mirror of https://github.com/PCSX2/pcsx2.git
... oops. Dunno how that got in there. (fixes God of War, improves SC3 .. though SC3 is still missing quite a bit of geometry for some reason).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3321 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -553,7 +553,6 @@ __forceinline int GIFPath::ParseTag(GIF_PATH pathidx, const u8* pMem, u32 size)
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if (!s_gifPath.path[0].IsActive() && !s_gifPath.path[1].IsActive() && !s_gifPath.path[2].IsActive())
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{
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CSRreg.FINISH = false;
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if (!(GSIMR&0x200))
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gsIrq();
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}
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