev.exe $(ProjectDir) "$(SolutionDir)..\common\svnrev_template.h" "$(ProjectDir)svnrev.h""
|
||||
CommandLine="$(SolutionDir)..\common\updateRevision.cmd "$(SolutionDir)..\common\SubWCRev.exe" "$(ProjectDir)\" "$(SolutionDir)..\common""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -231,7 +231,7 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(SolutionDir)..\common\SubWCRev.exe $(ProjectDir) "$(SolutionDir)..\common\svnrev_template.h" "$(ProjectDir)svnrev.h""
|
||||
CommandLine="$(SolutionDir)..\common\updateRevision.cmd "$(SolutionDir)..\common\SubWCRev.exe" "$(ProjectDir)\" "$(SolutionDir)..\common""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -340,7 +340,7 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(SolutionDir)..\common\SubWCRev.exe $(ProjectDir) "$(SolutionDir)..\common\svnrev_template.h" "$(ProjectDir)svnrev.h""
|
||||
CommandLine="$(SolutionDir)..\common\updateRevision.cmd "$(SolutionDir)..\common\SubWCRev.exe" "$(ProjectDir)\" "$(SolutionDir)..\common""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -437,7 +437,7 @@
|
|||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(SolutionDir)..\common\SubWCRev.exe $(ProjectDir) "$(SolutionDir)..\common\svnrev_template.h" "$(ProjectDir)svnrev.h""
|
||||
CommandLine="$(SolutionDir)..\common\updateRevision.cmd "$(SolutionDir)..\common\SubWCRev.exe" "$(ProjectDir)\" "$(SolutionDir)..\common""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
|
|
@ -130,15 +130,46 @@ void SysMessage(char *fmt, ...)
|
|||
|
||||
static void InitLibraryName()
|
||||
{
|
||||
sprintf_s( libraryName, 256, "GiGaHeRz SPU2 PPr %d%s"
|
||||
#ifdef _DEBUG
|
||||
#ifdef PUBLIC
|
||||
|
||||
// Public Release!
|
||||
// Output a simplified string that's just our name:
|
||||
|
||||
strcpy( libraryName, "SPU2ghz Playground" );
|
||||
|
||||
#elif defined( SVN_REV_UNKNOWN )
|
||||
|
||||
// Unknown revision.
|
||||
// Output a name that includes devbuild status but not
|
||||
// subversion revision tags:
|
||||
|
||||
strcpy( libraryName, "SPU2ghz Playground"
|
||||
# ifdef _DEBUG_FAST
|
||||
"-Debug"
|
||||
#elif !defined( PUBLIC )
|
||||
# elif defined( DEBUG )
|
||||
"-Debug/Strict" // strict debugging is slow!
|
||||
# else
|
||||
"-Dev"
|
||||
#endif
|
||||
# endif
|
||||
);
|
||||
#else
|
||||
|
||||
// Use TortoiseSVN's SubWCRev utility's output
|
||||
// to label the specific revision:
|
||||
|
||||
sprintf_s( libraryName, 256, "SPU2ghz PPr %d%s"
|
||||
# ifdef _DEBUG_FAST
|
||||
"-Debug"
|
||||
# elif defined( _DEBUG )
|
||||
"-Debug/Strict" // strict debugging is slow!
|
||||
# else
|
||||
"-Dev"
|
||||
# endif
|
||||
,SVN_REV,
|
||||
SVN_MODS ? "m" : ""
|
||||
);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
EXPORT_C_(u32) PS2EgetLibType()
|
||||
|
@ -173,7 +204,7 @@ EXPORT_C_(s32) SPU2test() {
|
|||
|
||||
__forceinline s16 * __fastcall GetMemPtr(u32 addr)
|
||||
{
|
||||
#ifndef DEBUG_FAST
|
||||
#ifndef _DEBUG_FAST
|
||||
// In case you're wondering, this assert is the reason spu2ghz
|
||||
// runs so incrediously slow in Debug mode. :P
|
||||
assert(addr<0x100000);
|
||||
|
@ -676,10 +707,10 @@ void __fastcall TimeUpdate(u32 cClocks, u32 syncType)
|
|||
// If for some reason our clock value seems way off base, just mix
|
||||
// out a little bit, skip the rest, and hope the ship "rights" itself later on.
|
||||
|
||||
if( dClocks > TickInterval*72 )
|
||||
if( dClocks > TickInterval*96 )
|
||||
{
|
||||
ConLog( " * SPU2 > TimeUpdate Sanity Check (Tick Delta: %d) (PS2 Ticks: %d)\n", dClocks/TickInterval, cClocks/TickInterval );
|
||||
dClocks = TickInterval*72;
|
||||
dClocks = TickInterval*96;
|
||||
lClocks = cClocks-dClocks;
|
||||
}
|
||||
|
||||
|
@ -737,7 +768,7 @@ void __fastcall TimeUpdate(u32 cClocks, u32 syncType)
|
|||
{
|
||||
Cores[1].MADR=Cores[1].TADR;
|
||||
Cores[1].DMAICounter=0;
|
||||
ConLog( "* SPU2 > AutoDMA 7 Callback! %d\n", Cycles );
|
||||
//ConLog( "* SPU2 > DMA 7 Callback! %d\n", Cycles );
|
||||
if(dma7callback) dma7callback();
|
||||
}
|
||||
else {
|
||||
|
|
Loading…
Reference in New Issue