GameDB: Ace Combat fixes

Hopefully this will be the last time I have to do this but knowing my luck.
This commit is contained in:
JordanTheToaster 2023-12-29 16:52:37 +00:00 committed by refractionpcsx2
parent 6be2d1cbc0
commit 68b31347f4
1 changed files with 34 additions and 62 deletions

View File

@ -1377,13 +1377,12 @@ SCAJ-20104:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCAJ-20105: SCAJ-20105:
name: "Armored Core - Nine breaker" name: "Armored Core - Nine breaker"
@ -1582,13 +1581,12 @@ SCAJ-20136:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCAJ-20137: SCAJ-20137:
name: "Musashiden II - Blademaster" name: "Musashiden II - Blademaster"
@ -1804,14 +1802,12 @@ SCAJ-20173:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts. roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability. mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters: memcardFilters:
- "SCAJ-20173" - "SCAJ-20173"
@ -3367,13 +3363,12 @@ SCED-53081:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCED-53115: SCED-53115:
name: "Ace Combat - Squadron Leader [Demo]" name: "Ace Combat - Squadron Leader [Demo]"
@ -3381,13 +3376,12 @@ SCED-53115:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCED-53116: SCED-53116:
name: "Bonus Demo 9 (You)" name: "Bonus Demo 9 (You)"
@ -4096,14 +4090,13 @@ SCES-50410:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 0 # Needed for above.
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCES-50411: SCES-50411:
name: "Vampire Night" name: "Vampire Night"
@ -4869,13 +4862,12 @@ SCES-52424:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches: patches:
1D54FEA9: 1D54FEA9:
@ -5440,14 +5432,12 @@ SCES-54041:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts. roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability. mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters: # Reads AC4 and 5 saves for bonus unlockables. memcardFilters: # Reads AC4 and 5 saves for bonus unlockables.
- "SCES-54041" - "SCES-54041"
@ -6453,13 +6443,12 @@ SCKA-20042:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCKA-20043: SCKA-20043:
name: "Magna Carta" name: "Magna Carta"
@ -6649,14 +6638,12 @@ SCKA-20070:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts. roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability. mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches: patches:
2799A4E5: 2799A4E5:
@ -6713,13 +6700,12 @@ SCKA-20082:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCKA-20084: SCKA-20084:
name: "Monster House" name: "Monster House"
@ -30237,14 +30223,13 @@ SLPM-60149:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 0 # Needed for above.
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPM-60150: SLPM-60150:
name: "Tamamayu Monogatari 2 - Horobi no Mushi" name: "Tamamayu Monogatari 2 - Horobi no Mushi"
@ -49671,14 +49656,13 @@ SLPS-25052:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 0 # Needed for above.
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-25053: SLPS-25053:
name: 栄冠は君に 甲子園の覇者 name: 栄冠は君に 甲子園の覇者
@ -51694,13 +51678,12 @@ SLPS-25418:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches: patches:
86089F31: 86089F31:
@ -52844,14 +52827,12 @@ SLPS-25629:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts. roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability. mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters: memcardFilters:
- "SCAJ-20173" - "SCAJ-20173"
@ -54899,14 +54880,13 @@ SLPS-73205:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 0 # Needed for above.
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-73206: SLPS-73206:
name: 第2次スーパーロボット大戦α PS2 the Best name: 第2次スーパーロボット大戦α PS2 the Best
@ -54996,13 +54976,12 @@ SLPS-73218:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-73219: SLPS-73219:
name: テイルズ・オブ・ディスティニー2 PS2 the Best name: テイルズ・オブ・ディスティニー2 PS2 the Best
@ -55283,14 +55262,12 @@ SLPS-73250:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts. roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability. mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters: memcardFilters:
- "SCAJ-20173" - "SCAJ-20173"
@ -55459,14 +55436,13 @@ SLPS-73410:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 0 # Needed for above.
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-73411: SLPS-73411:
name: "Armored Core 2 - Another Age [PS2 The Best]" name: "Armored Core 2 - Another Age [PS2 The Best]"
@ -56164,14 +56140,13 @@ SLUS-20152:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 0 # Needed for above.
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches: patches:
A32F7CD0: A32F7CD0:
@ -59596,13 +59571,12 @@ SLUS-20851:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts. roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches: patches:
39B574F0: 39B574F0:
@ -62517,14 +62491,12 @@ SLUS-21346:
gameFixes: gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 3 recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1 mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps. halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts. roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines. alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability. mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size. estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters: memcardFilters:
- "SLUS-21346" - "SLUS-21346"