mirror of https://github.com/PCSX2/pcsx2.git
zzogl-pg: Fix a silly typo. Issue 766.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3322 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -336,7 +336,7 @@ static __forceinline void Texture2D(GLint iFormat, GLenum format, GLenum type, c
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static __forceinline void Texture3D(GLint iFormat, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid* pixels)
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{
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glTexImage3D(GL_TEXTURE_2D, 0, iFormat, width, height, depth, 0, format, type, pixels);
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glTexImage3D(GL_TEXTURE_3D, 0, iFormat, width, height, depth, 0, format, type, pixels);
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}
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static __forceinline void TextureRect(GLint iFormat, GLint width, GLint height, GLenum format, GLenum type, const GLvoid* pixels)
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