From 642adffeb863261c502005dc2d3c7645517ecfe3 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Thu, 8 Jun 2023 18:12:31 +1000 Subject: [PATCH] Revert "Patches: Don't reload GameDB when crc is 0." This reverts commit 5b942f050812b7b6588fb00b1364c38c45ceab54. This was causing patches to not get removed when resetting. --- pcsx2/Patch.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pcsx2/Patch.cpp b/pcsx2/Patch.cpp index b5dc07f954..4896399665 100644 --- a/pcsx2/Patch.cpp +++ b/pcsx2/Patch.cpp @@ -526,8 +526,8 @@ void Patch::ReloadPatches(std::string serial, u32 crc, bool force_reload_files, s_patches_crc = crc; s_patches_serial = std::move(serial); - // Skip reloading gamedb patches if the serial hasn't changed, or the crc is 0. - if (serial_changed && (s_patches_crc != 0)) + // Skip reloading gamedb patches if the serial hasn't changed. + if (serial_changed) { s_gamedb_patches.clear();