diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 95359e8c6c..e32c4e4cab 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1377,13 +1377,12 @@ SCAJ-20104: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. SCAJ-20105: name: "Armored Core - Nine breaker" @@ -1582,13 +1581,12 @@ SCAJ-20136: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. SCAJ-20137: name: "Musashiden II - Blademaster" @@ -1804,14 +1802,12 @@ SCAJ-20173: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Better aligns main menu strips, improving font readability. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. memcardFilters: - "SCAJ-20173" @@ -3367,13 +3363,12 @@ SCED-53081: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. SCED-53115: name: "Ace Combat - Squadron Leader [Demo]" @@ -3381,13 +3376,12 @@ SCED-53115: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. SCED-53116: name: "Bonus Demo 9 (You)" @@ -4096,14 +4090,13 @@ SCES-50410: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - gpuTargetCLUT: 1 # Fixes broken sun. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. + cpuSpriteRenderBW: 1 # Fixes missing sun sprite. + cpuSpriteRenderLevel: 0 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. SCES-50411: name: "Vampire Night" @@ -4869,13 +4862,12 @@ SCES-52424: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. patches: 1D54FEA9: @@ -5440,14 +5432,12 @@ SCES-54041: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Better aligns main menu strips, improving font readability. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. memcardFilters: # Reads AC4 and 5 saves for bonus unlockables. - "SCES-54041" @@ -6453,13 +6443,12 @@ SCKA-20042: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. SCKA-20043: name: "Magna Carta" @@ -6649,14 +6638,12 @@ SCKA-20070: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Better aligns main menu strips, improving font readability. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. patches: 2799A4E5: @@ -6713,13 +6700,12 @@ SCKA-20082: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. SCKA-20084: name: "Monster House" @@ -30237,14 +30223,13 @@ SLPM-60149: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - gpuTargetCLUT: 1 # Fixes broken sun. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. + cpuSpriteRenderBW: 1 # Fixes missing sun sprite. + cpuSpriteRenderLevel: 0 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPM-60150: name: "Tamamayu Monogatari 2 - Horobi no Mushi" @@ -49671,14 +49656,13 @@ SLPS-25052: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - gpuTargetCLUT: 1 # Fixes broken sun. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. + cpuSpriteRenderBW: 1 # Fixes missing sun sprite. + cpuSpriteRenderLevel: 0 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPS-25053: name: 栄冠は君に 甲子園の覇者 @@ -51694,13 +51678,12 @@ SLPS-25418: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. patches: 86089F31: @@ -52844,14 +52827,12 @@ SLPS-25629: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Better aligns main menu strips, improving font readability. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. memcardFilters: - "SCAJ-20173" @@ -54899,14 +54880,13 @@ SLPS-73205: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - gpuTargetCLUT: 1 # Fixes broken sun. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. + cpuSpriteRenderBW: 1 # Fixes missing sun sprite. + cpuSpriteRenderLevel: 0 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPS-73206: name: 第2次スーパーロボット大戦α PS2 the Best @@ -54996,13 +54976,12 @@ SLPS-73218: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPS-73219: name: テイルズ・オブ・ディスティニー2 PS2 the Best @@ -55283,14 +55262,12 @@ SLPS-73250: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Better aligns main menu strips, improving font readability. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. memcardFilters: - "SCAJ-20173" @@ -55459,14 +55436,13 @@ SLPS-73410: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - gpuTargetCLUT: 1 # Fixes broken sun. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. + cpuSpriteRenderBW: 1 # Fixes missing sun sprite. + cpuSpriteRenderLevel: 0 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPS-73411: name: "Armored Core 2 - Another Age [PS2 The Best]" @@ -56164,14 +56140,13 @@ SLUS-20152: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - gpuTargetCLUT: 1 # Fixes broken sun. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. + cpuSpriteRenderBW: 1 # Fixes missing sun sprite. + cpuSpriteRenderLevel: 0 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. patches: A32F7CD0: @@ -59596,13 +59571,12 @@ SLUS-20851: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes font and HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. - cpuCLUTRender: 1 # Fixes sun occlusion. estimateTextureRegion: 1 # Improves performance and reduces HC size. patches: 39B574F0: @@ -62517,14 +62491,12 @@ SLUS-21346: gameFixes: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: - recommendedBlendingLevel: 3 + recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Better aligns main menu strips, improving font readability. - cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). - cpuSpriteRenderLevel: 2 # Needed for above. estimateTextureRegion: 1 # Improves performance and reduces HC size. memcardFilters: - "SLUS-21346"