mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Ace Combat fixes
Hopefully this will be the last time I have to do this but knowing my luck.
This commit is contained in:
parent
6be2d1cbc0
commit
68b31347f4
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@ -1377,13 +1377,12 @@ SCAJ-20104:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SCAJ-20105:
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name: "Armored Core - Nine breaker"
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@ -1582,13 +1581,12 @@ SCAJ-20136:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SCAJ-20137:
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name: "Musashiden II - Blademaster"
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@ -1804,14 +1802,12 @@ SCAJ-20173:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Better aligns main menu strips, improving font readability.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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memcardFilters:
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- "SCAJ-20173"
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@ -3367,13 +3363,12 @@ SCED-53081:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SCED-53115:
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name: "Ace Combat - Squadron Leader [Demo]"
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@ -3381,13 +3376,12 @@ SCED-53115:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SCED-53116:
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name: "Bonus Demo 9 (You)"
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@ -4096,14 +4090,13 @@ SCES-50410:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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gpuTargetCLUT: 1 # Fixes broken sun.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
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cpuSpriteRenderLevel: 0 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SCES-50411:
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name: "Vampire Night"
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@ -4869,13 +4862,12 @@ SCES-52424:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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patches:
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1D54FEA9:
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@ -5440,14 +5432,12 @@ SCES-54041:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Better aligns main menu strips, improving font readability.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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memcardFilters: # Reads AC4 and 5 saves for bonus unlockables.
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- "SCES-54041"
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@ -6453,13 +6443,12 @@ SCKA-20042:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SCKA-20043:
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name: "Magna Carta"
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@ -6649,14 +6638,12 @@ SCKA-20070:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Better aligns main menu strips, improving font readability.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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patches:
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2799A4E5:
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@ -6713,13 +6700,12 @@ SCKA-20082:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SCKA-20084:
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name: "Monster House"
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@ -30237,14 +30223,13 @@ SLPM-60149:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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gpuTargetCLUT: 1 # Fixes broken sun.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
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cpuSpriteRenderLevel: 0 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SLPM-60150:
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name: "Tamamayu Monogatari 2 - Horobi no Mushi"
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@ -49671,14 +49656,13 @@ SLPS-25052:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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gpuTargetCLUT: 1 # Fixes broken sun.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
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cpuSpriteRenderLevel: 0 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SLPS-25053:
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name: 栄冠は君に 甲子園の覇者
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@ -51694,13 +51678,12 @@ SLPS-25418:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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patches:
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86089F31:
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@ -52844,14 +52827,12 @@ SLPS-25629:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Better aligns main menu strips, improving font readability.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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memcardFilters:
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- "SCAJ-20173"
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@ -54899,14 +54880,13 @@ SLPS-73205:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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gpuTargetCLUT: 1 # Fixes broken sun.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
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cpuSpriteRenderLevel: 0 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SLPS-73206:
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name: 第2次スーパーロボット大戦α PS2 the Best
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@ -54996,13 +54976,12 @@ SLPS-73218:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SLPS-73219:
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name: テイルズ・オブ・ディスティニー2 PS2 the Best
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@ -55283,14 +55262,12 @@ SLPS-73250:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Better aligns main menu strips, improving font readability.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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memcardFilters:
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- "SCAJ-20173"
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@ -55459,14 +55436,13 @@ SLPS-73410:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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gpuTargetCLUT: 1 # Fixes broken sun.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
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cpuSpriteRenderLevel: 0 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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SLPS-73411:
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name: "Armored Core 2 - Another Age [PS2 The Best]"
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@ -56164,14 +56140,13 @@ SLUS-20152:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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gpuTargetCLUT: 1 # Fixes broken sun.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
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cpuSpriteRenderLevel: 0 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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patches:
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A32F7CD0:
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@ -59596,13 +59571,12 @@ SLUS-20851:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes font and HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Fixes vertical lines.
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cpuCLUTRender: 1 # Fixes sun occlusion.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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patches:
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39B574F0:
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@ -62517,14 +62491,12 @@ SLUS-21346:
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
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gsHWFixes:
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recommendedBlendingLevel: 3
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recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
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mipmap: 1
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halfPixelOffset: 3 # Fixes ghosting in foggy maps.
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roundSprite: 1 # Fixes HUD artifacts.
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alignSprite: 1 # Fixes vertical lines.
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mergeSprite: 1 # Better aligns main menu strips, improving font readability.
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cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
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cpuSpriteRenderLevel: 2 # Needed for above.
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estimateTextureRegion: 1 # Improves performance and reduces HC size.
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memcardFilters:
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- "SLUS-21346"
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