GameDB: Crash Bandicoot - Wrath of Cortex

Adds missing gamefixes that influenced random corruptions and the famous fog wall.
This commit is contained in:
RedDevilus 2022-05-01 00:37:23 +02:00 committed by refractionpcsx2
parent 6a6ecbf826
commit 5ae987d48e
1 changed files with 38 additions and 2 deletions

View File

@ -9188,6 +9188,9 @@ SLES-50386:
name: "Crash Bandicoot - Wrath of Cortex"
region: "PAL-M6"
compat: 5
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
SLES-50390:
name: "Driven"
region: "PAL-M5"
@ -22418,6 +22421,9 @@ SLPM-62113:
SLPM-62114:
name: "Crash Bandicoot 4 - Sakuretsu! Majin Power"
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
SLPM-62117:
name: "Momotaro Train X"
region: "NTSC-J"
@ -24189,9 +24195,18 @@ SLPM-64502:
SLPM-64504:
name: "Maximo"
region: "NTSC-K"
SLPM-64513:
name: "Crash Bandicoot - Return of the Demon King"
SLPM-64509:
name: "Crash Bandicoot - Return of the Demon King [English Dub Edition]" # Wrath of Cortex
region: "NTSC-K"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
SLPM-64513:
name: "Crash Bandicoot - Return of the Demon King" # Wrath of Cortex
region: "NTSC-K"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
SLPM-64522:
name: "La Pucelle"
region: "NTSC-K"
@ -31017,6 +31032,9 @@ SLPM-74002:
SLPM-74003:
name: "Crash Bandicoot 4 - Sakuretsu! Majin Power! [PlayStation 2 The Best]"
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
SLPM-74004:
name: "Maximo - Ghosts to Glory [PlayStation 2 The Best]"
region: "NTSC-J"
@ -37089,6 +37107,9 @@ SLUS-20238:
name: "Crash Bandicoot - The Wrath of Cortex"
region: "NTSC-U"
compat: 5
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
SLUS-20239:
name: "Driven"
region: "NTSC-U"
@ -45090,6 +45111,9 @@ SLUS-29009:
SLUS-29010:
name: "Crash Bandicoot - The Wrath of Cortex [Demo]"
region: "NTSC-U"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
SLUS-29011:
name: "WWF SmackDown! - Just Bring It [Demo]"
region: "NTSC-U"
@ -45812,3 +45836,15 @@ TLES-82043:
region: "PAL-E"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
VW067-J1:
name: "Crash Bandicoot 4 - Sakuretsu! Majin Power!"
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.
VW067-J2:
name: "Crash Bandicoot 4 - Sakuretsu! Majin Power! [PlayStation 2 The Best]"
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
cpuFramebufferConversion: 1 # Fixes fog wall.